Player Matchup

Vulcan
Vulcan
RemakeXX
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Apollo
Apollo
Sengetsu
Apollo
Level 108
God Stats
0W - 1L
1,292 SR
Queue Stats
92W - 62L
1,569 Elo+
Party 1
Ra
Ra
Tinan
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
mrdix
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,382 Elo+

VS

Team Averages
Level 55
1,497 SR
1,438 Elo+
Sol
Sol
Luv MrDrip
Sol
Level 116
God Stats
38W - 30L
1,604 SR
Queue Stats
149W - 118L
1,604 Elo+
Solo
Nu Wa
Nu Wa
RioGigas
Nu Wa
Level 21
God Stats
1W - 1L
1,748 SR
Queue Stats
6W - 10L
1,427 Elo+
Solo
Nike
Nike
SoulsThief9732
Nike
Level 49
God Stats
48W - 84L
1,396 SR
Queue Stats
77W - 141L
1,301 Elo+
Solo
Loki
Loki
YaboyGerber
Loki
Level 33
God Stats
3W - 3L
1,241 SR
Queue Stats
19W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RemakeXX
Vulcan
14
4 / 5 / 1
8,212
821
5,570
6,649
2,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Sengetsu
Apollo
12
0 / 2 / 1
7,268
727
2,927
7,427
2,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
2 / 4 / 2
8,099
810
4,551
7,482
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
mrdix
Hercules
12
0 / 4 / 1
7,658
766
4,440
11,598
10,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 5
10,708
1,071
16,304
12,552
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
RioGigas
Nu Wa
15
1 / 0 / 5
9,217
922
5,786
4,312
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 3 / 5
9,195
920
4,086
4,576
2,228
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 4
8,365
837
2,064
5,384
1,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Vulcan
RemakeXX
Vulcan
4
5
1
0.9
W
Nu Wa
RioGigas
Nu Wa
1
0
5
3.5
L
Apollo
Sengetsu
Apollo
0
2
1
0.25
W
5
3
5
2.5
L
Ra
2
4
2
0.75
W
1
2
4
1.5
L
Hercules
mrdix
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
28,240
33,156
Taken
26,824
17,308
Mitigated
9,625
6,408
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,304
7,550
0
9,169
12,552
4,289
1,809
5,644
6,777
50,525
0
L
Vulcan
RemakeXX
Vulcan
5,570
1,294
0
223
6,649
2,535
248
5,358
1,291
23,780
0
W
Nu Wa
RioGigas
Nu Wa
5,786
2,537
93
1,502
4,312
1,525
3,104
1,806
2,446
37,125
2,638
L
Apollo
Sengetsu
Apollo
2,927
1,335
0
597
7,427
2,027
817
4,374
3,053
0
23,738
W
4,086
379
0
0
4,576
2,228
627
1,322
2,702
0
9,628
L
Ra
4,551
1,018
575
799
7,482
2,639
300
5,407
2,075
29,840
0
W
2,064
303
0
163
5,384
1,583
181
1,706
3,668
0
19,149
L
Hercules
mrdix
Hercules
4,440
1,516
1,100
3,114
11,598
10,107
48
6,902
4,696
0
14,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
37,485
186
Minions Killed
190
8
Camps Cleared
11
629,245
Distance Traveled
751,139
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,708
1,071
87
9
3
190,173
1
L
Vulcan
8,212
821
41
4
3
153,142
1
W
Nu Wa
9,217
922
73
7
6
208,471
4
L
Apollo
7,268
727
64
6
2
126,929
1
W
Nike
9,195
920
11
1
1
161,673
1
L
Ra
8,099
810
62
6
2
166,109
1
W
Loki
8,365
837
19
2
1
190,822
2
L
Hercules
7,658
766
19
2
1
183,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role