Player Matchup

Charybdis
Charybdis
Divinesin
Charybdis
Level 25
God Stats
2W - 2L
1,524 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 3
Anubis
Anubis
ImBing410
Anubis
Level 100
God Stats
13W - 9L
1,503 SR
Queue Stats
351W - 425L
1,417 Elo+
Party 1
Mulan
Mulan
MysticForest
Mulan
Level 125
God Stats
8W - 5L
1,642 SR
Queue Stats
569W - 592L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
OddsandEvens
Baron Samedi
Level 54
God Stats
4W - 1L
1,816 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 3
Loki
Loki
TheTwo12345678
Loki
Level 28
God Stats
10W - 15L
1,456 SR
Queue Stats
114W - 115L
1,482 Elo+
Party 1
Team Averages
Level 66
1,588 SR
1,489 Elo+

VS

Team Averages
Level 49
1,420 SR
1,423 Elo+
Hercules
Hercules
RiiGht x TwiiX
Hercules
Level 120
God Stats
11W - 10L
1,464 SR
Queue Stats
184W - 166L
1,560 Elo+
Party 4
Cupid
Cupid
SoldierAtol
Cupid
Level 27
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Agni
Agni
demmert
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 2
Kali
Kali
noshake808
Kali
Level 13
God Stats
0W - 4L
1,241 SR
Queue Stats
19W - 24L
1,563 Elo+
Party 4
Terra
Terra
暮雨幽魂
Terra
Level 36
God Stats
1W - 2L
1,658 SR
Queue Stats
27W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Divinesin
Charybdis
17
6 / 2 / 3
10,598
558
13,568
17,287
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ImBing410
Anubis
19
5 / 0 / 6
12,079
636
10,283
11,462
6,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 8
12,761
672
23,562
16,460
14,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
OddsandEvens
Baron Samedi
13
0 / 0 / 7
9,019
475
6,777
7,477
6,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 6
10,710
564
6,962
14,996
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 6 / 0
8,809
464
8,303
22,470
11,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 3
8,192
431
6,608
15,222
4,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
demmert
Agni
14
2 / 4 / 0
8,681
457
9,567
12,559
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 1
8,636
455
6,992
17,231
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 2
7,578
399
5,392
12,561
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
26
Kills
5
5
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Divinesin
Charybdis
6
2
3
3.75
W
Anubis
ImBing410
Anubis
5
0
6
8
W
7
2
8
5.5
W
Baron Samedi
OddsandEvens
Baron Samedi
0
0
7
3.5
L
Hercules
2
6
0
0.33
L
0
6
3
0.25
W
8
1
6
11
L
Agni
demmert
Agni
2
4
0
0.5
L
1
8
1
0.19
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,152
Damage
36,862
67,682
Taken
80,043
38,888
Mitigated
40,373
35,265
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Divinesin
Charybdis
13,568
10,369
0
10,611
17,287
5,413
1,901
3,604
13,521
0
84,739
W
Anubis
ImBing410
Anubis
10,283
929
552
7,885
11,462
6,386
1,030
4,421
6,545
93,040
0
W
23,562
4,502
0
5,315
16,460
14,709
3,289
849
15,541
31
98,457
W
Baron Samedi
OddsandEvens
Baron Samedi
6,777
618
3,172
2,805
7,477
6,932
791
2,738
4,521
20,458
0
L
Hercules
8,303
2,244
0
8,733
22,470
11,714
450
1,042
21,428
0
48,034
L
6,608
3,055
341
3,310
15,222
4,569
0
3,512
11,693
0
51,852
W
6,962
1,396
421
4,504
14,996
5,448
98
2,325
12,520
0
63,632
L
Agni
demmert
Agni
9,567
806
62
2,627
12,559
3,063
0
5,310
7,127
47,778
0
L
6,992
2,948
0
4,565
17,231
7,054
0
2,700
14,531
0
68,815
L
5,392
862
983
3,303
12,561
13,973
0
4,384
8,177
20,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,167
Gold Earned
41,896
642
Minions Killed
434
0
Camps Cleared
0
1,794,790
Distance Traveled
1,732,076
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,598
558
151
8
0
307,229
0
W
Anubis
12,079
636
180
9
0
374,741
3
W
Mulan
12,761
672
195
10
0
355,947
4
W
Baron Samedi
9,019
475
27
1
0
353,359
10
L
Hercules
8,809
464
105
6
0
319,469
4
L
Cupid
8,192
431
100
5
0
322,758
0
W
Loki
10,710
564
89
5
0
403,514
0
L
Agni
8,681
457
92
5
0
357,374
1
L
Kali
8,636
455
107
6
0
354,554
0
L
Terra
7,578
399
30
2
0
377,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role