Player Matchup

Ymir
Ymir
ItsG1O
Ymir
Level 89
God Stats
8W - 3L
1,505 SR
Queue Stats
43W - 26L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
TrulyGodSent
Cthulhu
Level 52
God Stats
1W - 0L
1,811 SR
Queue Stats
25W - 12L
1,605 Elo+
Party 2
Bacchus
Bacchus
xxDR3MEZxx
Bacchus
Level 103
God Stats
4W - 0L
1,957 SR
Queue Stats
29W - 12L
1,590 Elo+
Party 2
Team Averages
Level 81
1,758 SR
1,575 Elo+

VS

Team Averages
Level 79
1,632 SR
1,371 Elo+
Anubis
Anubis
ShesUhKeeper
Anubis
Level 126
God Stats
1W - 2L
1,635 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
XxBruslyboyxX
Cthulhu
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 11L
1,074 Elo+
Solo
Artio
Artio
Yubel2713
Artio
Level 106
God Stats
0W - 2L
1,547 SR
Queue Stats
9W - 8L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ItsG1O
Ymir
16
4 / 2 / 8
14,391
685
14,775
25,858
29,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
TrulyGodSent
Cthulhu
16
7 / 7 / 6
14,597
695
16,902
24,558
7,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xxDR3MEZxx
Bacchus
14
2 / 7 / 10
12,767
608
12,449
29,831
37,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 5 / 6
13,791
657
31,698
18,510
9,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
6
1 / 4 / 1
10,028
478
2,237
5,968
2,240
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Yubel2713
Artio
17
9 / 4 / 6
14,099
671
22,048
30,083
45,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
15
16
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
ItsG1O
Ymir
4
2
8
4
L
Anubis
5
5
6
1.6
W
Cthulhu
TrulyGodSent
Cthulhu
7
7
6
1.43
L
Cthulhu
1
4
1
0.38
L
Artio
Yubel2713
Artio
9
4
6
3
W
Bacchus
xxDR3MEZxx
Bacchus
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,126
Damage
55,983
80,247
Taken
54,561
73,837
Mitigated
57,285
17,018
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ItsG1O
Ymir
14,775
3,368
0
2,833
25,858
29,085
194
17,365
7,553
35,194
0
L
Anubis
31,698
1,668
0
7,776
18,510
9,697
822
16,327
2,057
80,099
0
W
Cthulhu
TrulyGodSent
Cthulhu
16,902
5,423
514
5,187
24,558
7,538
1,797
19,108
5,067
64,019
0
L
Cthulhu
2,237
305
0
0
5,968
2,240
0
4,609
1,359
5,368
0
L
Artio
Yubel2713
Artio
22,048
4,992
825
10,139
30,083
45,348
396
22,934
6,609
41,899
0
W
Bacchus
xxDR3MEZxx
Bacchus
12,449
2,579
1,480
7,004
29,831
37,214
268
18,068
9,788
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
37,918
140
Minions Killed
169
5
Camps Cleared
9
1,031,620
Distance Traveled
764,888
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,391
685
31
1
1
393,248
0
L
Anubis
13,791
657
114
5
7
323,649
3
W
Cthulhu
14,597
695
76
4
4
338,915
1
L
Cthulhu
10,028
478
7
0
0
99,876
0
L
Artio
14,099
671
48
2
2
341,363
11
W
Bacchus
12,767
608
33
2
0
299,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role