Player Matchup

Hachiman
Hachiman
I Chic I
Hachiman
Level 103
God Stats
6W - 6L
1,616 SR
Queue Stats
364W - 298L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
J o K e I2 Zz
Sylvanus
Level 16
God Stats
7W - 1L
1,697 SR
Queue Stats
92W - 50L
1,527 Elo+
Party 2
Anubis
Anubis
Jekz2600
Anubis
Level 85
God Stats
10W - 10L
1,539 SR
Queue Stats
342W - 349L
1,494 Elo+
Party 2
Team Averages
Level 68
1,618 SR
1,543 Elo+

VS

Team Averages
Level 106
1,482 SR
1,453 Elo+
Da Ji
Da Ji
Throat Smudge
Da Ji
Level 144
God Stats
2W - 2L
1,457 SR
Queue Stats
29W - 31L
1,456 Elo+
Party 1
Zeus
Zeus
ThroatDeedes
Zeus
Level 29
God Stats
1W - 1L
1,579 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 1
Bacchus
Bacchus
XVC3
Bacchus
Level 144
God Stats
5W - 8L
1,409 SR
Queue Stats
60W - 57L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Chic I
Hachiman
13
8 / 0 / 2
8,462
846
8,197
6,488
2,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
J o K e I2 Zz
Sylvanus
10
1 / 1 / 8
7,677
768
3,048
9,235
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Jekz2600
Anubis
12
3 / 4 / 6
7,681
768
6,706
7,073
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,442
644
7,088
7,516
2,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 8 / 2
6,756
676
4,079
7,106
1,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XVC3
Bacchus
12
2 / 0 / 3
6,648
665
6,589
8,822
9,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
5
5
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
I Chic I
Hachiman
8
0
2
9
W
Sylvanus
J o K e I2 Zz
Sylvanus
1
1
8
5
W
Anubis
Jekz2600
Anubis
3
4
6
1.5
L
1
4
4
0.75
L
2
8
2
0.38
L
Bacchus
XVC3
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
17,756
22,796
Taken
23,444
13,298
Mitigated
13,546
8,092
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
I Chic I
Hachiman
8,197
4,600
0
1,890
6,488
2,025
1,221
2,715
3,773
0
36,525
W
Sylvanus
J o K e I2 Zz
Sylvanus
3,048
316
1,729
2,636
9,235
8,267
25
4,039
5,196
7,419
0
W
Anubis
Jekz2600
Anubis
6,706
0
0
1,837
7,073
3,006
0
4,137
2,936
24,537
0
L
7,088
1,815
29
293
7,516
2,518
0
3,084
4,432
0
13,397
L
4,079
521
0
94
7,106
1,395
0
3,296
3,810
10,641
0
L
Bacchus
XVC3
Bacchus
6,589
550
0
4,060
8,822
9,633
0
3,735
5,087
22,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
19,846
127
Minions Killed
75
7
Camps Cleared
3
519,353
Distance Traveled
486,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,462
846
67
7
5
187,196
1
W
Sylvanus
7,677
768
9
1
0
166,987
0
W
Anubis
7,681
768
51
5
2
165,170
1
L
Da Ji
6,442
644
22
2
0
173,361
0
L
Zeus
6,756
676
21
2
0
101,231
0
L
Bacchus
6,648
665
32
3
3
212,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role