Player Matchup

Heimdallr
Heimdallr
AlexSeattle
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,174 Elo+
Party 4
Fenrir
Fenrir
Joromonni
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,345 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kagami87
Kumbhakarna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,426 Elo+
Party 4
Hou Yi
Hou Yi
MistaPeanut
Hou Yi
Level 59
God Stats
19W - 17L
1,475 SR
Queue Stats
178W - 246L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
NightMaricGod
Nu Wa
Level 79
God Stats
0W - 2L
1,409 SR
Queue Stats
125W - 179L
1,388 Elo+
Party 1
Team Averages
Level 43
1,477 SR
1,339 Elo+

VS

Team Averages
Level 63
1,495 SR
1,434 Elo+
Neith
Neith
LeNz BEAST
Neith
Level 45
God Stats
8W - 12L
1,397 SR
Queue Stats
142W - 149L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
Orbitxj
Baron Samedi
Level 45
God Stats
1W - 3L
1,102 SR
Queue Stats
124W - 136L
1,352 Elo+
Party 2
Ymir
Ymir
PFCNAGES
Ymir
Level 48
God Stats
19W - 21L
1,478 SR
Queue Stats
116W - 135L
1,436 Elo+
Party 3
Mercury
Mercury
VacuumHippo
Mercury
Level 123
God Stats
5W - 0L
1,893 SR
Queue Stats
115W - 103L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
ymirgus
Sylvanus
Level 54
God Stats
20W - 12L
1,605 SR
Queue Stats
560W - 526L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexSeattle
Heimdallr
10
1 / 7 / 0
6,433
339
3,831
12,173
3,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Joromonni
Fenrir
11
2 / 7 / 1
7,422
391
5,471
14,202
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Kagami87
Kumbhakarna
11
1 / 5 / 2
7,807
411
2,999
20,313
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
15
8 / 8 / 1
9,964
524
13,783
17,539
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 4
8,670
456
11,619
17,403
6,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 2 / 2
9,411
495
12,467
7,999
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Orbitxj
Baron Samedi
16
7 / 4 / 7
10,297
542
14,874
13,754
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
3 / 0 / 11
9,646
508
10,686
13,131
16,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
VacuumHippo
Mercury
19
9 / 1 / 6
11,659
614
11,993
15,693
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
ymirgus
Sylvanus
16
10 / 6 / 4
11,043
581
14,760
17,847
12,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
13
Kills
34
34
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexSeattle
Heimdallr
1
7
0
0.14
L
Fenrir
Joromonni
Fenrir
2
7
1
0.36
L
Kumbhakarna
Kagami87
Kumbhakarna
1
5
2
0.4
W
Neith
5
2
2
3
L
Hou Yi
8
8
1
1.06
L
1
7
4
0.43
W
Baron Samedi
Orbitxj
Baron Samedi
7
4
7
2.63
W
Ymir
3
0
11
8.5
W
Mercury
VacuumHippo
Mercury
9
1
6
12
W
Sylvanus
ymirgus
Sylvanus
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
64,780
81,630
Taken
68,424
40,126
Mitigated
47,706
12,069
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexSeattle
Heimdallr
3,831
1,925
0
1,279
12,173
3,784
0
5,683
6,490
0
24,910
L
Fenrir
Joromonni
Fenrir
5,471
1,795
0
991
14,202
6,393
1,086
7,402
6,800
0
23,703
L
Kumbhakarna
Kagami87
Kumbhakarna
2,999
67
0
1,592
20,313
16,995
0
9,372
10,941
10,034
0
W
Neith
12,467
6,448
0
2,288
7,999
3,084
2,620
2,488
5,511
0
61,717
L
Hou Yi
13,783
5,831
502
1,162
17,539
6,759
0
8,341
9,198
0
44,760
L
11,619
3,214
222
6,321
17,403
6,195
1,902
8,449
8,954
57,147
0
W
Baron Samedi
Orbitxj
Baron Samedi
14,874
895
1,174
4,740
13,754
6,559
1,157
5,094
8,660
61,853
0
W
Ymir
10,686
2,277
341
2,697
13,131
16,962
582
1,763
11,368
47,149
0
W
Mercury
VacuumHippo
Mercury
11,993
6,928
0
2,974
15,693
8,121
210
2,949
12,614
0
102,464
W
Sylvanus
ymirgus
Sylvanus
14,760
3,406
961
6,051
17,847
12,980
1,463
2,194
15,653
57,424
11,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
52,056
275
Minions Killed
525
0
Camps Cleared
0
1,377,874
Distance Traveled
1,715,064
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,433
339
45
2
0
227,244
0
L
Fenrir
7,422
391
50
3
0
281,282
0
L
Kumbhakarna
7,807
411
5
0
0
291,122
0
W
Neith
9,411
495
100
5
0
324,002
0
L
Hou Yi
9,964
524
69
4
0
288,213
1
L
Nu Wa
8,670
456
106
6
0
290,013
4
W
Baron Samedi
10,297
542
93
5
0
323,018
0
W
Ymir
9,646
508
67
4
0
344,544
0
W
Mercury
11,659
614
153
8
0
437,484
3
W
Sylvanus
11,043
581
112
6
0
286,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role