Player Matchup

Chang'e
Chang'e
DootDootGangGang
Chang'e
Level 66
God Stats
5W - 6L
1,223 SR
Queue Stats
135W - 121L
1,539 Elo+
Party 2
Sobek
Sobek
EllipticGoblin
Sobek
Level 85
God Stats
2W - 0L
1,742 SR
Queue Stats
58W - 44L
1,552 Elo+
Party 2
Charybdis
Charybdis
Elven Paladin
Charybdis
Level 126
God Stats
26W - 17L
1,752 SR
Queue Stats
50W - 39L
1,477 Elo+
Solo
Nike
Nike
FesteringRat
Nike
Level 64
God Stats
3W - 6L
1,182 SR
Queue Stats
86W - 83L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
anarchy-_-43
Tsukuyomi
Level 108
God Stats
23W - 19L
1,481 SR
Queue Stats
56W - 54L
1,473 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,518 Elo+

VS

Team Averages
Level 94
1,477 SR
1,557 Elo+
Da Ji
Da Ji
LucasBrown
Da Ji
Level 130
God Stats
23W - 26L
1,400 SR
Queue Stats
85W - 73L
1,577 Elo+
Party 1
Anubis
Anubis
OldManGamer4167
Anubis
Level 148
God Stats
19W - 28L
1,487 SR
Queue Stats
438W - 465L
1,502 Elo+
Solo
Ra
Ra
RinYukiko
Ra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,838 Elo+
Party 1
King Arthur
King Arthur
cakesboii
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 370L
1,433 Elo+
Party 3
Mulan
Mulan
hai jai
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 271L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 23
13,290
1,108
20,589
17,572
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 30
13,328
1,111
13,816
16,974
20,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Elven Paladin
Charybdis
20
12 / 4 / 26
14,673
1,223
25,265
13,826
4,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 5 / 30
13,439
1,120
18,815
21,451
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
anarchy-_-43
Tsukuyomi
20
12 / 4 / 25
14,015
1,168
18,338
14,966
4,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
7 / 11 / 11
13,527
1,127
18,208
21,385
10,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 7 / 11
11,202
934
12,656
12,801
5,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 7 / 10
12,018
1,002
14,714
19,693
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cakesboii
King Arthur
18
4 / 12 / 12
11,907
992
12,467
26,883
17,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
hai jai
Mulan
18
5 / 9 / 6
12,435
1,036
17,724
23,087
24,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
71
46
Kills
21
21
Deaths
46
134
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
5
23
3.7
W
7
3
30
7.33
W
Charybdis
Elven Paladin
Charybdis
12
4
26
6.25
W
8
5
30
4.6
L
Da Ji
7
11
11
1.14
L
1
7
11
0.93
L
4
7
10
1.29
W
Tsukuyomi
anarchy-_-43
Tsukuyomi
12
4
25
6.13
L
King Arthur
cakesboii
King Arthur
4
12
12
0.83
L
Mulan
hai jai
Mulan
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,823
Damage
75,769
84,789
Taken
103,849
57,144
Mitigated
66,111
17,193
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,589
3,025
5,708
4,145
17,572
5,929
0
5,278
12,190
46,673
0
W
13,816
990
0
3,137
16,974
20,326
0
4,461
11,267
34,139
0
W
Charybdis
Elven Paladin
Charybdis
25,265
13,259
0
0
13,826
4,746
0
3,240
10,586
0
50,041
W
18,815
1,580
0
1,545
21,451
21,145
0
7,889
11,586
10,044
21,911
L
Da Ji
18,208
2,572
335
625
21,385
10,287
0
8,444
12,484
0
40,183
L
12,656
247
0
1,163
12,801
5,635
0
3,885
8,461
37,160
0
L
14,714
589
2,731
3,755
19,693
8,383
0
5,226
13,956
43,474
0
W
Tsukuyomi
anarchy-_-43
Tsukuyomi
18,338
5,128
254
2,404
14,966
4,998
0
6,502
8,116
0
29,425
L
King Arthur
cakesboii
King Arthur
12,467
636
707
714
26,883
17,676
0
11,050
15,235
0
28,598
L
Mulan
hai jai
Mulan
17,724
3,185
0
1,276
23,087
24,130
0
9,342
13,022
0
34,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,745
Gold Earned
61,089
206
Minions Killed
214
4
Camps Cleared
12
1,142,680
Distance Traveled
1,073,033
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,290
1,108
63
5
2
225,278
0
W
Sobek
13,328
1,111
46
4
1
231,775
12
W
Charybdis
14,673
1,223
61
5
1
207,879
0
W
Nike
13,439
1,120
15
1
0
234,989
0
L
Da Ji
13,527
1,127
46
4
1
226,444
0
L
Anubis
11,202
934
45
4
3
197,038
1
L
Ra
12,018
1,002
52
4
0
230,867
0
W
Tsukuyomi
14,015
1,168
21
2
0
242,759
0
L
King Arthur
11,907
992
32
3
0
206,908
0
L
Mulan
12,435
1,036
39
3
8
211,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role