Player Matchup

Nu Wa
Nu Wa
HamishGrim
Nu Wa
Level 149
God Stats
16W - 5L
1,578 SR
Queue Stats
269W - 235L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
PegasusMiner
Cernunnos
Level 160
God Stats
8W - 7L
1,579 SR
Queue Stats
344W - 315L
1,472 Elo+
Party 1
Hercules
Hercules
RainbowPanda8u
Hercules
Level 64
God Stats
8W - 4L
1,887 SR
Queue Stats
135W - 123L
1,412 Elo+
Party 1
Team Averages
Level 124
1,681 SR
1,464 Elo+

VS

Team Averages
Level 33
1,519 SR
1,413 Elo+
Geb
Geb
DanielGC1208
Geb
Level 68
God Stats
3W - 1L
1,485 SR
Queue Stats
39W - 30L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
FlyWQ
Cernunnos
Level 14
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 3L
1,420 Elo+
Solo
Arachne
Arachne
LuisMcfly95
Arachne
Level 18
God Stats
0W - 2L
1,439 SR
Queue Stats
2W - 8L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
5 / 0 / 5
9,318
717
14,650
5,047
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PegasusMiner
Cernunnos
14
5 / 0 / 4
9,093
699
13,340
7,466
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
11
0 / 1 / 9
8,099
623
2,656
11,122
6,425
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,083
622
7,797
14,828
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
FlyWQ
Cernunnos
12
1 / 4 / 0
7,656
589
7,252
10,832
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LuisMcfly95
Arachne
9
0 / 4 / 0
7,081
545
2,030
10,209
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cernunnos
FlyWQ
Cernunnos
1
4
0
0.25
W
Nu Wa
5
0
5
7.5
L
Arachne
LuisMcfly95
Arachne
0
4
0
0
W
Cernunnos
PegasusMiner
Cernunnos
5
0
4
7
W
Hercules
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
17,079
23,635
Taken
35,869
11,299
Mitigated
22,004
8,631
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,797
508
0
1,947
14,828
14,807
0
4,965
9,513
33,578
0
L
Cernunnos
FlyWQ
Cernunnos
7,252
2,947
0
2,034
10,832
3,732
0
5,283
5,215
0
32,094
W
Nu Wa
14,650
4,267
250
1,735
5,047
1,715
617
2,258
2,789
39,803
0
L
Arachne
LuisMcfly95
Arachne
2,030
1,341
0
838
10,209
3,465
0
3,856
6,031
0
15,227
W
Cernunnos
PegasusMiner
Cernunnos
13,340
4,231
0
2,904
7,466
3,159
1,218
3,501
3,965
0
45,754
W
Hercules
2,656
223
243
3,499
11,122
6,425
0
2,223
8,899
0
10,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
22,820
174
Minions Killed
143
6
Camps Cleared
5
736,171
Distance Traveled
722,530
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,083
622
30
2
1
270,810
2
L
Cernunnos
7,656
589
74
6
0
208,629
2
W
Nu Wa
9,318
717
70
5
1
241,112
3
L
Arachne
7,081
545
39
3
4
243,091
3
W
Cernunnos
9,093
699
81
6
5
239,841
9
W
Hercules
8,099
623
23
2
0
255,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role