Player Matchup

Eset
Eset
AliceRosez
Eset
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 1L
2,097 Elo+
Party 1
Geb
Geb
Lvl76Magikarp
Geb
Level 160
God Stats
9W - 9L
1,733 SR
Queue Stats
540W - 337L
1,913 Elo+
Party 1
Awilix
Awilix
Yes Ornstein
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 140L
1,936 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,982 Elo+

VS

Team Averages
Level 88
1,362 SR
1,559 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DRScenario1v1
Sol
Level 118
God Stats
3W - 3L
1,551 SR
Queue Stats
437W - 367L
1,586 Elo+
Party 2
Achilles
Achilles
Tasmanian_Pebble
Achilles
Level 118
God Stats
5W - 10L
1,034 SR
Queue Stats
408W - 342L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
8,845
737
11,939
7,657
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 10
9,014
751
12,148
12,224
14,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
12
4 / 4 / 6
8,437
703
7,141
9,736
4,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 5 / 6
7,201
600
7,790
14,908
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 7 / 1
8,040
670
8,868
9,025
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 4
7,842
654
6,319
13,021
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
6
0.6
W
6
2
6
4.5
L
4
7
1
0.64
W
5
0
10
10
L
2
3
4
1.33
W
Awilix
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
22,977
29,617
Taken
36,954
22,844
Mitigated
24,659
4,444
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,790
2,594
0
2,274
14,908
8,872
0
9,079
5,261
0
19,434
W
11,939
2,030
624
2,805
7,657
3,893
517
2,140
4,819
37,493
0
L
8,868
4,363
0
433
9,025
3,239
0
5,622
3,073
27,755
0
W
12,148
1,863
0
500
12,224
14,614
120
3,217
7,915
24,345
0
L
6,319
1,518
0
1,911
13,021
12,548
0
8,580
4,059
0
12,258
W
Awilix
7,141
2,183
0
515
9,736
4,337
353
3,501
5,619
0
24,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
23,083
124
Minions Killed
107
8
Camps Cleared
3
685,922
Distance Traveled
602,940
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,201
600
26
2
3
190,163
2
W
Eset
8,845
737
68
6
4
210,140
4
L
Sol
8,040
670
72
6
0
177,854
1
W
Geb
9,014
751
24
2
0
247,258
2
L
Achilles
7,842
654
9
1
0
234,923
0
W
Awilix
8,437
703
32
3
4
228,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role