Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DiiamondKrook
Ymir
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 116L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Rip kobe249725
Sun Wukong
Level 121
God Stats
2W - 3L
1,590 SR
Queue Stats
21W - 49L
1,179 Elo+
Party 1
Janus
Janus
TysonKfc
Janus
Level 89
God Stats
3W - 1L
1,559 SR
Queue Stats
301W - 345L
1,429 Elo+
Solo
Mercury
Mercury
yungdaddyratz
Mercury
Level 25
God Stats
10W - 18L
1,354 SR
Queue Stats
25W - 53L
1,202 Elo+
Party 1
Team Averages
Level 85
1,457 SR
1,328 Elo+

VS

Team Averages
Level 63
1,668 SR
1,507 Elo+
Neith
Neith
DIEDINAK
Neith
Level 86
God Stats
62W - 36L
1,591 SR
Queue Stats
211W - 136L
1,560 Elo+
Party 2
Ra
Ra
MrJefferson907
Ra
Level 44
God Stats
13W - 14L
1,663 SR
Queue Stats
91W - 75L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
NoobinAK
Sylvanus
Level 17
God Stats
10W - 5L
1,803 SR
Queue Stats
33W - 19L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
TragicElegance
Kukulkan
Level 63
God Stats
1W - 0L
1,603 SR
Queue Stats
21W - 31L
1,361 Elo+
Solo
King Arthur
King Arthur
UnsureHite
King Arthur
Level 103
God Stats
62W - 46L
1,677 SR
Queue Stats
196W - 131L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 6 / 5
7,551
581
9,856
17,179
14,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 3
7,649
588
4,761
25,456
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Rip kobe249725
Sun Wukong
14
1 / 4 / 3
8,221
632
8,417
16,009
9,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
TysonKfc
Janus
15
2 / 5 / 2
9,122
702
13,429
7,230
2,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
12
2 / 3 / 2
7,994
615
4,514
8,541
2,927
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIEDINAK
Neith
16
10 / 2 / 11
11,312
870
22,601
11,940
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 14
9,345
719
14,646
11,575
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
NoobinAK
Sylvanus
16
1 / 0 / 12
9,272
713
5,575
11,422
12,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
16
3 / 1 / 11
9,479
729
9,188
5,550
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
UnsureHite
King Arthur
16
5 / 2 / 13
10,269
790
14,277
20,763
15,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
5
Kills
21
21
Deaths
5
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
W
Neith
DIEDINAK
Neith
10
2
11
7.75
L
0
3
3
0.5
W
2
0
14
9
W
Sylvanus
NoobinAK
Sylvanus
1
0
12
7
L
Sun Wukong
Rip kobe249725
Sun Wukong
1
4
3
0.63
W
Kukulkan
3
1
11
8.5
L
Janus
TysonKfc
Janus
2
5
2
0.6
W
King Arthur
UnsureHite
King Arthur
5
2
13
5.75
L
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
66,287
74,415
Taken
61,250
46,073
Mitigated
41,656
11,466
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,856
0
0
2,906
17,179
14,972
0
7,748
9,431
19,762
0
W
Neith
DIEDINAK
Neith
22,601
13,161
0
1,962
11,940
5,960
1,672
6,264
5,492
0
46,282
L
4,761
90
0
6,369
25,456
16,550
0
10,493
14,963
15,137
0
W
14,646
2,166
6,281
3,516
11,575
5,120
1,060
8,324
3,047
46,209
0
W
Sylvanus
NoobinAK
Sylvanus
5,575
541
7,066
4,249
11,422
12,800
1,483
5,045
6,177
19,150
0
L
Sun Wukong
Rip kobe249725
Sun Wukong
8,417
1,550
210
1,341
16,009
9,286
0
5,834
10,175
0
27,212
W
Kukulkan
9,188
513
0
476
5,550
2,369
1,001
2,914
2,512
39,877
0
L
Janus
TysonKfc
Janus
13,429
382
0
0
7,230
2,338
0
1,307
5,923
42,864
0
W
King Arthur
UnsureHite
King Arthur
14,277
667
0
5,552
20,763
15,407
165
4,950
15,700
0
31,780
L
Mercury
4,514
2,398
0
640
8,541
2,927
0
4,027
4,514
0
12,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
49,677
231
Minions Killed
287
2
Camps Cleared
9
1,071,505
Distance Traveled
1,269,771
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,551
581
50
4
0
193,259
1
W
Neith
11,312
870
64
5
2
237,958
0
L
Ymir
7,649
588
16
1
0
236,238
4
W
Ra
9,345
719
82
6
0
277,345
2
W
Sylvanus
9,272
713
33
3
0
227,845
1
L
Sun Wukong
8,221
632
50
4
0
226,993
0
W
Kukulkan
9,479
729
69
5
3
257,965
1
L
Janus
9,122
702
82
6
2
202,349
1
W
King Arthur
10,269
790
39
3
4
268,658
1
L
Mercury
7,994
615
33
3
0
212,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role