Player Matchup

Ymir
Ymir
 
Ymir
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hаgakure
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Jilinonk
Amaterasu
Level 75
God Stats
17W - 11L
1,625 SR
Queue Stats
373W - 356L
1,497 Elo+
Party 1
Agni
Agni
RODIONT
Agni
Level 22
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 8L
1,213 Elo+
Party 1
Thanatos
Thanatos
sephidevil
Thanatos
Level 27
God Stats
51W - 45L
1,470 SR
Queue Stats
246W - 281L
1,376 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,412 Elo+

VS

Team Averages
Level 20
1,456 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
DesleySmite
Morgan Le Fay
Level 17
God Stats
20W - 18L
1,517 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
HamsterGamer
Jormungandr
Level 28
God Stats
21W - 21L
1,565 SR
Queue Stats
59W - 42L
1,511 Elo+
Solo
Bellona
Bellona
ProfessorSmitey
Bellona
Level 6
God Stats
4W - 6L
1,465 SR
Queue Stats
13W - 18L
1,430 Elo+
Party 2
Pele
Pele
TrerebiusX1
Pele
Level 24
God Stats
1W - 1L
1,231 SR
Queue Stats
10W - 14L
1,226 Elo+
Solo
Chernobog
Chernobog
bobaiABoBA
Chernobog
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 96L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 2 / 0
4,923
290
274
1,443
554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Hаgakure
Anhur
16
4 / 5 / 3
9,143
538
8,292
11,387
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Jilinonk
Amaterasu
14
6 / 5 / 3
8,929
525
10,296
19,168
15,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
RODIONT
Agni
11
3 / 6 / 5
7,496
441
9,653
8,160
2,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
sephidevil
Thanatos
13
4 / 8 / 2
8,280
487
7,423
15,257
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DesleySmite
Morgan Le Fay
14
5 / 6 / 0
8,935
526
7,545
11,470
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HamsterGamer
Jormungandr
15
5 / 1 / 9
9,971
587
6,841
12,142
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 1
8,947
526
9,029
10,470
10,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 4 / 7
9,253
544
8,999
12,972
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
bobaiABoBA
Chernobog
13
6 / 3 / 7
9,196
541
5,062
7,748
2,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
17
Kills
26
26
Deaths
17
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Morgan Le Fay
DesleySmite
Morgan Le Fay
5
6
0
0.83
W
Jormungandr
HamsterGamer
Jormungandr
5
1
9
9.5
L
Anhur
Hаgakure
Anhur
4
5
3
1.1
L
Amaterasu
Jilinonk
Amaterasu
6
5
3
1.5
W
5
3
1
1.83
L
Agni
RODIONT
Agni
3
6
5
0.92
W
5
4
7
2.13
W
Chernobog
bobaiABoBA
Chernobog
6
3
7
3.17
L
Thanatos
sephidevil
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
37,476
55,415
Taken
54,802
27,560
Mitigated
32,392
16,441
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
274
274
0
0
1,443
554
0
452
991
746
0
W
Morgan Le Fay
DesleySmite
Morgan Le Fay
7,545
1,097
0
2,834
11,470
3,943
1,355
2,979
8,491
46,146
0
W
Jormungandr
HamsterGamer
Jormungandr
6,841
1,698
0
997
12,142
11,375
365
4,082
8,060
40,804
0
L
Anhur
Hаgakure
Anhur
8,292
2,982
0
2,917
11,387
4,016
1,376
3,522
7,865
12
63,805
L
Amaterasu
Jilinonk
Amaterasu
10,296
2,714
0
3,906
19,168
15,558
47
5,087
14,081
14,887
28,821
W
9,029
1,103
0
882
10,470
10,273
34
2,282
8,188
9,154
29,316
L
Agni
RODIONT
Agni
9,653
538
0
710
8,160
2,338
0
3,934
4,226
25,432
0
W
8,999
2,044
0
2,286
12,972
4,194
69
2,599
10,373
0
40,071
W
Chernobog
bobaiABoBA
Chernobog
5,062
2,676
0
1,059
7,748
2,607
2,760
1,729
6,019
0
38,245
L
Thanatos
sephidevil
Thanatos
7,423
1,900
0
8,908
15,257
5,094
356
3,729
11,528
0
43,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
46,302
305
Minions Killed
373
0
Camps Cleared
0
1,265,890
Distance Traveled
1,694,906
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,923
290
2
0
0
37,131
0
W
Morgan Le Fay
8,935
526
91
5
0
301,389
5
W
Jormungandr
9,971
587
78
5
0
353,287
7
L
Anhur
9,143
538
100
6
0
285,556
1
L
Amaterasu
8,929
525
86
5
0
311,425
1
W
Bellona
8,947
526
81
5
0
353,375
2
L
Agni
7,496
441
38
2
0
316,237
0
W
Pele
9,253
544
51
3
0
348,773
0
W
Chernobog
9,196
541
72
4
0
338,082
1
L
Thanatos
8,280
487
79
5
0
315,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role