Player Matchup

Charybdis
Charybdis
Eeveechu12
Charybdis
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 18L
1,792 Elo+
Party 2
Medusa
Medusa
Huntsman117
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I3ig_I3ony
Morgan Le Fay
Level 47
God Stats
2W - 1L
1,728 SR
Queue Stats
17W - 11L
1,723 Elo+
Party 2
Tiamat
Tiamat
NotoriousInt
Tiamat
Level 6
God Stats
2W - 1L
1,827 SR
Queue Stats
32W - 16L
1,823 Elo+
Party 2
Ymir
Ymir
Renvaer
Ymir
Level 4
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,648 SR
1,722 Elo+

VS

Team Averages
Level 18
1,591 SR
1,551 Elo+
Odin
Odin
Raikaiju
Odin
Level 29
God Stats
49W - 18L
1,773 SR
Queue Stats
338W - 241L
1,571 Elo+
Party 1
Mercury
Mercury
Xworf
Mercury
Level 17
God Stats
33W - 37L
1,438 SR
Queue Stats
179W - 180L
1,460 Elo+
Solo
Heimdallr
Heimdallr
hórdómr
Heimdallr
Level 25
God Stats
21W - 16L
1,588 SR
Queue Stats
121W - 54L
1,647 Elo+
Solo
Discordia
Discordia
justastonedchick
Discordia
Level 17
God Stats
47W - 35L
1,657 SR
Queue Stats
237W - 179L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
maosoon
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eeveechu12
Charybdis
18
8 / 4 / 5
13,422
1,119
12,484
21,730
7,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
1 / 12 / 8
11,440
953
11,662
25,379
10,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
I3ig_I3ony
Morgan Le Fay
19
2 / 8 / 8
11,456
955
7,333
17,833
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
18
4 / 5 / 8
12,536
1,045
13,874
14,847
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Renvaer
Ymir
18
1 / 10 / 10
11,254
938
8,669
21,149
25,739
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
7 / 3 / 25
13,960
1,163
18,021
19,352
28,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Xworf
Mercury
19
11 / 2 / 11
13,141
1,095
12,491
9,548
4,547
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
hórdómr
Heimdallr
20
17 / 4 / 13
14,868
1,239
39,150
12,583
5,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Discordia
19
3 / 1 / 21
12,435
1,036
13,944
10,926
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
maosoon
Cthulhu
19
1 / 7 / 19
11,035
920
12,508
14,777
15,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
128
16
Kills
39
39
Deaths
17
39
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Eeveechu12
Charybdis
8
4
5
2.63
L
Medusa
1
12
8
0.42
L
Morgan Le Fay
I3ig_I3ony
Morgan Le Fay
2
8
8
0.75
L
Tiamat
4
5
8
1.6
W
Odin
7
3
25
6.5
L
Ymir
Renvaer
Ymir
1
10
10
0.6
W
Mercury
Xworf
Mercury
11
2
11
8.25
W
Heimdallr
hórdómr
Heimdallr
17
4
13
5.88
W
Discordia
3
1
21
13.5
W
Cthulhu
maosoon
Cthulhu
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,022
Damage
96,114
100,938
Taken
67,186
59,199
Mitigated
58,366
6,456
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Eeveechu12
Charybdis
12,484
7,556
514
678
21,730
7,392
0
6,261
15,464
0
31,647
L
Medusa
11,662
5,634
0
888
25,379
10,597
0
5,778
19,600
0
31,236
L
Morgan Le Fay
I3ig_I3ony
Morgan Le Fay
7,333
999
325
949
17,833
6,967
0
6,940
10,893
17,203
0
L
Tiamat
13,874
1,022
508
2,514
14,847
8,504
0
2,966
11,881
45,490
0
W
Odin
18,021
3,642
0
1,665
19,352
28,926
0
7,661
10,225
2,523
30,627
L
Ymir
Renvaer
Ymir
8,669
1,609
0
80
21,149
25,739
0
6,144
15,000
16,201
0
W
Mercury
Xworf
Mercury
12,491
3,464
0
1,057
9,548
4,547
0
3,608
5,779
0
35,296
W
Heimdallr
hórdómr
Heimdallr
39,150
14,853
0
0
12,583
5,014
0
5,065
5,883
0
64,135
W
Discordia
13,944
798
0
462
10,926
3,985
0
6,416
4,392
50,247
0
W
Cthulhu
maosoon
Cthulhu
12,508
428
0
150
14,777
15,894
0
6,159
8,198
18,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,108
Gold Earned
65,439
202
Minions Killed
252
6
Camps Cleared
12
1,174,207
Distance Traveled
1,132,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,422
1,119
41
3
1
275,007
0
L
Medusa
11,440
953
42
4
1
233,882
0
L
Morgan Le Fay
11,456
955
15
1
1
193,538
0
L
Tiamat
12,536
1,045
84
7
2
284,992
1
W
Odin
13,960
1,163
28
2
1
239,507
1
L
Ymir
11,254
938
20
2
1
186,788
1
W
Mercury
13,141
1,095
64
5
10
278,275
3
W
Heimdallr
14,868
1,239
74
6
0
189,085
0
W
Discordia
12,435
1,036
67
6
1
208,131
1
W
Cthulhu
11,035
920
19
2
0
217,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role