Player Matchup

Skadi
Skadi
Poimlake
Skadi
Level 125
God Stats
7W - 1L
1,656 SR
Queue Stats
102W - 43L
1,841 Elo+
Party 2
Cerberus
Cerberus
acchurchill
Cerberus
Level 157
God Stats
2W - 1L
1,729 SR
Queue Stats
140W - 57L
1,852 Elo+
Party 2
Bellona
Bellona
m0nckey1300
Bellona
Level 6
God Stats
8W - 1L
1,529 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,638 SR
1,731 Elo+

VS

Team Averages
Level 61
1,565 SR
1,502 Elo+
Tiamat
Tiamat
Harry77777
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo
Vulcan
Vulcan
Squeakybirdy
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 38L
1,654 Elo+
Party 1
Ra
Ra
Ultraxus
Ra
Level 68
God Stats
6W - 5L
1,696 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Poimlake
Skadi
15
14 / 0 / 11
11,475
883
15,183
11,178
3,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
acchurchill
Cerberus
14
9 / 1 / 15
10,568
813
13,486
14,169
8,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
m0nckey1300
Bellona
13
5 / 3 / 15
9,624
740
4,563
12,250
9,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harry77777
Tiamat
8
0 / 13 / 3
7,197
554
1,487
14,542
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
12
3 / 7 / 1
9,153
704
10,634
11,094
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 8 / 3
8,019
617
5,053
10,242
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
28
Kills
4
4
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Harry77777
Tiamat
0
13
3
0.12
W
Skadi
Poimlake
Skadi
14
0
11
19.5
L
Vulcan
3
7
1
0.5
L
1
8
3
0.31
W
Cerberus
acchurchill
Cerberus
9
1
15
16.5
W
Bellona
m0nckey1300
Bellona
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
17,174
37,597
Taken
35,878
21,695
Mitigated
6,714
8,557
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Harry77777
Tiamat
1,487
177
0
312
14,542
3,173
0
5,761
8,635
6,416
0
W
Skadi
Poimlake
Skadi
15,183
4,913
0
3,040
11,178
3,789
1,879
5,977
4,547
0
73,234
L
Vulcan
10,634
2,685
0
293
11,094
1,634
0
3,762
7,185
22,516
0
L
5,053
268
186
755
10,242
1,907
0
4,129
6,113
23,003
0
W
Cerberus
acchurchill
Cerberus
13,486
1,026
0
3,235
14,169
8,619
279
4,714
8,562
34,060
0
W
Bellona
m0nckey1300
Bellona
4,563
560
0
2,282
12,250
9,287
166
5,346
4,986
0
12,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
24,369
211
Minions Killed
87
9
Camps Cleared
1
755,580
Distance Traveled
583,701
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,197
554
8
1
1
183,302
1
W
Skadi
11,475
883
123
9
4
255,500
0
L
Vulcan
9,153
704
42
3
0
218,839
6
L
Ra
8,019
617
37
3
0
181,560
3
W
Cerberus
10,568
813
68
5
5
257,019
1
W
Bellona
9,624
740
20
2
0
243,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role