Player Matchup

Neith
Neith
AzarRo
Neith
Level 15
God Stats
1W - 0L
1,362 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RafaSG13
Morgan Le Fay
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 104L
1,572 Elo+
Solo
Serqet
Serqet
Warturasde
Serqet
Level 27
God Stats
7W - 5L
1,512 SR
Queue Stats
170W - 158L
1,460 Elo+
Solo
Ganesha
Ganesha
albertogr12
Ganesha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,471 Elo+
Solo
Apollo
Apollo
ded134
Apollo
Level 13
God Stats
4W - 2L
1,694 SR
Queue Stats
31W - 28L
1,600 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,464 Elo+

VS

Team Averages
Level 12
1,598 SR
1,451 Elo+
Nox
Nox
Besoindunpseud0
Nox
Level 21
God Stats
27W - 25L
1,612 SR
Queue Stats
37W - 36L
1,534 Elo+
Solo
Ravana
Ravana
Fir3zone
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
ImAMonsterHaHaHa
Kuzenbo
Level 29
God Stats
4W - 1L
1,878 SR
Queue Stats
35W - 18L
1,662 Elo+
Solo
Chaac
Chaac
Klitscher
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Neith
Neith
папсон
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzarRo
Neith
12
4 / 3 / 4
8,124
542
4,680
5,133
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RafaSG13
Morgan Le Fay
15
2 / 0 / 4
9,314
621
3,810
5,245
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Warturasde
Serqet
17
7 / 0 / 3
10,670
711
3,122
7,436
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
albertogr12
Ganesha
14
2 / 0 / 7
9,070
605
4,134
8,047
7,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ded134
Apollo
16
5 / 1 / 2
10,622
708
9,407
10,947
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,977
332
572
1,952
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Fir3zone
Ravana
7
0 / 6 / 0
5,306
354
2,124
6,590
2,207
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 3 / 0
6,925
462
6,690
10,940
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Klitscher
Chaac
10
1 / 6 / 0
6,634
442
4,688
12,620
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 4 / 2
5,252
350
2,052
3,727
666
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
4
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AzarRo
Neith
4
3
4
2
L
1
2
0
0.5
L
Ravana
Fir3zone
Ravana
0
6
0
0
L
2
3
0
0.67
L
Chaac
Klitscher
Chaac
1
6
0
0.17
W
Morgan Le Fay
RafaSG13
Morgan Le Fay
2
0
4
4
W
Serqet
Warturasde
Serqet
7
0
3
8.5
W
Ganesha
albertogr12
Ganesha
2
0
7
5.5
W
Apollo
ded134
Apollo
5
1
2
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
16,126
36,808
Taken
35,829
18,036
Mitigated
26,286
14,019
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzarRo
Neith
4,680
2,069
0
1,804
5,133
1,671
2,635
714
4,311
0
23,616
L
572
82
0
569
1,952
540
0
826
1,097
6,215
0
L
Ravana
Fir3zone
Ravana
2,124
499
0
448
6,590
2,207
0
1,661
4,929
0
19,649
L
6,690
1,833
0
1,734
10,940
14,023
0
346
10,228
39,616
0
L
Chaac
Klitscher
Chaac
4,688
965
0
3,145
12,620
8,850
78
4,775
7,433
0
22,716
W
Morgan Le Fay
RafaSG13
Morgan Le Fay
3,810
246
34
2,343
5,245
2,156
2,653
0
5,245
53,976
0
W
Serqet
Warturasde
Serqet
3,122
916
0
286
7,436
3,000
0
796
6,556
0
86,737
W
Ganesha
albertogr12
Ganesha
4,134
606
0
1,346
8,047
7,160
754
0
8,047
39,587
0
W
Apollo
ded134
Apollo
9,407
5,728
0
8,206
10,947
4,049
3,524
4,777
5,387
0
75,637
L
2,052
1,011
0
655
3,727
666
0
288
3,439
0
10,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
29,094
528
Minions Killed
159
0
Camps Cleared
0
1,489,606
Distance Traveled
985,364
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,124
542
56
4
0
270,772
1
L
Nox
4,977
332
18
1
0
58,691
4
L
Ravana
5,306
354
42
3
0
254,335
0
L
Kuzenbo
6,925
462
57
4
0
238,667
0
L
Chaac
6,634
442
25
2
0
272,964
2
W
Morgan Le Fay
9,314
621
113
8
0
307,485
0
W
Serqet
10,670
711
147
10
0
341,294
1
W
Ganesha
9,070
605
49
3
0
291,540
3
W
Apollo
10,622
708
163
11
0
278,515
2
L
Neith
5,252
350
17
1
0
160,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role