Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
dropdeadrx
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 100L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
kegekarumomochi
Sun Wukong
Level 155
God Stats
5W - 2L
1,649 SR
Queue Stats
382W - 343L
1,585 Elo+
Party 1
Sobek
Sobek
xItZDooMx
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,631 Elo+
Solo
Anhur
Anhur
xSannineitorx
Anhur
Level 107
God Stats
7W - 12L
1,539 SR
Queue Stats
502W - 499L
1,581 Elo+
Party 1
Team Averages
Level 137
1,538 SR
1,584 Elo+

VS

Team Averages
Level 129
1,773 SR
1,635 Elo+
Ymir
Ymir
BeckoningMouse2
Ymir
Level 109
God Stats
2W - 4L
1,509 SR
Queue Stats
439W - 357L
1,676 Elo+
Party 2
Geb
Geb
Drivvy
Geb
Level 114
God Stats
2W - 2L
1,792 SR
Queue Stats
71W - 59L
1,602 Elo+
Party 2
Izanami
Izanami
LilMcmuffin
Izanami
Level 101
God Stats
36W - 17L
1,839 SR
Queue Stats
370W - 307L
1,695 Elo+
Party 2
Zhong Kui
Zhong Kui
manolo1501
Zhong Kui
Level 160
God Stats
11W - 4L
1,744 SR
Queue Stats
191W - 188L
1,623 Elo+
Solo
Anubis
Anubis
ÐiamondКing
Anubis
Level 159
God Stats
3W - 2L
1,978 SR
Queue Stats
209W - 200L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
5 / 0 / 2
5,404
676
2,380
3,847
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
dropdeadrx
Discordia
7
1 / 2 / 4
4,558
570
2,975
3,670
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
kegekarumomochi
Sun Wukong
9
1 / 0 / 0
4,727
591
3,756
5,606
2,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
xItZDooMx
Sobek
7
0 / 1 / 4
4,278
535
2,302
3,668
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 0
5,026
628
1,581
3,588
666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,683
585
863
5,015
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Drivvy
Geb
8
2 / 2 / 0
4,773
597
2,164
5,191
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LilMcmuffin
Izanami
10
0 / 1 / 1
5,421
678
2,486
3,554
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
manolo1501
Zhong Kui
9
0 / 1 / 0
5,331
666
4,320
5,885
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
4,368
546
2,935
5,157
2,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
L
1
1
0
1
L
Geb
Drivvy
Geb
2
2
0
1
L
Izanami
LilMcmuffin
Izanami
0
1
1
0.5
W
Discordia
dropdeadrx
Discordia
1
2
4
1.5
W
Sun Wukong
kegekarumomochi
Sun Wukong
1
0
0
1
L
Zhong Kui
manolo1501
Zhong Kui
0
1
0
0
W
Sobek
xItZDooMx
Sobek
0
1
4
2
W
1
0
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
12,768
20,379
Taken
24,802
6,923
Mitigated
11,923
7,113
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,380
856
0
1,415
3,847
1,059
0
2,157
1,690
0
21,862
L
863
323
0
1,131
5,015
2,278
0
956
3,982
12,929
0
L
Geb
Drivvy
Geb
2,164
415
0
2,029
5,191
2,613
0
1,081
4,000
17,194
0
L
Izanami
LilMcmuffin
Izanami
2,486
2,133
0
1,574
3,554
623
0
358
3,196
0
39,452
W
Discordia
dropdeadrx
Discordia
2,975
571
0
445
3,670
757
0
2,824
846
21,549
0
W
Sun Wukong
kegekarumomochi
Sun Wukong
3,756
900
0
1,281
5,606
2,980
0
3,056
2,550
0
27,193
L
Zhong Kui
manolo1501
Zhong Kui
4,320
843
0
3,180
5,885
4,191
160
0
5,885
28,625
4,981
W
Sobek
xItZDooMx
Sobek
2,302
606
0
1,870
3,668
1,461
0
1,464
2,204
6,551
0
W
1,581
819
0
2,102
3,588
666
0
277
3,311
0
29,872
L
2,935
50
0
2,082
5,157
2,218
0
2,555
2,260
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
24,576
223
Minions Killed
261
0
Camps Cleared
0
838,096
Distance Traveled
727,266
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,404
676
51
6
0
197,058
2
L
Ymir
4,683
585
18
2
0
154,089
2
L
Geb
4,773
597
38
5
0
178,820
0
L
Izanami
5,421
678
88
11
0
151,408
2
W
Discordia
4,558
570
47
6
0
156,146
4
W
Sun Wukong
4,727
591
51
6
0
176,509
3
L
Zhong Kui
5,331
666
64
8
0
138,688
1
W
Sobek
4,278
535
9
1
0
166,893
3
W
Anhur
5,026
628
65
8
0
141,490
3
L
Anubis
4,368
546
53
7
0
104,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role