Player Matchup

Ratatoskr
Ratatoskr
Tuhskyy
Ratatoskr
Level 149
God Stats
1W - 0L
1,329 SR
Queue Stats
179W - 145L
1,649 Elo+
Party 1
Hun Batz
Hun Batz
mrkrzykorean
Hun Batz
Level 100
God Stats
1W - 0L
1,637 SR
Queue Stats
84W - 92L
1,615 Elo+
Party 1
Da Ji
Da Ji
princesnowflake
Da Ji
Level 47
God Stats
3W - 2L
1,505 SR
Queue Stats
149W - 139L
1,485 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,583 Elo+

VS

Team Averages
Level 78
1,642 SR
1,455 Elo+
Nemesis
Nemesis
Cyan element246
Nemesis
Level 5
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Superyus
Sun Wukong
Level 68
God Stats
64W - 94L
1,628 SR
Queue Stats
146W - 229L
1,289 Elo+
Solo
Chronos
Chronos
Yelawwolf
Chronos
Level 160
God Stats
3W - 1L
1,655 SR
Queue Stats
257W - 213L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Tuhskyy
Ratatoskr
20
14 / 5 / 11
18,373
735
29,755
24,624
10,253
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
mrkrzykorean
Hun Batz
19
5 / 5 / 17
17,140
686
14,659
24,347
24,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 9 / 8
17,962
718
22,912
22,212
10,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 15 / 7
15,077
603
9,327
26,760
10,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Superyus
Sun Wukong
18
7 / 9 / 12
16,775
671
16,055
31,889
43,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Yelawwolf
Chronos
20
8 / 7 / 9
17,351
694
23,357
26,692
18,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
30
Kills
19
19
Deaths
31
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
15
7
0.5
L
Sun Wukong
Superyus
Sun Wukong
7
9
12
1.44
W
Ratatoskr
Tuhskyy
Ratatoskr
14
5
11
3.9
L
Chronos
Yelawwolf
Chronos
8
7
9
1.79
W
Hun Batz
mrkrzykorean
Hun Batz
5
5
17
2.7
W
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,326
Damage
48,739
71,183
Taken
85,341
45,607
Mitigated
71,517
9,550
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,327
4,058
0
3,199
26,760
10,103
198
727
26,033
0
39,015
L
Sun Wukong
Superyus
Sun Wukong
16,055
2,363
0
7,395
31,889
43,024
382
434
31,455
0
36,015
W
Ratatoskr
Tuhskyy
Ratatoskr
29,755
12,149
0
4,212
24,624
10,253
1,731
7,553
16,096
0
93,878
L
Chronos
Yelawwolf
Chronos
23,357
6,758
0
3,209
26,692
18,390
1,640
733
25,959
95,678
0
W
Hun Batz
mrkrzykorean
Hun Batz
14,659
2,708
0
2,528
24,347
24,527
1,462
11,365
12,443
0
64,699
W
22,912
6,262
0
2,810
22,212
10,827
667
5,721
15,778
0
57,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
49,203
242
Minions Killed
221
16
Camps Cleared
4
1,377,913
Distance Traveled
1,079,800
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,077
603
58
2
2
325,540
2
L
Sun Wukong
16,775
671
22
1
0
407,056
1
W
Ratatoskr
18,373
735
102
4
9
475,599
2
L
Chronos
17,351
694
141
6
2
347,204
8
W
Hun Batz
17,140
686
72
3
5
489,337
5
W
Da Ji
17,962
718
68
3
2
412,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role