Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Iconic_Keezle
Medusa
Level 134
God Stats
11W - 7L
1,699 SR
Queue Stats
395W - 384L
1,606 Elo+
Solo
Ymir
Ymir
TitoTangarius
Ymir
Level 81
God Stats
4W - 4L
1,573 SR
Queue Stats
144W - 133L
1,633 Elo+
Solo
Team Averages
Level 112
1,591 SR
1,580 Elo+

VS

Team Averages
Level 95
1,644 SR
1,549 Elo+
Zhong Kui
Zhong Kui
Gondor094
Zhong Kui
Level 48
God Stats
0W - 1L
1,744 SR
Queue Stats
29W - 40L
1,413 Elo+
Solo
Sylvanus
Sylvanus
Jimzy126
Sylvanus
Level 157
God Stats
2W - 3L
1,602 SR
Queue Stats
150W - 114L
1,610 Elo+
Party 1
Osiris
Osiris
Rosemarie56
Osiris
Level 80
God Stats
1W - 2L
1,586 SR
Queue Stats
200W - 146L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 4 / 6
8,970
748
8,064
6,595
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 3 / 6
10,331
861
14,888
9,799
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 13
9,734
811
8,038
14,333
17,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gondor094
Zhong Kui
11
3 / 10 / 3
8,748
729
7,375
15,707
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Jimzy126
Sylvanus
12
3 / 3 / 3
7,982
665
9,390
12,053
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
10
1 / 4 / 4
7,494
625
9,509
11,160
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
7
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
4
6
1.75
L
Zhong Kui
Gondor094
Zhong Kui
3
10
3
0.45
W
9
3
6
4
L
Sylvanus
Jimzy126
Sylvanus
3
3
3
1.5
L
Osiris
1
4
4
0.75
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
26,274
30,727
Taken
38,920
24,166
Mitigated
25,151
7,161
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,064
492
496
728
6,595
2,713
88
3,644
2,951
17,396
0
L
Zhong Kui
Gondor094
Zhong Kui
7,375
1,351
0
1,332
15,707
7,930
0
6,910
8,513
28,628
0
W
14,888
7,307
0
1,288
9,799
4,219
1,582
4,955
4,844
0
51,608
L
Sylvanus
Jimzy126
Sylvanus
9,390
1,969
3,201
4,294
12,053
7,938
0
4,413
7,352
22,453
0
L
Osiris
9,509
2,377
0
1,844
11,160
9,283
0
4,943
6,055
0
18,362
W
8,038
2,921
333
4,316
14,333
17,234
420
8,430
5,903
15,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
24,224
138
Minions Killed
102
6
Camps Cleared
5
626,797
Distance Traveled
580,345
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,970
748
36
3
1
202,137
3
L
Zhong Kui
8,748
729
46
4
4
170,473
1
W
Medusa
10,331
861
76
6
4
199,466
3
L
Sylvanus
7,982
665
31
3
1
205,042
4
L
Osiris
7,494
625
25
2
0
204,830
5
W
Ymir
9,734
811
26
2
1
225,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role