Player Matchup

Anubis
Anubis
Jbreezy8181
Anubis
Level 36
God Stats
47W - 49L
1,570 SR
Queue Stats
92W - 134L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
MaeMaeChan094
Cthulhu
Level 66
God Stats
7W - 13L
1,418 SR
Queue Stats
141W - 204L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
iitsjakeyboii
Danzaburou
Level 48
God Stats
26W - 16L
1,453 SR
Queue Stats
143W - 224L
1,399 Elo+
Party 2
Team Averages
Level 50
1,480 SR
1,399 Elo+

VS

Team Averages
Level 82
1,555 SR
1,404 Elo+
Medusa
Medusa
Caustik_Panda
Medusa
Level 69
God Stats
1W - 2L
1,430 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
X3Death_Dealer3X
Cthulhu
Level 52
God Stats
18W - 5L
1,764 SR
Queue Stats
36W - 30L
1,486 Elo+
Solo
Hel
Hel
ZaBaba-Yaga
Hel
Level 126
God Stats
0W - 3L
1,469 SR
Queue Stats
20W - 21L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 4 / 4
9,822
756
8,850
12,024
5,949
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
13
1 / 4 / 11
9,265
713
8,520
14,914
13,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iitsjakeyboii
Danzaburou
14
5 / 1 / 7
10,162
782
18,746
10,812
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
8,442
649
10,670
12,362
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 3
9,196
707
11,866
19,385
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 4
8,546
657
6,323
8,739
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Anubis
7
4
4
2.25
W
Cthulhu
1
4
11
1.63
L
5
3
3
2.17
L
2
5
4
0.8
W
Danzaburou
iitsjakeyboii
Danzaburou
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
28,859
37,750
Taken
40,486
23,541
Mitigated
18,915
12,779
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,670
4,776
0
1,394
12,362
3,287
0
4,554
7,667
0
26,321
W
Anubis
8,850
358
716
3,798
12,024
5,949
20
6,782
4,858
31,657
0
W
Cthulhu
8,520
605
529
2,526
14,914
13,462
676
6,156
8,252
16,695
0
L
11,866
355
407
4,640
19,385
13,666
0
6,349
12,182
29,377
0
L
6,323
257
5,128
2,708
8,739
1,962
0
5,385
3,142
21,325
0
W
Danzaburou
iitsjakeyboii
Danzaburou
18,746
10,913
102
5,108
10,812
4,130
2,004
4,182
6,280
0
59,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
26,184
169
Minions Killed
125
9
Camps Cleared
3
678,114
Distance Traveled
716,518
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,442
649
51
4
1
233,365
5
W
Anubis
9,822
756
52
4
5
212,172
7
W
Cthulhu
9,265
713
20
2
1
235,289
1
L
Cthulhu
9,196
707
35
3
0
240,091
3
L
Hel
8,546
657
39
3
2
243,062
4
W
Danzaburou
10,162
782
97
7
3
230,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role