Player Matchup

Da Ji
Da Ji
Deathmurmer
Da Ji
Level 68
God Stats
3W - 3L
1,558 SR
Queue Stats
76W - 75L
1,459 Elo+
Solo
Izanami
Izanami
Hey_Its_Bebop
Izanami
Level 79
God Stats
4W - 4L
1,679 SR
Queue Stats
115W - 104L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JuiceBoxMan500
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,588 SR
Queue Stats
10W - 12L
1,479 Elo+
Party 1
Sol
Sol
LoneClaymore19
Sol
Level 45
God Stats
3W - 5L
1,540 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 1
Ganesha
Ganesha
guccikatana
Ganesha
Level 69
God Stats
1W - 3L
1,844 SR
Queue Stats
76W - 69L
1,428 Elo+
Party 1
Team Averages
Level 62
1,642 SR
1,445 Elo+

VS

Team Averages
Level 101
1,389 SR
1,453 Elo+
Kukulkan
Kukulkan
DhirPatel
Kukulkan
Level 41
God Stats
13W - 24L
1,442 SR
Queue Stats
327W - 351L
1,469 Elo+
Solo
Hercules
Hercules
Endorse_Me__Plz
Hercules
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
281W - 283L
1,497 Elo+
Solo
Athena
Athena
SweenyPlays
Athena
Level 84
God Stats
0W - 1L
1,246 SR
Queue Stats
530W - 541L
1,471 Elo+
Solo
Hades
Hades
kentao1985
Hades
Level 156
God Stats
59W - 58L
1,495 SR
Queue Stats
455W - 476L
1,460 Elo+
Solo
Chiron
Chiron
samvanlent
Chiron
Level 138
God Stats
9W - 14L
1,458 SR
Queue Stats
347W - 379L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
7,594
584
6,833
6,564
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
12
2 / 0 / 1
7,480
575
2,389
3,475
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JuiceBoxMan500
Morgan Le Fay
12
4 / 0 / 1
6,908
531
5,704
5,067
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,982
460
1,508
5,140
1,616
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
guccikatana
Ganesha
11
0 / 0 / 8
6,827
525
4,168
5,408
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DhirPatel
Kukulkan
10
0 / 3 / 0
6,197
477
3,208
6,438
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
9
0 / 3 / 1
5,623
433
1,932
11,728
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
11
0 / 3 / 0
6,244
480
3,142
10,025
7,581
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
9
1 / 1 / 0
5,855
450
2,048
5,261
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
samvanlent
Chiron
12
0 / 2 / 0
6,684
514
1,722
5,308
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Kukulkan
DhirPatel
Kukulkan
0
3
0
0
L
Hercules
0
3
1
0.17
W
Izanami
2
0
1
2.5
W
Morgan Le Fay
JuiceBoxMan500
Morgan Le Fay
4
0
1
4.5
W
1
1
1
1.5
L
Athena
0
3
0
0
W
Ganesha
guccikatana
Ganesha
0
0
8
4
L
Hades
1
1
0
1
L
Chiron
samvanlent
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
12,052
25,654
Taken
38,760
10,166
Mitigated
18,054
8,016
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
1,276
0
0
6,564
2,246
0
1,151
5,385
0
53,206
L
Kukulkan
DhirPatel
Kukulkan
3,208
445
116
395
6,438
1,680
750
1,542
4,896
35,376
0
L
Hercules
1,932
491
0
3,482
11,728
5,758
0
3,860
7,868
0
11,724
W
Izanami
2,389
1,591
0
1,512
3,475
1,314
1,540
0
3,475
0
52,900
W
Morgan Le Fay
JuiceBoxMan500
Morgan Le Fay
5,704
612
0
1,918
5,067
1,696
650
2,634
2,433
27,866
0
W
1,508
423
0
2,424
5,140
1,616
2,596
2,749
2,197
21,555
1,679
L
Athena
3,142
826
0
1,468
10,025
7,581
33
4,425
5,600
32,214
0
W
Ganesha
guccikatana
Ganesha
4,168
534
0
2,162
5,408
3,294
0
1,532
3,766
13,461
0
L
Hades
2,048
103
50
2,558
5,261
1,760
0
556
4,705
25,251
0
L
Chiron
samvanlent
Chiron
1,722
867
96
2,497
5,308
1,275
0
896
4,412
0
48,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
30,603
324
Minions Killed
328
0
Camps Cleared
0
1,264,410
Distance Traveled
1,082,746
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,594
584
86
7
0
269,841
3
L
Kukulkan
6,197
477
83
6
0
238,517
4
L
Hercules
5,623
433
22
2
0
245,938
1
W
Izanami
7,480
575
130
10
0
247,633
5
W
Morgan Le Fay
6,908
531
54
4
0
245,030
4
W
Sol
5,982
460
52
4
0
229,953
0
L
Athena
6,244
480
68
5
0
237,597
2
W
Ganesha
6,827
525
2
0
0
271,953
3
L
Hades
5,855
450
60
5
0
187,998
0
L
Chiron
6,684
514
95
7
0
172,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role