Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EzGato
Mulan
Level 123
God Stats
2W - 1L
1,510 SR
Queue Stats
66W - 74L
1,507 Elo+
Party 2
Geb
Geb
Ononokiiis
Geb
Level 51
God Stats
3W - 3L
1,202 SR
Queue Stats
35W - 43L
1,520 Elo+
Party 2
Team Averages
Level 97
1,404 SR
1,509 Elo+

VS

Team Averages
Level 53
1,489 SR
1,252 Elo+
Anubis
Anubis
Kushzgang
Anubis
Level 24
God Stats
5W - 10L
1,533 SR
Queue Stats
8W - 18L
1,325 Elo+
Solo
Artio
Artio
ObsidianOvrlord
Artio
Level 70
God Stats
1W - 2L
1,432 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 1
Loki
Loki
YungPlague69
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
11 / 0 / 6
11,606
774
21,402
11,957
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
EzGato
Mulan
14
6 / 2 / 11
10,484
699
8,584
15,463
6,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 5 / 16
10,845
723
6,142
15,805
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kushzgang
Anubis
13
3 / 4 / 4
9,759
651
15,557
11,693
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
8,374
558
6,976
20,448
19,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 9 / 4
8,927
595
6,538
12,786
3,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
6
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
6
14
W
Mulan
EzGato
Mulan
6
2
11
5.75
L
Anubis
Kushzgang
Anubis
3
4
4
1.25
L
1
6
3
0.42
W
2
5
16
2
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
29,071
43,225
Taken
44,927
26,711
Mitigated
29,461
7,650
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,402
6,699
0
6,159
11,957
4,436
2,390
7,405
4,552
68,720
5,495
W
Mulan
EzGato
Mulan
8,584
1,483
0
410
15,463
6,336
524
10,459
5,004
0
22,507
L
Anubis
Kushzgang
Anubis
15,557
674
0
3,585
11,693
5,620
0
7,862
3,831
49,979
0
L
6,976
1,291
1,321
2,698
20,448
19,847
0
10,918
9,530
17,768
0
W
6,142
789
43
1,038
15,805
15,939
150
5,053
10,752
11,006
0
L
6,538
2,290
1,053
388
12,786
3,994
0
7,287
5,499
0
19,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
27,060
175
Minions Killed
121
7
Camps Cleared
5
848,088
Distance Traveled
665,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,606
774
127
8
6
288,701
2
W
Mulan
10,484
699
41
3
1
273,833
0
L
Anubis
9,759
651
81
5
3
210,716
0
L
Artio
8,374
558
15
1
1
228,647
0
W
Geb
10,845
723
7
0
0
285,554
0
L
Loki
8,927
595
25
2
1
226,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role