Player Matchup

Heimdallr
Heimdallr
AngelRoyals
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 1
Bakasura
Bakasura
DreezyJ
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,133 Elo+
Party 1
Ymir
Ymir
JurasicTark
Ymir
Level 23
God Stats
1W - 4L
1,381 SR
Queue Stats
37W - 63L
1,220 Elo+
Solo
Guan Yu
Guan Yu
Visualstudioooo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
blackmagiz
Agni
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 1
Team Averages
Level 11
1,431 SR
1,224 Elo+

VS

Team Averages
Level 21
1,672 SR
1,451 Elo+
Nemesis
Nemesis
EmilioWaffle
Nemesis
Level 25
God Stats
3W - 1L
1,797 SR
Queue Stats
17W - 9L
1,546 Elo+
Solo
Geb
Geb
Polock2137
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Rama
Rama
SnowqueenMiggy
Rama
Level 24
God Stats
3W - 2L
2,029 SR
Queue Stats
141W - 90L
1,665 Elo+
Solo
Chang'e
Chang'e
aaspp
Chang'e
Level 24
God Stats
5W - 4L
1,534 SR
Queue Stats
96W - 84L
1,459 Elo+
Solo
Mercury
Mercury
天卿不负
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelRoyals
Heimdallr
9
1 / 3 / 0
4,912
491
1,287
4,716
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DreezyJ
Bakasura
9
2 / 3 / 1
5,547
555
2,860
5,730
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

4
0 / 6 / 0
3,889
389
749
6,677
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 2 / 3
5,720
572
2,689
5,970
4,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,049
505
4,740
3,611
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmilioWaffle
Nemesis
7
1 / 4 / 1
4,720
472
1,989
4,137
744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 5
5,160
516
1,235
6,241
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
14 / 0 / 0
7,653
765
10,320
4,525
1,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
aaspp
Chang'e
9
1 / 1 / 0
5,261
526
1,454
5,683
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
天卿不负
Mercury
10
0 / 1 / 1
5,542
554
1,601
5,371
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
16
16
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelRoyals
Heimdallr
1
3
0
0.33
L
Bakasura
DreezyJ
Bakasura
2
3
1
0.83
W
Nemesis
EmilioWaffle
Nemesis
1
4
1
0.38
L
0
6
0
0
W
0
1
5
2.5
W
14
0
0
14
L
3
2
3
2.25
W
Chang'e
aaspp
Chang'e
1
1
0
1
L
1
2
2
1
W
Mercury
天卿不负
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,325
Damage
16,599
26,704
Taken
25,957
10,936
Mitigated
8,263
5,256
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelRoyals
Heimdallr
1,287
561
66
798
4,716
1,735
0
321
4,395
0
17,367
L
Bakasura
DreezyJ
Bakasura
2,860
1,724
0
2,079
5,730
2,025
0
832
4,868
0
21,615
W
Nemesis
EmilioWaffle
Nemesis
1,989
782
0
425
4,137
744
0
359
3,724
0
11,326
L
749
445
0
420
6,677
2,373
0
293
6,384
4,910
0
W
1,235
122
0
468
6,241
2,724
125
1,087
5,048
10,702
0
W
10,320
8,719
0
2,672
4,525
1,286
2,078
548
3,939
0
49,467
L
2,689
384
0
984
5,970
4,028
350
214
5,756
0
17,466
W
Chang'e
aaspp
Chang'e
1,454
294
71
2,143
5,683
1,409
358
2,165
2,768
25,558
0
L
4,740
986
0
909
3,611
775
865
905
2,612
18,325
0
W
Mercury
天卿不负
Mercury
1,601
741
0
1,081
5,371
2,100
503
712
4,645
0
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
28,336
174
Minions Killed
254
0
Camps Cleared
0
785,978
Distance Traveled
1,000,677
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,912
491
43
4
0
155,032
0
L
Bakasura
5,547
555
57
6
0
199,122
0
W
Nemesis
4,720
472
16
2
0
190,247
1
L
Ymir
3,889
389
6
1
0
108,060
0
W
Geb
5,160
516
21
2
0
210,874
0
W
Rama
7,653
765
94
9
0
181,888
2
L
Guan Yu
5,720
572
32
3
0
170,570
0
W
Chang'e
5,261
526
56
6
0
197,347
3
L
Agni
5,049
505
36
4
0
153,194
1
W
Mercury
5,542
554
67
7
0
220,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role