Player Matchup

Fafnir
Fafnir
Lazy9
Fafnir
Level 23
God Stats
4W - 4L
1,334 SR
Queue Stats
169W - 187L
1,349 Elo+
Party 2
Hercules
Hercules
MauiGaiiBall
Hercules
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 42L
1,717 Elo+
Party 3
Mulan
Mulan
OfficialKail592
Mulan
Level 27
God Stats
6W - 1L
1,932 SR
Queue Stats
42W - 42L
1,336 Elo+
Solo
Anhur
Anhur
StickyBagels
Anhur
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 97L
1,330 Elo+
Party 2
Anubis
Anubis
VitalikButerin
Anubis
Level 29
God Stats
25W - 12L
1,718 SR
Queue Stats
77W - 64L
1,595 Elo+
Party 3
Team Averages
Level 24
1,597 SR
1,466 Elo+

VS

Team Averages
Level 28
1,368 SR
1,444 Elo+
Achilles
Achilles
Burstsparrow
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,622 Elo+
Solo
Loki
Loki
DeathsTr0ll
Loki
Level 26
God Stats
1W - 7L
1,243 SR
Queue Stats
64W - 52L
1,595 Elo+
Solo
Hades
Hades
Moistypancake
Hades
Level 29
God Stats
4W - 11L
1,340 SR
Queue Stats
169W - 197L
1,280 Elo+
Party 1
Janus
Janus
SuicidalFetus
Janus
Level 29
God Stats
7W - 11L
1,550 SR
Queue Stats
163W - 195L
1,314 Elo+
Party 1
Artemis
Artemis
TVALoki
Artemis
Level 29
God Stats
1W - 2L
1,209 SR
Queue Stats
64W - 68L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lazy9
Fafnir
15
0 / 2 / 7
11,360
494
4,484
20,036
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
MauiGaiiBall
Hercules
20
9 / 1 / 4
14,038
610
15,903
19,930
11,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 4
10,628
462
6,577
12,772
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 2 / 3
11,713
509
6,812
11,326
3,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 6
14,840
645
18,379
22,493
15,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Burstsparrow
Achilles
17
4 / 4 / 1
10,960
477
16,203
20,384
27,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
4,482
195
0
0
0
12
0 / 11 / 1
8,325
362
4,285
18,127
6,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 7 / 3
9,741
424
7,798
12,045
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
TVALoki
Artemis
17
4 / 7 / 3
10,155
442
15,268
17,558
5,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
29
Kills
10
10
Deaths
29
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Burstsparrow
Achilles
4
4
1
1.13
L
0
0
0
0
W
Fafnir
Lazy9
Fafnir
0
2
7
1.75
W
Hercules
MauiGaiiBall
Hercules
9
1
4
11
L
0
11
1
0.05
W
3
2
4
2.5
W
6
2
3
3.75
L
2
7
3
0.5
L
Artemis
TVALoki
Artemis
4
7
3
0.79
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
43,554
86,557
Taken
68,114
64,540
Mitigated
43,612
35,983
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Burstsparrow
Achilles
16,203
2,970
0
4,079
20,384
27,160
186
8,772
11,191
0
62,067
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Lazy9
Fafnir
4,484
1,958
0
7,545
20,036
21,970
1,008
3,473
16,367
32,378
0
W
Hercules
MauiGaiiBall
Hercules
15,903
6,473
0
7,841
19,930
11,960
3,260
1,901
17,211
0
110,330
L
4,285
796
0
3,570
18,127
6,419
658
7,170
10,790
35,592
0
W
6,577
1,454
0
3,697
12,772
11,433
0
2,578
9,861
0
50,759
W
6,812
2,505
0
1,551
11,326
3,746
6,433
3,181
8,095
0
61,888
L
7,798
595
388
2,173
12,045
4,293
0
2,373
9,587
36,896
0
L
Artemis
TVALoki
Artemis
15,268
7,798
0
5,338
17,558
5,740
216
4,609
12,899
0
78,742
W
18,379
1,620
0
15,349
22,493
15,431
1,580
1,746
20,301
121,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
43,663
620
Minions Killed
331
0
Camps Cleared
0
2,155,420
Distance Traveled
1,418,726
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,960
477
98
4
0
422,646
1
L
Loki
4,482
195
0
0
0
0
0
W
Fafnir
11,360
494
37
2
0
425,134
2
W
Hercules
14,038
610
162
7
0
490,276
0
L
Hades
8,325
362
68
3
0
309,034
0
W
Mulan
10,628
462
83
4
0
406,496
6
W
Anhur
11,713
509
112
5
0
432,654
5
L
Janus
9,741
424
57
2
0
305,826
0
L
Artemis
10,155
442
108
5
0
381,220
3
W
Anubis
14,840
645
226
10
0
400,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role