Player Matchup

Hades
Hades
CaptKataclysm
Hades
Level 18
God Stats
3W - 4L
1,480 SR
Queue Stats
23W - 17L
1,398 Elo+
Solo
Scylla
Scylla
LuucaB010
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,198 Elo+
Solo
Ganesha
Ganesha
MedicatedVito
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 301L
1,301 Elo+
Solo
Izanami
Izanami
ewokj
Izanami
Level 26
God Stats
25W - 34L
1,322 SR
Queue Stats
35W - 48L
1,326 Elo+
Party 1
Medusa
Medusa
jmacavelli7
Medusa
Level 14
God Stats
18W - 16L
1,490 SR
Queue Stats
20W - 27L
1,261 Elo+
Party 1
Team Averages
Level 16
1,458 SR
1,297 Elo+

VS

Team Averages
Level 18
1,347 SR
1,259 Elo+
Fenrir
Fenrir
Big_Zaddy_Joker
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,286 Elo+
Solo
Tiamat
Tiamat
Reanimate Soul
Tiamat
Level 23
God Stats
2W - 1L
1,291 SR
Queue Stats
17W - 16L
1,348 Elo+
Party 2
Yemoja
Yemoja
Reanimate Virus
Yemoja
Level 25
God Stats
6W - 6L
1,285 SR
Queue Stats
27W - 27L
1,312 Elo+
Party 2
King Arthur
King Arthur
TheCertifier
King Arthur
Level 5
God Stats
7W - 6L
1,154 SR
Queue Stats
7W - 12L
1,026 Elo+
Solo
Izanami
Izanami
XxJerox1908
Izanami
Level 17
God Stats
23W - 26L
1,505 SR
Queue Stats
31W - 45L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 13 / 15
15,954
1,064
39,507
37,244
21,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
LuucaB010
Scylla
20
2 / 11 / 17
12,939
863
6,268
18,099
7,771
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
20
0 / 5 / 27
14,312
954
13,502
24,164
42,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ewokj
Izanami
20
11 / 3 / 17
16,764
1,118
31,577
16,224
7,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
20
8 / 5 / 21
15,853
1,057
35,175
24,144
11,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 14
14,088
939
18,075
28,201
21,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 5 / 23
15,556
1,037
29,659
23,650
21,603
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 2 / 23
15,509
1,034
21,894
18,593
11,655
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TheCertifier
King Arthur
20
5 / 11 / 17
14,306
954
11,715
36,582
27,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
XxJerox1908
Izanami
20
11 / 4 / 12
15,830
1,055
29,293
25,541
8,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
126
32
Kills
37
37
Deaths
32
97
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
10
14
1.5
L
11
13
15
1.42
L
Scylla
LuucaB010
Scylla
2
11
17
0.95
L
Ganesha
0
5
27
2.7
W
8
5
23
3.9
W
5
2
23
8.25
W
King Arthur
TheCertifier
King Arthur
5
11
17
1.23
W
Izanami
XxJerox1908
Izanami
11
4
12
4.25
L
Izanami
ewokj
Izanami
11
3
17
6.5
L
Medusa
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,029
Damage
110,636
119,875
Taken
132,567
90,788
Mitigated
90,435
25,684
Healing
29,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,075
7,916
0
2,311
28,201
21,203
0
8,605
19,565
0
23,640
L
39,507
5,288
660
13,685
37,244
21,095
0
18,893
17,681
64,036
0
L
Scylla
LuucaB010
Scylla
6,268
2,924
0
0
18,099
7,771
0
5,980
11,883
12,432
0
L
Ganesha
13,502
1,023
45
3,434
24,164
42,330
0
11,748
11,998
23,248
0
W
29,659
4,781
0
4,399
23,650
21,603
0
13,840
9,751
44,111
0
W
21,894
6,757
5,997
8,217
18,593
11,655
0
7,264
11,084
32,864
0
W
King Arthur
TheCertifier
King Arthur
11,715
1,976
0
5,029
36,582
27,547
0
13,683
22,565
0
38,276
W
Izanami
XxJerox1908
Izanami
29,293
21,812
455
2,727
25,541
8,427
0
15,110
10,325
0
80,633
L
Izanami
ewokj
Izanami
31,577
14,909
0
3,747
16,224
7,749
0
4,658
11,263
0
75,260
L
Medusa
35,175
20,275
0
4,113
24,144
11,843
0
8,302
15,497
0
72,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,822
Gold Earned
75,289
266
Minions Killed
259
10
Camps Cleared
2
1,163,277
Distance Traveled
1,202,633
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,088
939
9
1
0
241,232
0
L
Hades
15,954
1,064
71
5
1
221,091
0
L
Scylla
12,939
863
16
1
1
182,721
1
L
Ganesha
14,312
954
0
0
0
256,796
0
W
Tiamat
15,556
1,037
39
3
0
265,029
1
W
Yemoja
15,509
1,034
35
2
0
210,293
0
W
King Arthur
14,306
954
52
3
0
226,825
0
W
Izanami
15,830
1,055
124
8
2
259,254
0
L
Izanami
16,764
1,118
92
6
4
226,235
0
L
Medusa
15,853
1,057
87
6
4
276,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role