Player Matchup

Ymir
Ymir
Diogo27
Ymir
Level 21
God Stats
13W - 10L
1,462 SR
Queue Stats
61W - 49L
1,462 Elo+
Solo
Arachne
Arachne
Ghost_HamaOG
Arachne
Level 24
God Stats
49W - 33L
1,554 SR
Queue Stats
62W - 49L
1,490 Elo+
Solo
Olorun
Olorun
RagnarHoly96
Olorun
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Cupid
Cupid
TP_4s13r
Cupid
Level 23
God Stats
17W - 12L
1,507 SR
Queue Stats
150W - 147L
1,428 Elo+
Solo
Tiamat
Tiamat
ironclyde
Tiamat
Level 24
God Stats
3W - 6L
1,277 SR
Queue Stats
168W - 182L
1,491 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,485 Elo+

VS

Team Averages
Level 21
1,493 SR
1,523 Elo+
Tiamat
Tiamat
AggroMoira
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,452 Elo+
Party 1
Mercury
Mercury
BÜNTA
Mercury
Level 27
God Stats
4W - 1L
1,722 SR
Queue Stats
116W - 58L
1,605 Elo+
Solo
Yemoja
Yemoja
Johan4330
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Nox
Nox
TT-radical
Nox
Level 28
God Stats
5W - 11L
1,242 SR
Queue Stats
129W - 178L
1,441 Elo+
Party 1
Geb
Geb
Wizardsoos12347
Geb
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Diogo27
Ymir
1
0 / 0 / 0
3,843
349
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ghost_HamaOG
Arachne
12
5 / 2 / 1
6,923
629
4,634
5,369
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
5
0 / 1 / 0
4,341
395
1,670
2,418
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
TP_4s13r
Cupid
9
0 / 4 / 0
5,369
488
3,403
8,551
2,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ironclyde
Tiamat
12
3 / 1 / 3
6,670
606
3,780
6,880
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AggroMoira
Tiamat
9
1 / 4 / 0
5,616
511
2,241
5,395
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
BÜNTA
Mercury
15
5 / 0 / 0
8,026
730
4,725
5,475
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Johan4330
Yemoja
9
0 / 1 / 3
5,383
489
949
3,213
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,326
484
1,737
4,577
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 3
6,053
550
4,754
7,000
2,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
8
8
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AggroMoira
Tiamat
1
4
0
0.25
W
Mercury
BÜNTA
Mercury
5
0
0
5
L
Ymir
Diogo27
Ymir
0
0
0
0
L
Arachne
Ghost_HamaOG
Arachne
5
2
1
2.75
W
Yemoja
Johan4330
Yemoja
0
1
3
1.5
L
Olorun
0
1
0
0
L
Cupid
TP_4s13r
Cupid
0
4
0
0
W
0
3
0
0
W
2
0
3
3.5
L
Tiamat
ironclyde
Tiamat
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,487
Damage
14,406
23,218
Taken
25,660
9,033
Mitigated
11,679
8,776
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AggroMoira
Tiamat
2,241
500
0
1,014
5,395
2,893
219
2,279
3,116
21,189
0
W
Mercury
BÜNTA
Mercury
4,725
3,251
0
1,702
5,475
2,645
118
367
5,108
0
62,337
L
Ymir
Diogo27
Ymir
0
0
98
0
0
0
0
0
0
0
0
L
Arachne
Ghost_HamaOG
Arachne
4,634
3,197
0
1,114
5,369
2,459
82
1,348
4,021
0
33,995
W
Yemoja
Johan4330
Yemoja
949
113
1,031
522
3,213
1,775
93
736
2,477
9,352
0
L
Olorun
1,670
1,059
0
1,138
2,418
617
0
1,316
1,102
7,943
0
L
Cupid
TP_4s13r
Cupid
3,403
2,348
34
2,706
8,551
2,296
42
4,685
3,866
0
31,402
W
1,737
332
0
695
4,577
1,459
757
812
3,765
22,105
0
W
4,754
768
0
2,324
7,000
2,907
766
1,256
5,744
26,551
0
L
Tiamat
ironclyde
Tiamat
3,780
148
0
3,686
6,880
3,661
66
2,487
4,393
32,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
30,404
205
Minions Killed
266
0
Camps Cleared
0
740,815
Distance Traveled
1,123,912
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,616
511
39
4
0
191,014
3
W
Mercury
8,026
730
119
11
0
280,751
2
L
Ymir
3,843
349
0
0
0
130
0
L
Arachne
6,923
629
76
7
0
260,435
3
W
Yemoja
5,383
489
18
2
0
206,326
2
L
Olorun
4,341
395
15
1
0
63,618
0
L
Cupid
5,369
488
57
5
0
212,001
0
W
Nox
5,326
484
52
5
0
211,685
4
W
Geb
6,053
550
38
3
0
234,136
5
L
Tiamat
6,670
606
57
5
0
204,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role