Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CoNduXiTyRage
He Bo
Level 139
God Stats
2W - 2L
1,764 SR
Queue Stats
308W - 290L
1,597 Elo+
Party 3
Apollo
Apollo
Dragonlordcat
Apollo
Level 29
God Stats
2W - 1L
1,560 SR
Queue Stats
122W - 101L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
Icelerityl
Kukulkan
Level 29
God Stats
10W - 9L
1,590 SR
Queue Stats
163W - 132L
1,618 Elo+
Party 3
Team Averages
Level 82
1,583 SR
1,567 Elo+

VS

Team Averages
Level 67
1,377 SR
1,439 Elo+
Ra
Ra
BourbonJoker
Ra
Level 22
God Stats
0W - 4L
1,247 SR
Queue Stats
3W - 12L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
MasterDetsu
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,435 Elo+
Party 1
Hachiman
Hachiman
Psyncopate
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 131L
1,531 Elo+
Solo
Thanatos
Thanatos
TheRustled
Thanatos
Level 74
God Stats
6W - 9L
1,447 SR
Queue Stats
75W - 78L
1,447 Elo+
Party 1
King Arthur
King Arthur
Thieflord
King Arthur
Level 48
God Stats
0W - 4L
1,192 SR
Queue Stats
52W - 52L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 5 / 7
11,081
583
15,553
18,329
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
 
Fafnir
15
2 / 1 / 11
10,280
541
5,617
15,655
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 3 / 7
12,304
648
10,727
12,153
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 1 / 7
9,577
504
7,239
9,204
3,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Icelerityl
Kukulkan
17
8 / 2 / 13
11,455
603
14,333
8,623
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,868
467
5,976
11,617
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MasterDetsu
Zhong Kui
14
2 / 5 / 3
9,341
492
7,570
13,930
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Psyncopate
Hachiman
15
1 / 5 / 3
8,799
463
8,529
13,020
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
TheRustled
Thanatos
14
5 / 9 / 2
9,556
503
9,121
16,157
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Thieflord
King Arthur
14
1 / 6 / 3
8,626
454
10,004
15,934
12,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
32
Kills
12
12
Deaths
32
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
5
7
1.3
W
Fafnir
 
Fafnir
2
1
11
7.5
L
3
7
1
0.5
W
15
3
7
6.17
W
4
1
7
7.5
W
Kukulkan
Icelerityl
Kukulkan
8
2
13
7.25
L
Zhong Kui
MasterDetsu
Zhong Kui
2
5
3
0.7
L
Hachiman
Psyncopate
Hachiman
1
5
3
0.5
L
Thanatos
TheRustled
Thanatos
5
9
2
0.67
L
King Arthur
Thieflord
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,469
Damage
41,200
63,964
Taken
70,658
45,108
Mitigated
39,792
19,944
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,553
3,660
0
7,755
18,329
18,048
0
2,553
15,720
0
80,814
W
Fafnir
 
Fafnir
5,617
2,110
0
4,152
15,655
17,743
203
3,475
12,060
21,502
0
L
5,976
647
199
1,061
11,617
3,870
176
7,696
3,870
33,220
0
W
10,727
195
0
4,027
12,153
3,652
181
2,943
9,040
88,798
0
W
7,239
4,188
0
3,406
9,204
3,139
908
1,873
7,291
0
80,041
W
Kukulkan
Icelerityl
Kukulkan
14,333
1,377
0
604
8,623
2,526
384
3,727
4,746
69,388
0
L
Zhong Kui
MasterDetsu
Zhong Kui
7,570
410
0
3,252
13,930
12,900
0
6,856
6,922
30,368
0
L
Hachiman
Psyncopate
Hachiman
8,529
2,504
0
4,031
13,020
4,873
0
5,872
7,048
0
67,718
L
Thanatos
TheRustled
Thanatos
9,121
2,797
0
6,931
16,157
5,283
689
7,257
8,769
0
48,766
L
King Arthur
Thieflord
King Arthur
10,004
1,141
0
685
15,934
12,866
355
3,172
11,916
3,992
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
45,190
527
Minions Killed
405
0
Camps Cleared
0
1,839,455
Distance Traveled
1,754,716
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,081
583
139
7
0
302,464
4
W
Fafnir
10,280
541
25
1
0
375,063
2
L
Ra
8,868
467
67
4
0
337,595
1
W
He Bo
12,304
648
137
7
0
387,750
1
W
Apollo
9,577
504
113
6
0
379,029
13
W
Kukulkan
11,455
603
113
6
0
395,149
0
L
Zhong Kui
9,341
492
69
4
0
353,728
8
L
Hachiman
8,799
463
95
5
0
349,273
3
L
Thanatos
9,556
503
73
4
0
346,191
1
L
King Arthur
8,626
454
101
5
0
367,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role