Player Matchup

Bastet
Bastet
MaaszaFqR69
Bastet
Level 7
God Stats
0W - 1L
1,219 SR
Queue Stats
49W - 85L
1,364 Elo+
Solo
Neith
Neith
WambleeYoki
Neith
Level 24
God Stats
2W - 2L
1,682 SR
Queue Stats
37W - 55L
1,279 Elo+
Solo
Set
Set
komplex_Akku
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,669 Elo+
Solo
Yemoja
Yemoja
maitre-yorck
Yemoja
Level 14
God Stats
4W - 8L
1,688 SR
Queue Stats
186W - 224L
1,313 Elo+
Solo
Kukulkan
Kukulkan
s34H4Wk_96
Kukulkan
Level 7
God Stats
10W - 4L
1,705 SR
Queue Stats
72W - 42L
1,606 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,446 Elo+

VS

Team Averages
Level 17
1,474 SR
1,477 Elo+
Ares
Ares
FarmerCfC28
Ares
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 59L
1,636 Elo+
Solo
Bellona
Bellona
It-Was-Onyx
Bellona
Level 29
God Stats
76W - 63L
1,553 SR
Queue Stats
90W - 87L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Kapicay
Sun Wukong
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 29L
1,275 Elo+
Solo
Artemis
Artemis
eQ-AypicZ
Artemis
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 48L
1,659 Elo+
Solo
Ra
Ra
lightenduro_ru
Ra
Level 26
God Stats
5W - 8L
1,318 SR
Queue Stats
86W - 89L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 4 / 1
4,747
432
2,571
6,942
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,830
439
3,031
6,362
1,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
6,014
547
6,243
7,379
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
7
0 / 2 / 1
4,776
434
902
4,159
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
s34H4Wk_96
Kukulkan
9
0 / 4 / 0
5,307
482
1,987
5,317
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,475
589
1,840
4,854
2,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
It-Was-Onyx
Bellona
13
6 / 1 / 0
7,374
670
6,366
8,461
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Kapicay
Sun Wukong
8
0 / 1 / 2
5,246
477
1,655
7,260
3,235
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
eQ-AypicZ
Artemis
11
6 / 0 / 5
6,860
624
6,788
5,450
1,800
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 3
6,834
621
2,803
2,337
928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
19
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Bellona
It-Was-Onyx
Bellona
6
1
0
6
W
Sun Wukong
Kapicay
Sun Wukong
0
1
2
1
L
Bastet
0
4
1
0.13
L
0
5
0
0
W
Artemis
eQ-AypicZ
Artemis
6
0
5
8.5
L
2
4
0
0.5
W
2
0
3
3.5
L
Yemoja
0
2
1
0.25
L
Kukulkan
s34H4Wk_96
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
19,452
30,159
Taken
28,362
12,323
Mitigated
13,255
5,633
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,840
143
90
1,655
4,854
2,395
871
0
4,854
13,489
0
W
Bellona
It-Was-Onyx
Bellona
6,366
3,696
0
4,541
8,461
4,897
1,034
534
7,927
0
43,502
W
Sun Wukong
Kapicay
Sun Wukong
1,655
517
0
1,830
7,260
3,235
0
823
6,433
0
15,989
L
Bastet
2,571
779
0
1,846
6,942
1,658
0
1,921
5,021
0
16,452
L
3,031
1,291
0
746
6,362
1,456
0
798
5,564
0
20,978
W
Artemis
eQ-AypicZ
Artemis
6,788
3,760
0
2,363
5,450
1,800
1,724
613
4,797
0
39,930
L
6,243
3,080
0
2,307
7,379
4,575
215
559
6,820
0
39,854
W
2,803
66
169
1,111
2,337
928
714
787
1,462
35,438
0
L
Yemoja
902
190
151
119
4,159
3,039
474
0
4,159
9,971
0
L
Kukulkan
s34H4Wk_96
Kukulkan
1,987
338
0
464
5,317
1,595
0
1,365
3,952
26,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
32,789
225
Minions Killed
299
0
Camps Cleared
0
833,149
Distance Traveled
1,023,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,475
589
26
2
0
229,886
1
W
Bellona
7,374
670
87
8
0
209,930
2
W
Sun Wukong
5,246
477
40
4
0
174,569
0
L
Bastet
4,747
432
36
3
0
171,903
5
L
Neith
4,830
439
37
3
0
170,596
0
W
Artemis
6,860
624
60
5
0
210,242
1
L
Set
6,014
547
79
7
0
175,076
2
W
Ra
6,834
621
86
8
0
198,746
3
L
Yemoja
4,776
434
12
1
0
149,154
0
L
Kukulkan
5,307
482
61
6
0
166,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role