Player Matchup

Arachne
Arachne
FEMRV16
Arachne
Level 23
God Stats
0W - 1L
1,304 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
itoschiro
Baron Samedi
Level 80
God Stats
1W - 2L
1,725 SR
Queue Stats
35W - 90L
1,246 Elo+
Party 2
Osiris
Osiris
lthedragon47
Osiris
Level 109
God Stats
1W - 4L
1,208 SR
Queue Stats
163W - 216L
1,380 Elo+
Party 2
Team Averages
Level 71
1,412 SR
1,390 Elo+

VS

Team Averages
Level 106
1,431 SR
1,453 Elo+
Awilix
Awilix
Throat Smudge
Awilix
Level 144
God Stats
2W - 1L
1,426 SR
Queue Stats
29W - 31L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
ThroatDeedes
Heimdallr
Level 29
God Stats
6W - 7L
1,463 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Bacchus
Bacchus
XVC3
Bacchus
Level 144
God Stats
5W - 8L
1,404 SR
Queue Stats
60W - 57L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FEMRV16
Arachne
16
5 / 13 / 8
13,553
616
15,306
27,966
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
itoschiro
Baron Samedi
15
3 / 9 / 9
12,891
586
11,814
15,198
7,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
18
8 / 7 / 6
15,051
684
11,679
22,214
19,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 16
16,251
739
21,520
18,657
10,440
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ThroatDeedes
Heimdallr
16
8 / 9 / 13
15,227
692
13,852
19,813
8,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
XVC3
Bacchus
20
12 / 0 / 15
16,552
752
22,638
14,477
11,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
16
Kills
29
29
Deaths
16
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
FEMRV16
Arachne
5
13
8
0.69
W
9
7
16
2.43
W
Heimdallr
ThroatDeedes
Heimdallr
8
9
13
1.61
W
Bacchus
XVC3
Bacchus
12
0
15
19.5
L
Baron Samedi
itoschiro
Baron Samedi
3
9
9
0.83
L
Osiris
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
58,010
65,378
Taken
52,947
38,832
Mitigated
30,520
6,657
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FEMRV16
Arachne
15,306
8,225
0
2,525
27,966
11,814
0
9,694
17,742
0
41,126
W
21,520
9,257
0
4,127
18,657
10,440
1,124
3,202
15,276
0
62,355
W
Heimdallr
ThroatDeedes
Heimdallr
13,852
6,772
0
2,736
19,813
8,669
2,003
5,917
13,896
0
66,773
W
Bacchus
XVC3
Bacchus
22,638
1,333
0
4,596
14,477
11,411
137
3,496
10,981
66,180
0
L
Baron Samedi
itoschiro
Baron Samedi
11,814
116
1,041
2,223
15,198
7,453
0
6,728
8,186
38,206
0
L
Osiris
11,679
4,366
0
868
22,214
19,565
0
5,448
16,323
0
50,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
48,030
172
Minions Killed
274
6
Camps Cleared
14
1,190,702
Distance Traveled
1,164,087
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,553
616
66
3
2
350,840
5
W
Awilix
16,251
739
78
4
7
409,429
0
W
Heimdallr
15,227
692
97
4
1
297,919
0
W
Bacchus
16,552
752
99
5
6
456,739
4
L
Baron Samedi
12,891
586
44
2
1
349,296
2
L
Osiris
15,051
684
62
3
3
490,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role