Player Matchup

Tsukuyomi
Tsukuyomi
DolphinThor
Tsukuyomi
Level 49
God Stats
1W - 3L
1,295 SR
Queue Stats
70W - 73L
1,520 Elo+
Solo
Charybdis
Charybdis
LZYGPABELICK
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 2
Odin
Odin
Marshmalloyd
Odin
Level 101
God Stats
3W - 4L
1,494 SR
Queue Stats
358W - 393L
1,385 Elo+
Solo
Hel
Hel
MochaSenpai
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
bucketsofbrain
Nu Wa
Level 122
God Stats
2W - 6L
1,410 SR
Queue Stats
244W - 278L
1,408 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,392 Elo+

VS

Team Averages
Level 114
1,388 SR
1,476 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Armedpitbull37
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,720 Elo+
Solo
Geb
Geb
PECTABPATOPA
Geb
Level 145
God Stats
15W - 14L
1,502 SR
Queue Stats
785W - 856L
1,368 Elo+
Solo
Ra
Ra
Ruckus503
Ra
Level 82
God Stats
1W - 4L
1,161 SR
Queue Stats
195W - 234L
1,440 Elo+
Party 1
Nox
Nox
littlecookies
Nox
Level 116
God Stats
2W - 7L
1,275 SR
Queue Stats
202W - 226L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DolphinThor
Tsukuyomi
19
4 / 9 / 11
11,894
626
17,947
22,886
9,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LZYGPABELICK
Charybdis
19
5 / 8 / 13
12,272
646
16,336
24,515
9,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
4 / 8 / 14
13,011
685
15,508
25,808
25,299
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 4 / 14
13,392
705
9,935
14,136
7,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 5 / 14
14,230
749
27,602
16,491
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
6 / 5 / 22
13,707
721
21,180
22,763
22,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 4 / 17
13,432
707
13,616
18,706
7,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 8 / 17
12,036
633
11,628
27,560
28,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 19
13,873
730
17,893
17,708
11,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 7 / 19
15,126
796
28,048
20,655
9,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
128
28
Kills
34
34
Deaths
28
66
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
5
22
3.4
W
8
4
17
4.13
L
Tsukuyomi
DolphinThor
Tsukuyomi
4
9
11
1.06
L
Charybdis
LZYGPABELICK
Charybdis
5
8
13
1.44
L
4
8
14
1.38
L
7
4
14
3.5
W
3
8
17
1.44
W
6
4
19
3.88
L
8
5
14
3
W
11
7
19
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,328
Damage
92,365
103,836
Taken
107,392
58,106
Mitigated
80,249
42,649
Healing
38,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
21,180
4,145
2,461
2,827
22,763
22,507
2,010
7,571
15,192
0
44,988
W
13,616
3,490
951
3,638
18,706
7,584
1,450
9,723
8,983
36,987
0
L
Tsukuyomi
DolphinThor
Tsukuyomi
17,947
3,245
1,069
2,190
22,886
9,376
557
16,325
6,451
0
33,599
L
Charybdis
LZYGPABELICK
Charybdis
16,336
10,862
185
3,881
24,515
9,777
1,229
18,027
6,434
0
30,709
L
15,508
2,826
872
2,451
25,808
25,299
245
14,504
11,204
0
31,750
L
9,935
726
20,347
5,716
14,136
7,444
469
11,208
2,846
17,292
0
W
11,628
175
2,202
3,828
27,560
28,699
205
6,916
20,644
35,356
0
W
17,893
1,405
13,000
7,477
17,708
11,673
1,065
6,907
10,801
61,270
0
L
27,602
8,480
2,913
3,025
16,491
6,210
720
10,735
5,716
63,533
0
W
28,048
1,274
608
1,330
20,655
9,786
594
6,420
14,235
49,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,799
Gold Earned
68,174
184
Minions Killed
233
0
Camps Cleared
0
1,640,958
Distance Traveled
1,628,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,707
721
48
3
0
327,275
0
W
Freya
13,432
707
59
3
0
344,824
0
L
Tsukuyomi
11,894
626
31
2
0
320,007
0
L
Charybdis
12,272
646
28
1
0
291,828
0
L
Odin
13,011
685
48
3
0
325,259
0
L
Hel
13,392
705
14
1
0
362,429
1
W
Geb
12,036
633
11
1
0
329,305
1
W
Ra
13,873
730
65
3
0
333,829
0
L
Nu Wa
14,230
749
63
3
0
341,435
0
W
Nox
15,126
796
50
3
0
293,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role