Player Matchup

Cthulhu
Cthulhu
JaCkAfLaCk
Cthulhu
Level 26
God Stats
1W - 0L
1,626 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 2
Anubis
Anubis
Mapxy
Anubis
Level 145
God Stats
18W - 10L
1,692 SR
Queue Stats
482W - 483L
1,438 Elo+
Party 1
Horus
Horus
N-PsyD
Horus
Level 144
God Stats
3W - 3L
1,535 SR
Queue Stats
175W - 151L
1,533 Elo+
Party 1
Hel
Hel
Snowboon
Hel
Level 19
God Stats
2W - 2L
1,396 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
kobbesniper
Danzaburou
Level 108
God Stats
13W - 5L
1,684 SR
Queue Stats
188W - 196L
1,487 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,474 Elo+

VS

Team Averages
Level 124
1,530 SR
1,381 Elo+
Hades
Hades
Black Airlines
Hades
Level 158
God Stats
1W - 2L
1,497 SR
Queue Stats
59W - 70L
1,508 Elo+
Party 4
Ares
Ares
Diddy9Five
Ares
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,496 Elo+
Party 4
Medusa
Medusa
ODSTAce
Medusa
Level 158
God Stats
3W - 2L
1,488 SR
Queue Stats
66W - 69L
1,511 Elo+
Party 4
Sun Wukong
Sun Wukong
Rip kobe249725
Sun Wukong
Level 121
God Stats
2W - 3L
1,798 SR
Queue Stats
21W - 49L
1,184 Elo+
Party 3
Mercury
Mercury
yungdaddyratz
Mercury
Level 25
God Stats
10W - 18L
1,367 SR
Queue Stats
25W - 53L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaCkAfLaCk
Cthulhu
17
2 / 1 / 13
10,885
726
6,581
13,972
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Mapxy
Anubis
18
7 / 7 / 11
12,552
837
19,773
15,207
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
N-PsyD
Horus
19
6 / 3 / 17
12,778
852
12,742
19,010
27,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 13
11,182
745
8,241
11,581
11,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
kobbesniper
Danzaburou
20
16 / 9 / 10
16,729
1,115
26,313
14,880
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
12,816
854
10,296
13,137
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 6 / 7
11,671
778
8,015
22,174
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ODSTAce
Medusa
17
6 / 9 / 15
12,075
805
23,813
17,284
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Rip kobe249725
Sun Wukong
18
7 / 7 / 9
11,884
792
8,449
20,055
18,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
15
2 / 7 / 10
9,930
662
4,756
11,932
4,162
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
75
33
Kills
25
25
Deaths
33
64
Assists
50
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
L
4
6
7
1.25
W
Cthulhu
JaCkAfLaCk
Cthulhu
2
1
13
8.5
W
Anubis
Mapxy
Anubis
7
7
11
1.79
W
Horus
N-PsyD
Horus
6
3
17
4.83
L
Medusa
ODSTAce
Medusa
6
9
15
1.5
L
Sun Wukong
Rip kobe249725
Sun Wukong
7
7
9
1.64
W
2
5
13
1.7
W
Danzaburou
kobbesniper
Danzaburou
16
9
10
2.33
L
Mercury
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,650
Damage
55,329
74,650
Taken
84,582
71,147
Mitigated
58,284
28,379
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
216
413
3,527
13,137
7,360
535
5,002
7,677
31,189
0
L
8,015
628
0
2,070
22,174
21,455
0
10,254
11,026
14,512
0
W
Cthulhu
JaCkAfLaCk
Cthulhu
6,581
411
834
1,432
13,972
14,843
611
2,090
11,882
21,127
0
W
Anubis
Mapxy
Anubis
19,773
426
0
2,744
15,207
8,465
2,136
8,321
6,886
43,729
0
W
Horus
N-PsyD
Horus
12,742
4,336
2,498
8,719
19,010
27,022
657
3,914
15,096
0
26,823
L
Medusa
ODSTAce
Medusa
23,813
10,059
0
1,978
17,284
6,545
786
5,131
11,485
0
40,908
L
Sun Wukong
Rip kobe249725
Sun Wukong
8,449
1,670
441
2,643
20,055
18,762
25
7,185
12,152
0
34,534
W
8,241
510
5,839
4,101
11,581
11,985
2,354
2,809
8,772
38,476
0
W
Danzaburou
kobbesniper
Danzaburou
26,313
15,121
0
2,212
14,880
8,832
479
1,396
13,484
0
51,258
L
Mercury
4,756
1,420
0
402
11,932
4,162
0
5,282
6,320
0
15,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,126
Gold Earned
58,376
307
Minions Killed
224
9
Camps Cleared
7
1,257,199
Distance Traveled
1,113,320
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,816
854
65
4
2
195,384
0
L
Ares
11,671
778
9
1
0
207,053
1
W
Cthulhu
10,885
726
43
3
0
286,431
0
W
Anubis
12,552
837
78
5
2
183,954
1
W
Horus
12,778
852
32
2
4
262,830
1
L
Medusa
12,075
805
45
3
2
212,451
1
L
Sun Wukong
11,884
792
71
5
1
270,878
0
W
Hel
11,182
745
85
6
0
269,152
0
W
Danzaburou
16,729
1,115
69
5
3
254,832
1
L
Mercury
9,930
662
34
2
2
227,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role