Player Matchup

Merlin
Merlin
GraniteKevo
Merlin
Level 29
God Stats
28W - 32L
1,526 SR
Queue Stats
57W - 56L
1,446 Elo+
Solo
Odin
Odin
Reanimate Soul
Odin
Level 23
God Stats
4W - 2L
1,352 SR
Queue Stats
17W - 16L
1,325 Elo+
Party 1
Yemoja
Yemoja
Reanimate Virus
Yemoja
Level 24
God Stats
6W - 6L
1,239 SR
Queue Stats
27W - 27L
1,290 Elo+
Party 1
Apollo
Apollo
SameShiru
Apollo
Level 24
God Stats
20W - 16L
1,428 SR
Queue Stats
245W - 267L
1,306 Elo+
Solo
Artemis
Artemis
TWINZDAD504
Artemis
Level 18
God Stats
11W - 11L
1,359 SR
Queue Stats
17W - 17L
1,292 Elo+
Solo
Team Averages
Level 24
1,381 SR
1,332 Elo+

VS

Team Averages
Level 17
1,483 SR
1,337 Elo+
Geb
Geb
AWjakee
Geb
Level 24
God Stats
3W - 2L
1,942 SR
Queue Stats
90W - 52L
1,605 Elo+
Solo
Ah Puch
Ah Puch
CaptKataclysm
Ah Puch
Level 18
God Stats
1W - 3L
1,330 SR
Queue Stats
23W - 17L
1,416 Elo+
Solo
Fenrir
Fenrir
ESKO-Eklypze01
Fenrir
Level 28
God Stats
20W - 26L
1,408 SR
Queue Stats
65W - 73L
1,252 Elo+
Solo
Hou Yi
Hou Yi
Thanantos73
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,245 Elo+
Solo
Nemesis
Nemesis
Tytan-master2010
Nemesis
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 3 / 16
15,996
1,066
29,078
13,502
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
8 / 0 / 20
15,017
1,001
20,089
20,667
14,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 0 / 22
13,552
903
6,909
8,249
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
SameShiru
Apollo
20
12 / 3 / 19
15,032
1,002
31,886
13,467
5,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TWINZDAD504
Artemis
20
3 / 2 / 19
13,757
917
8,409
12,071
4,869
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
3 / 3 / 4
13,800
920
21,998
21,641
24,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
19
2 / 15 / 5
13,575
905
20,223
24,477
10,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 14 / 2
11,895
793
11,108
27,881
24,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
19
3 / 2 / 2
13,760
917
8,090
17,250
7,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 7 / 2
11,974
798
2,878
16,757
7,224

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
41
Kills
8
8
Deaths
41
96
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
3
3
4
1.67
L
Ah Puch
2
15
5
0.3
L
0
14
2
0.07
W
Merlin
14
3
16
7.33
W
8
0
20
18
W
4
0
22
15
W
Apollo
SameShiru
Apollo
12
3
19
7.17
W
Artemis
TWINZDAD504
Artemis
3
2
19
6.25
L
Hou Yi
3
2
2
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,371
Damage
64,297
67,956
Taken
108,006
35,504
Mitigated
72,755
17,212
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
21,998
1,132
0
2,494
21,641
24,179
0
6,356
15,285
55,896
0
L
Ah Puch
20,223
4,369
0
1,280
24,477
10,041
0
8,064
16,413
49,551
0
L
11,108
2,303
0
372
27,881
24,269
0
8,692
18,353
0
27,881
W
Merlin
29,078
819
0
0
13,502
5,614
0
7,738
5,764
66,104
0
W
20,089
8,855
100
5,658
20,667
14,064
0
13,682
6,985
0
37,444
W
6,909
2,252
5,595
3,182
8,249
5,816
0
4,798
3,451
21,994
0
W
Apollo
SameShiru
Apollo
31,886
19,630
0
2,677
13,467
5,141
0
8,747
4,720
0
57,611
W
Artemis
TWINZDAD504
Artemis
8,409
3,574
0
0
12,071
4,869
0
7,256
4,815
0
18,325
L
Hou Yi
8,090
5,129
0
3,019
17,250
7,042
0
6,593
10,657
0
39,548
L
2,878
39
0
757
16,757
7,224
0
6,282
10,475
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,354
Gold Earned
65,004
282
Minions Killed
282
7
Camps Cleared
7
1,301,526
Distance Traveled
1,253,753
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,800
920
55
4
3
299,324
0
L
Ah Puch
13,575
905
69
5
0
227,878
0
L
Fenrir
11,895
793
45
3
3
237,812
1
W
Merlin
15,996
1,066
104
7
2
271,087
1
W
Odin
15,017
1,001
50
3
2
305,498
1
W
Yemoja
13,552
903
36
2
0
197,656
0
W
Apollo
15,032
1,002
67
4
0
269,302
0
W
Artemis
13,757
917
25
2
3
257,983
3
L
Hou Yi
13,760
917
92
6
0
241,905
0
L
Nemesis
11,974
798
21
1
1
246,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role