Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
HvK_Cards
Bastet
Level 89
God Stats
9W - 1L
1,845 SR
Queue Stats
156W - 142L
1,486 Elo+
Party 2
Anubis
Anubis
TheVileArcane
Anubis
Level 102
God Stats
10W - 1L
1,675 SR
Queue Stats
96W - 87L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
Two_In1_BodySoap
Cernunnos
Level 48
God Stats
4W - 1L
1,718 SR
Queue Stats
66W - 58L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
jehkar
Zhong Kui
Level 41
God Stats
25W - 26L
1,539 SR
Queue Stats
150W - 108L
1,647 Elo+
Solo
Team Averages
Level 86
1,655 SR
1,552 Elo+

VS

Team Averages
Level 51
1,440 SR
1,547 Elo+
Athena
Athena
FlamaBlanca43
Athena
Level 58
God Stats
28W - 20L
1,605 SR
Queue Stats
218W - 200L
1,484 Elo+
Party 1
Apollo
Apollo
Longabear
Apollo
Level 49
God Stats
5W - 10L
1,372 SR
Queue Stats
293W - 312L
1,573 Elo+
Party 1
Set
Set
Mibael
Set
Level 33
God Stats
9W - 3L
1,276 SR
Queue Stats
213W - 67L
1,673 Elo+
Solo
Anubis
Anubis
galaxykingjr
Anubis
Level 69
God Stats
7W - 7L
1,409 SR
Queue Stats
302W - 301L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
mydadh1tm3
Sun Wukong
Level 45
God Stats
4W - 3L
1,540 SR
Queue Stats
200W - 160L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 5 / 7
8,733
416
7,538
19,657
25,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
HvK_Cards
Bastet
15
3 / 9 / 1
9,643
459
8,409
18,445
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 7 / 4
8,954
426
13,353
20,705
8,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
13
0 / 9 / 2
8,508
405
7,257
18,775
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
jehkar
Zhong Kui
17
6 / 9 / 0
11,125
530
17,007
20,546
11,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 18
11,235
535
7,831
21,790
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Longabear
Apollo
18
7 / 3 / 8
11,573
551
10,841
16,170
6,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Set
Mibael
Set
20
8 / 2 / 5
13,252
631
19,818
15,444
9,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
19
11 / 4 / 11
12,755
607
22,162
20,030
9,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
mydadh1tm3
Sun Wukong
19
11 / 3 / 9
13,323
634
18,579
24,427
24,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
12
Kills
39
39
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
7
0.9
W
2
0
18
11
L
Bastet
HvK_Cards
Bastet
3
9
1
0.39
W
Apollo
Longabear
Apollo
7
3
8
3.67
W
Set
Mibael
Set
8
2
5
5.25
L
2
7
4
0.57
L
Cernunnos
0
9
2
0.11
W
Anubis
11
4
11
4.13
L
Zhong Kui
jehkar
Zhong Kui
6
9
0
0.67
W
Sun Wukong
mydadh1tm3
Sun Wukong
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
79,231
98,128
Taken
97,861
58,375
Mitigated
74,814
22,794
Healing
33,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,538
2,211
0
2,536
19,657
25,324
247
7,372
12,285
22,100
0
W
7,831
1,879
0
4,178
21,790
24,863
696
7,637
14,153
29,121
0
L
Bastet
HvK_Cards
Bastet
8,409
2,718
0
3,349
18,445
7,938
32
5,482
12,963
0
56,936
W
Apollo
Longabear
Apollo
10,841
6,306
0
6,537
16,170
6,025
3,390
4,815
11,355
0
84,184
W
Set
Mibael
Set
19,818
8,543
0
3,524
15,444
9,496
3,246
3,190
12,254
0
137,007
L
13,353
630
0
5,599
20,705
8,794
248
9,135
11,570
66,138
0
L
Cernunnos
7,257
4,174
0
4,565
18,775
4,472
0
3,610
15,165
0
50,369
W
Anubis
22,162
1,916
0
9,943
20,030
9,907
1,727
12,129
7,901
77,545
0
L
Zhong Kui
jehkar
Zhong Kui
17,007
5,081
0
6,745
20,546
11,847
1,082
4,517
16,029
76,958
0
W
Sun Wukong
mydadh1tm3
Sun Wukong
18,579
5,196
0
8,937
24,427
24,523
932
11,157
13,270
0
79,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
62,138
451
Minions Killed
567
0
Camps Cleared
0
1,605,058
Distance Traveled
2,012,180
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,733
416
24
1
0
294,047
2
W
Athena
11,235
535
36
2
0
450,050
4
L
Bastet
9,643
459
79
4
0
383,749
4
W
Apollo
11,573
551
114
5
0
416,993
0
W
Set
13,252
631
188
9
0
395,504
0
L
Anubis
8,954
426
124
6
0
323,311
0
L
Cernunnos
8,508
405
91
4
0
296,959
2
W
Anubis
12,755
607
101
5
0
339,360
2
L
Zhong Kui
11,125
530
133
6
0
306,992
3
W
Sun Wukong
13,323
634
128
6
0
410,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role