Player Matchup

Cthulhu
Cthulhu
Harry77777
Cthulhu
Level 6
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Merlin
Merlin
It Was Cosby
Merlin
Level 23
God Stats
0W - 3L
1,105 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
TyFoods
Yemoja
Level 17
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Uncle Drizzle
Ratatoskr
Level 18
God Stats
0W - 2L
1,149 SR
Queue Stats
9W - 25L
1,117 Elo+
Party 1
Charybdis
Charybdis
Was It Cosby
Charybdis
Level 29
God Stats
0W - 1L
1,390 SR
Queue Stats
2W - 7L
1,643 Elo+
Party 1
Team Averages
Level 19
1,274 SR
1,377 Elo+

VS

Team Averages
Level 38
1,666 SR
1,474 Elo+
Khepri
Khepri
Littletrigg
Khepri
Level 29
God Stats
5W - 0L
1,889 SR
Queue Stats
85W - 90L
1,477 Elo+
Party 2
Olorun
Olorun
SupaRocknMrMagik
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
TheTrueNarwhal
Jing Wei
Level 22
God Stats
10W - 3L
1,687 SR
Queue Stats
41W - 32L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
TrustedUsurper
Gilgamesh
Level 29
God Stats
2W - 1L
1,593 SR
Queue Stats
10W - 9L
1,337 Elo+
Solo
Fenrir
Fenrir
immaturepoet
Fenrir
Level 108
God Stats
8W - 3L
1,660 SR
Queue Stats
95W - 75L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harry77777
Cthulhu
6
0 / 8 / 1
5,279
330
677
9,713
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
12
2 / 9 / 0
7,418
464
8,117
10,182
3,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
TyFoods
Yemoja
8
0 / 7 / 1
5,655
353
2,958
9,138
4,824
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Uncle Drizzle
Ratatoskr
11
0 / 6 / 0
6,784
424
2,295
8,947
2,402
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Was It Cosby
Charybdis
11
0 / 8 / 0
6,555
410
4,234
13,291
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
4 / 0 / 10
9,264
579
3,073
9,025
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 4
7,558
472
3,551
7,277
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
14
12 / 0 / 6
9,180
574
14,891
8,973
3,575
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
TrustedUsurper
Gilgamesh
16
7 / 0 / 2
9,753
610
7,118
11,229
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
15 / 0 / 3
10,397
650
11,339
12,431
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
38
38
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Harry77777
Cthulhu
0
8
1
0.06
L
Merlin
2
9
0
0.22
W
Khepri
4
0
10
9
W
0
2
4
1
W
Jing Wei
12
0
6
15
W
Gilgamesh
TrustedUsurper
Gilgamesh
7
0
2
8
L
Yemoja
TyFoods
Yemoja
0
7
1
0.07
L
Ratatoskr
Uncle Drizzle
Ratatoskr
0
6
0
0
L
Charybdis
Was It Cosby
Charybdis
0
8
0
0
W
Fenrir
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
39,972
51,271
Taken
48,935
18,111
Mitigated
29,494
5,780
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Harry77777
Cthulhu
677
99
0
114
9,713
4,136
0
847
8,866
6,043
0
L
Merlin
8,117
1,009
0
1,297
10,182
3,494
922
3,305
6,877
40,925
0
W
Khepri
3,073
271
0
2,813
9,025
11,424
197
1,303
7,648
24,196
0
W
3,551
1,814
214
2,999
7,277
1,825
0
5,413
1,782
27,973
0
W
Jing Wei
14,891
13,830
0
3,197
8,973
3,575
723
877
8,018
0
70,208
W
Gilgamesh
TrustedUsurper
Gilgamesh
7,118
2,558
0
1,807
11,229
7,784
1,636
1,344
9,833
0
55,731
L
Yemoja
TyFoods
Yemoja
2,958
655
1,623
193
9,138
4,824
157
955
8,183
14,854
0
L
Ratatoskr
Uncle Drizzle
Ratatoskr
2,295
1,016
0
382
8,947
2,402
831
74
8,873
0
29,780
L
Charybdis
Was It Cosby
Charybdis
4,234
2,701
0
2,171
13,291
3,255
1,035
1,443
11,848
0
42,726
W
Fenrir
11,339
2,983
0
5,825
12,431
4,886
2,284
2,494
9,834
0
71,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
46,152
254
Minions Killed
403
0
Camps Cleared
0
1,315,112
Distance Traveled
1,482,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,279
330
11
1
0
274,007
0
L
Merlin
7,418
464
75
5
0
236,385
0
W
Khepri
9,264
579
27
2
0
294,594
1
W
Olorun
7,558
472
65
4
0
261,411
0
W
Jing Wei
9,180
574
106
7
0
301,686
0
W
Gilgamesh
9,753
610
102
6
0
277,876
0
L
Yemoja
5,655
353
25
2
0
254,507
0
L
Ratatoskr
6,784
424
58
4
0
284,544
0
L
Charybdis
6,555
410
85
5
0
265,669
5
W
Fenrir
10,397
650
103
6
0
347,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role