Player Matchup

Thanatos
Thanatos
HowieKungpowie
Thanatos
Level 69
God Stats
1W - 1L
1,135 SR
Queue Stats
23W - 23L
1,481 Elo+
Party 1
Geb
Geb
ImReallyClean
Geb
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 59L
1,522 Elo+
Party 1
Zeus
Zeus
KryptekLegend
Zeus
Level 69
God Stats
1W - 0L
1,550 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 1
Team Averages
Level 75
1,395 SR
1,491 Elo+

VS

Team Averages
Level 80
1,618 SR
1,524 Elo+
Terra
Terra
MindOfNiko
Terra
Level 15
God Stats
1W - 1L
1,604 SR
Queue Stats
19W - 15L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
REDxNASTYxNANCE
Ah Puch
Level 121
God Stats
7W - 3L
1,613 SR
Queue Stats
225W - 294L
1,470 Elo+
Solo
Odin
Odin
Tc I ALTAiR 9
Odin
Level 105
God Stats
9W - 9L
1,639 SR
Queue Stats
105W - 95L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
11 / 3 / 4
10,345
796
11,035
8,877
4,009
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 14
9,432
726
6,304
17,630
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 9
9,701
746
14,716
6,631
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 6 / 2
7,285
560
1,842
14,073
13,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 5 / 1
8,514
655
8,515
9,120
3,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 3
8,024
617
8,223
13,858
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
3
4
4.33
W
1
0
14
8
W
5
3
9
3.17
L
Terra
0
6
2
0.17
L
3
5
1
0.7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
18,580
33,138
Taken
37,051
26,914
Mitigated
24,140
11,605
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,035
3,255
0
5,170
8,877
4,009
918
3,036
5,713
0
19,780
W
6,304
1,263
96
4,782
17,630
20,293
472
4,466
12,002
12,126
0
W
14,716
1,617
79
1,478
6,631
2,612
1,396
2,981
3,434
54,827
0
L
Terra
1,842
132
391
1,114
14,073
13,516
0
7,542
6,163
11,272
0
L
8,515
136
397
1,953
9,120
3,191
0
4,972
3,920
28,659
0
L
8,223
2,402
575
3,506
13,858
7,433
0
8,402
5,148
0
24,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
23,823
142
Minions Killed
104
5
Camps Cleared
5
680,669
Distance Traveled
635,695
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,345
796
12
1
0
216,339
0
W
Geb
9,432
726
14
1
2
248,146
3
W
Zeus
9,701
746
116
9
3
216,184
2
L
Terra
7,285
560
13
1
0
201,747
1
L
Ah Puch
8,514
655
41
3
2
192,001
1
L
Odin
8,024
617
50
4
3
241,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role