Player Matchup

Achilles
Achilles
FamousJ
Achilles
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Izanami
Izanami
Theoism
Izanami
Level 16
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 12L
1,443 Elo+
Party 2
Hel
Hel
hownowmadcow23
Hel
Level 24
God Stats
3W - 5L
1,440 SR
Queue Stats
35W - 30L
1,521 Elo+
Party 2
Team Averages
Level 40
1,564 SR
1,488 Elo+

VS

Team Averages
Level 53
1,595 SR
1,344 Elo+
Nemesis
Nemesis
Archenisus
Nemesis
Level 68
God Stats
7W - 8L
1,607 SR
Queue Stats
55W - 81L
1,435 Elo+
Solo
Kukulkan
Kukulkan
BigBoiBeefcake
Kukulkan
Level 4
God Stats
0W - 3L
1,651 SR
Queue Stats
20W - 24L
1,228 Elo+
Party 1
Chaac
Chaac
Rotting Hanzo
Chaac
Level 88
God Stats
6W - 9L
1,528 SR
Queue Stats
89W - 108L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FamousJ
Achilles
14
11 / 0 / 9
11,361
812
14,231
14,677
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Theoism
Izanami
15
7 / 6 / 13
11,396
814
16,573
18,331
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 15
10,532
752
6,904
12,647
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archenisus
Nemesis
11
0 / 8 / 8
8,560
611
5,297
13,145
12,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
12
3 / 5 / 4
9,092
649
15,735
9,995
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 9 / 3
10,384
742
15,476
19,971
14,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
10
10
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Archenisus
Nemesis
0
8
8
0.5
L
Kukulkan
3
5
4
1
W
Achilles
FamousJ
Achilles
11
0
9
15.5
L
7
9
3
0.94
W
Izanami
Theoism
Izanami
7
6
13
2.25
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
36,508
45,655
Taken
43,111
29,585
Mitigated
31,232
23,141
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Archenisus
Nemesis
5,297
1,320
0
771
13,145
12,893
122
1,907
10,774
0
12,800
L
Kukulkan
15,735
767
528
1,619
9,995
4,044
489
1,053
8,531
37,592
0
W
Achilles
FamousJ
Achilles
14,231
4,086
0
5,577
14,677
17,125
585
3,600
10,257
0
29,056
L
15,476
3,984
148
4,871
19,971
14,295
0
4,292
15,178
0
35,614
W
Izanami
Theoism
Izanami
16,573
10,199
0
4,579
18,331
6,616
1,540
6,144
12,187
0
58,005
W
6,904
469
6,557
6,428
12,647
5,844
911
6,245
6,402
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
28,036
134
Minions Killed
118
5
Camps Cleared
5
794,755
Distance Traveled
639,911
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,560
611
13
1
0
187,924
1
L
Kukulkan
9,092
649
57
4
2
230,720
0
W
Achilles
11,361
812
27
2
3
270,025
2
L
Chaac
10,384
742
48
3
3
221,267
1
W
Izanami
11,396
814
81
6
2
254,981
1
W
Hel
10,532
752
26
2
0
269,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role