Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Elufeeds
Raijin
Level 157
God Stats
10W - 12L
1,496 SR
Queue Stats
282W - 200L
1,607 Elo+
Party 1
Da Ji
Da Ji
MeIak
Da Ji
Level 159
God Stats
1W - 2L
1,510 SR
Queue Stats
386W - 348L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
Rhizuk
Hou Yi
Level 148
God Stats
69W - 36L
1,643 SR
Queue Stats
583W - 439L
1,534 Elo+
Party 1
Bellona
Bellona
UnicornoExtremo
Bellona
Level 157
God Stats
1W - 1L
1,667 SR
Queue Stats
593W - 550L
1,534 Elo+
Party 1
Team Averages
Level 149
1,563 SR
1,528 Elo+

VS

Team Averages
Level 140
1,544 SR
1,621 Elo+
Agni
Agni
Hatsuchi
Agni
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 322L
1,679 Elo+
Party 2
Odin
Odin
Hbrown
Odin
Level 158
God Stats
3W - 1L
1,633 SR
Queue Stats
110W - 97L
1,603 Elo+
Solo
Neith
Neith
LaPoya
Neith
Level 66
God Stats
51W - 32L
1,599 SR
Queue Stats
51W - 32L
1,606 Elo+
Solo
Discordia
Discordia
Sorxas
Discordia
Level 159
God Stats
1W - 2L
1,242 SR
Queue Stats
360W - 267L
1,643 Elo+
Party 2
Khepri
Khepri
Tokarev92
Khepri
Level 160
God Stats
41W - 21L
1,746 SR
Queue Stats
521W - 493L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 4 / 0
9,104
828
4,724
9,204
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Elufeeds
Raijin
15
0 / 3 / 0
8,763
797
4,755
11,253
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
MeIak
Da Ji
15
0 / 1 / 0
8,808
801
6,312
11,241
8,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Rhizuk
Hou Yi
15
0 / 3 / 0
9,011
819
2,362
11,228
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 0
9,423
857
4,928
21,161
20,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

153

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
1 / 0 / 12
9,870
897
8,742
2,079
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Hbrown
Odin
17
3 / 0 / 13
11,346
1,031
11,758
9,874
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
LaPoya
Neith
17
3 / 0 / 15
11,114
1,010
16,047
4,363
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Sorxas
Discordia
18
12 / 0 / 7
11,520
1,047
15,246
3,853
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Tokarev92
Khepri
17
0 / 0 / 18
10,941
995
9,038
5,548
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
84
0
Kills
19
19
Deaths
0
0
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Raijin
Elufeeds
Raijin
0
3
0
0
W
Agni
1
0
12
7
W
Odin
Hbrown
Odin
3
0
13
9.5
W
Neith
LaPoya
Neith
3
0
15
10.5
L
Da Ji
MeIak
Da Ji
0
1
0
0
L
Hou Yi
Rhizuk
Hou Yi
0
3
0
0
W
Discordia
Sorxas
Discordia
12
0
7
15.5
W
Khepri
Tokarev92
Khepri
0
0
18
9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
60,831
64,087
Taken
25,717
41,528
Mitigated
24,377
4,497
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,724
2,261
0
660
9,204
4,074
0
4,753
4,451
35,726
0
L
Raijin
Elufeeds
Raijin
4,755
194
0
639
11,253
4,341
0
4,332
6,921
16,855
0
W
Agni
8,742
291
0
0
2,079
1,234
0
309
1,683
23,826
0
W
Odin
Hbrown
Odin
11,758
1,136
0
3,698
9,874
12,701
0
3,944
5,469
1,184
20,257
W
Neith
LaPoya
Neith
16,047
7,135
0
2,389
4,363
2,121
0
905
3,278
0
68,367
L
Da Ji
MeIak
Da Ji
6,312
1,952
0
362
11,241
8,399
0
6,165
5,076
0
19,620
L
Hou Yi
Rhizuk
Hou Yi
2,362
1,227
0
661
11,228
4,331
0
7,564
3,664
0
18,333
W
Discordia
Sorxas
Discordia
15,246
819
0
250
3,853
1,655
0
1,825
1,922
33,302
0
W
Khepri
Tokarev92
Khepri
9,038
271
0
1,110
5,548
6,666
0
1,941
3,418
14,172
0
L
4,928
1,851
1,275
900
21,161
20,383
0
10,537
10,624
0
20,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
54,791
219
Minions Killed
234
4
Camps Cleared
13
947,426
Distance Traveled
1,116,984
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,104
828
61
6
0
222,634
2
L
Raijin
8,763
797
33
3
1
188,109
0
W
Agni
9,870
897
42
4
1
215,091
0
W
Odin
11,346
1,031
14
1
3
233,348
3
W
Neith
11,114
1,010
127
12
7
210,331
0
L
Da Ji
8,808
801
31
3
2
200,911
3
L
Hou Yi
9,011
819
57
5
1
175,312
0
W
Discordia
11,520
1,047
44
4
0
225,327
0
W
Khepri
10,941
995
7
1
2
232,887
1
L
Bellona
9,423
857
37
3
0
160,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role