Player Matchup

Cerberus
Cerberus
CCsDad17
Cerberus
Level 26
God Stats
11W - 2L
1,954 SR
Queue Stats
39W - 28L
1,703 Elo+
Solo
Artemis
Artemis
PinkLettuce8598
Artemis
Level 15
God Stats
2W - 1L
1,833 SR
Queue Stats
71W - 73L
1,474 Elo+
Solo
Mulan
Mulan
ShowbizDig20336
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,606 Elo+
Solo
Bastet
Bastet
ri Emiya
Bastet
Level 28
God Stats
14W - 7L
1,500 SR
Queue Stats
196W - 205L
1,503 Elo+
Solo
Anubis
Anubis
xSub_Mercurialx
Anubis
Level 18
God Stats
18W - 32L
1,549 SR
Queue Stats
21W - 42L
1,414 Elo+
Solo
Team Averages
Level 19
1,667 SR
1,540 Elo+

VS

Team Averages
Level 32
1,627 SR
1,647 Elo+
Medusa
Medusa
Garu_1520
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,603 Elo+
Party 1
Cerberus
Cerberus
Hurisma020
Cerberus
Level 21
God Stats
10W - 6L
1,506 SR
Queue Stats
20W - 10L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
ILGLFy
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 78L
1,694 Elo+
Solo
Kukulkan
Kukulkan
PhoenixFire109
Kukulkan
Level 21
God Stats
5W - 0L
1,713 SR
Queue Stats
8W - 4L
1,772 Elo+
Solo
Arachne
Arachne
holasoypacman
Arachne
Level 88
God Stats
23W - 8L
1,915 SR
Queue Stats
158W - 152L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCsDad17
Cerberus
11
1 / 5 / 1
6,783
485
3,607
13,235
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 7 / 1
6,093
435
4,293
9,101
2,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 2
6,355
454
6,268
12,293
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
ri Emiya
Bastet
10
4 / 6 / 1
6,781
484
5,157
8,989
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
7,569
541
4,937
11,247
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garu_1520
Medusa
14
8 / 2 / 1
8,717
623
9,123
7,834
2,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hurisma020
Cerberus
12
5 / 1 / 4
7,461
533
6,941
8,282
5,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ILGLFy
Cthulhu
11
2 / 3 / 11
7,419
530
6,280
13,682
14,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
3 / 2 / 4
7,617
544
7,116
6,444
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
16
12 / 1 / 2
9,212
658
10,631
10,013
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
30
30
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CCsDad17
Cerberus
1
5
1
0.3
W
Medusa
Garu_1520
Medusa
8
2
1
4.25
W
Cerberus
Hurisma020
Cerberus
5
1
4
7
W
Cthulhu
ILGLFy
Cthulhu
2
3
11
2.5
W
Kukulkan
3
2
4
2.5
L
1
7
1
0.21
L
1
5
2
0.4
W
Arachne
12
1
2
13
L
Bastet
ri Emiya
Bastet
4
6
1
0.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
40,091
54,865
Taken
46,255
26,197
Mitigated
28,934
13,074
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CCsDad17
Cerberus
3,607
198
0
2,215
13,235
9,112
0
2,864
10,371
22,107
0
W
Medusa
Garu_1520
Medusa
9,123
4,813
0
1,967
7,834
2,520
1,663
1,765
6,069
0
57,765
W
Cerberus
Hurisma020
Cerberus
6,941
269
0
4,195
8,282
5,450
170
580
7,373
28,493
0
W
Cthulhu
ILGLFy
Cthulhu
6,280
309
184
819
13,682
14,155
112
3,396
10,123
24,415
0
W
Kukulkan
7,116
1,001
0
249
6,444
1,981
504
1,631
4,682
39,982
0
L
4,293
1,965
0
1,229
9,101
2,430
336
2,139
6,962
0
27,045
L
6,268
757
0
4,594
12,293
6,907
19
6,609
5,684
0
27,890
W
Arachne
10,631
6,188
0
4,828
10,013
4,828
0
1,045
8,810
0
61,003
L
Bastet
ri Emiya
Bastet
5,157
1,864
0
1,953
8,989
3,231
0
3,205
5,784
0
27,082
L
4,937
289
0
3,083
11,247
4,517
0
5,520
5,727
35,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
40,426
264
Minions Killed
400
0
Camps Cleared
0
1,223,454
Distance Traveled
1,372,264
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,783
485
46
3
0
251,462
4
W
Medusa
8,717
623
100
7
0
264,714
0
W
Cerberus
7,461
533
54
4
0
223,637
0
W
Cthulhu
7,419
530
48
3
0
272,905
3
W
Kukulkan
7,617
544
76
5
0
275,034
0
L
Artemis
6,093
435
50
4
0
259,861
3
L
Mulan
6,355
454
56
4
0
238,665
0
W
Arachne
9,212
658
122
9
0
335,974
1
L
Bastet
6,781
484
46
3
0
264,775
0
L
Anubis
7,569
541
66
5
0
208,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role