Player Matchup

Cerberus
Cerberus
CandorSoldier
Cerberus
Level 29
God Stats
11W - 17L
1,333 SR
Queue Stats
194W - 283L
1,386 Elo+
Solo
Medusa
Medusa
DOLO x NITE
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
iiloxstx
Tiamat
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
12W - 20L
1,239 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,375 Elo+

VS

Team Averages
Level 60
1,528 SR
1,534 Elo+
Chronos
Chronos
Hiervoltic
Chronos
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,619 Elo+
Party 1
Ymir
Ymir
YmirsToesies
Ymir
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Kali
Kali
kljhjhljl
Kali
Level 73
God Stats
2W - 5L
1,584 SR
Queue Stats
30W - 32L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CandorSoldier
Cerberus
11
1 / 5 / 3
7,984
614
5,692
16,473
11,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
2 / 9 / 0
8,229
633
5,337
11,884
4,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
iiloxstx
Tiamat
9
1 / 8 / 1
7,241
557
4,730
10,733
5,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hiervoltic
Chronos
13
8 / 2 / 8
9,621
740
13,859
8,398
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 12
8,478
652
3,716
7,447
6,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
12 / 0 / 7
11,158
858
15,381
13,845
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
22
22
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CandorSoldier
Cerberus
1
5
3
0.5
L
Medusa
2
9
0
0.22
W
Chronos
Hiervoltic
Chronos
8
2
8
6
W
2
3
12
2.67
L
Tiamat
iiloxstx
Tiamat
1
8
1
0.19
W
Kali
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
32,956
39,090
Taken
29,690
21,343
Mitigated
16,300
4,151
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CandorSoldier
Cerberus
5,692
152
0
2,955
16,473
11,822
0
7,134
9,339
23,022
0
L
Medusa
5,337
3,335
0
0
11,884
4,154
0
6,036
5,848
0
22,954
W
Chronos
Hiervoltic
Chronos
13,859
3,286
0
805
8,398
2,994
1,332
3,647
4,751
29,783
0
W
3,716
309
361
796
7,447
6,828
354
2,865
4,582
8,780
0
L
Tiamat
iiloxstx
Tiamat
4,730
970
0
1,196
10,733
5,367
0
4,923
5,810
10,925
0
W
Kali
15,381
7,351
0
8,169
13,845
6,478
988
4,426
9,419
0
56,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
29,257
103
Minions Killed
116
1
Camps Cleared
8
498,352
Distance Traveled
675,825
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,984
614
53
4
0
183,549
3
L
Medusa
8,229
633
44
3
1
154,294
0
W
Chronos
9,621
740
38
3
0
227,421
0
W
Ymir
8,478
652
12
1
0
176,263
0
L
Tiamat
7,241
557
6
0
0
160,509
3
W
Kali
11,158
858
66
5
8
272,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role