Player Matchup

Artio
Artio
ElastigirlThighs
Artio
Level 123
God Stats
11W - 4L
1,822 SR
Queue Stats
111W - 70L
1,613 Elo+
Party 2
Awilix
Awilix
OmniiZen
Awilix
Level 124
God Stats
3W - 4L
1,630 SR
Queue Stats
92W - 79L
1,596 Elo+
Party 2
Fafnir
Fafnir
TheLonelyWitch
Fafnir
Level 60
God Stats
6W - 11L
1,627 SR
Queue Stats
86W - 94L
1,543 Elo+
Party 2
Apollo
Apollo
VoiceOfRa
Apollo
Level 48
God Stats
1W - 1L
1,340 SR
Queue Stats
93W - 64L
1,600 Elo+
Party 2
Ah Puch
Ah Puch
bronsam
Ah Puch
Level 87
God Stats
6W - 4L
1,588 SR
Queue Stats
94W - 70L
1,587 Elo+
Party 2
Team Averages
Level 88
1,602 SR
1,588 Elo+

VS

Team Averages
Level 65
1,629 SR
1,532 Elo+
Erlang Shen
Erlang Shen
Atroxick
Erlang Shen
Level 105
God Stats
92W - 56L
1,735 SR
Queue Stats
388W - 362L
1,594 Elo+
Party 1
Agni
Agni
PuttMeInCoach
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
RellimXela8978
Kuzenbo
Level 120
God Stats
9W - 3L
1,699 SR
Queue Stats
66W - 41L
1,573 Elo+
Party 3
Nemesis
Nemesis
Striker12659
Nemesis
Level 36
God Stats
4W - 12L
1,470 SR
Queue Stats
106W - 128L
1,406 Elo+
Solo
Apollo
Apollo
ThatOneHomieG
Apollo
Level 48
God Stats
10W - 3L
1,743 SR
Queue Stats
70W - 45L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,464
526
12,708
20,597
23,794
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
OmniiZen
Awilix
16
9 / 6 / 5
10,085
560
12,329
16,193
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 6
8,445
469
3,230
17,138
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
VoiceOfRa
Apollo
13
2 / 8 / 3
8,001
445
5,642
14,992
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
bronsam
Ah Puch
13
2 / 10 / 7
8,659
481
8,217
13,894
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atroxick
Erlang Shen
15
0 / 5 / 3
9,121
507
7,613
17,445
12,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
14 / 6 / 5
11,882
660
20,990
12,279
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 8
9,916
551
9,795
13,679
16,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Striker12659
Nemesis
16
4 / 3 / 4
9,814
545
6,006
11,877
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 10
10,460
581
18,626
12,959
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
18
Kills
30
30
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Atroxick
Erlang Shen
0
5
3
0.3
L
4
3
4
2
L
Awilix
OmniiZen
Awilix
9
6
5
1.92
W
14
6
5
2.75
W
6
2
8
5
W
Nemesis
Striker12659
Nemesis
4
3
4
2
W
6
2
10
5.5
L
1
3
6
1.33
L
Apollo
VoiceOfRa
Apollo
2
8
3
0.44
L
Ah Puch
bronsam
Ah Puch
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
63,030
82,814
Taken
68,239
55,086
Mitigated
41,531
21,664
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Atroxick
Erlang Shen
7,613
3,645
0
4,191
17,445
12,949
0
7,203
10,184
0
48,377
L
12,708
1,503
1,212
9,274
20,597
23,794
549
3,680
16,835
51,525
0
L
Awilix
OmniiZen
Awilix
12,329
4,907
0
3,534
16,193
5,659
358
6,652
9,208
0
62,751
W
20,990
1,770
0
2,790
12,279
4,140
1,210
5,139
7,140
75,456
0
W
9,795
3,024
748
1,966
13,679
16,265
935
3,504
10,064
37,361
0
W
Nemesis
Striker12659
Nemesis
6,006
2,570
0
3,363
11,877
4,064
452
3,971
7,863
0
55,103
W
18,626
12,043
0
6,232
12,959
4,113
4,827
4,126
8,833
0
78,009
L
3,230
582
0
3,039
17,138
16,962
276
7,197
9,755
23,022
0
L
Apollo
VoiceOfRa
Apollo
5,642
2,335
0
2,578
14,992
4,373
1,896
4,982
9,905
0
52,377
L
Ah Puch
bronsam
Ah Puch
8,217
429
0
2,027
13,894
4,298
0
7,317
6,241
41,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
51,193
387
Minions Killed
478
0
Camps Cleared
0
1,598,478
Distance Traveled
1,707,058
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,121
507
93
5
0
317,649
4
L
Artio
9,464
526
94
5
0
314,743
0
L
Awilix
10,085
560
99
6
0
370,034
0
W
Agni
11,882
660
132
7
0
332,241
5
W
Kuzenbo
9,916
551
39
2
0
352,988
3
W
Nemesis
9,814
545
86
5
0
360,074
0
W
Apollo
10,460
581
128
7
0
344,106
3
L
Fafnir
8,445
469
25
1
0
339,034
0
L
Apollo
8,001
445
91
5
0
295,648
4
L
Ah Puch
8,659
481
78
4
0
279,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role