Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ItsGarry
Hou Yi
Level 77
God Stats
5W - 7L
1,493 SR
Queue Stats
457W - 395L
1,499 Elo+
Solo
Chang'e
Chang'e
drrandy777
Chang'e
Level 68
God Stats
8W - 8L
1,455 SR
Queue Stats
276W - 313L
1,424 Elo+
Party 1
Thor
Thor
nickshot34
Thor
Level 44
God Stats
2W - 0L
1,664 SR
Queue Stats
35W - 57L
1,325 Elo+
Party 1
Janus
Janus
xXBraxbomberXx
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,366 Elo+
Party 1
Team Averages
Level 83
1,522 SR
1,423 Elo+

VS

Team Averages
Level 82
1,482 SR
1,417 Elo+
Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aeondyne
Izanami
Level 108
God Stats
19W - 10L
1,642 SR
Queue Stats
301W - 343L
1,502 Elo+
Solo
Artio
Artio
HoLLow-_Movement
Artio
Level 67
God Stats
3W - 6L
1,400 SR
Queue Stats
136W - 148L
1,364 Elo+
Party 2
Odin
Odin
SoHCodebreaker
Odin
Level 127
God Stats
1W - 2L
1,369 SR
Queue Stats
290W - 312L
1,398 Elo+
Party 2
Anhur
Anhur
Youve_Been_Had_
Anhur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 276L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 1 / 0
8,333
595
8,776
13,006
12,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
ItsGarry
Hou Yi
13
8 / 1 / 3
7,963
569
8,093
7,510
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
drrandy777
Chang'e
14
3 / 1 / 2
7,811
558
5,190
10,115
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 2
6,441
460
1,507
8,180
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 1 / 7
6,607
472
3,725
6,371
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 1
7,590
542
6,174
6,976
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Aeondyne
Izanami
13
3 / 2 / 1
7,818
558
4,968
8,484
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
5,755
411
3,783
10,852
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 3 / 1
6,905
493
6,152
9,866
12,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 1
6,331
452
3,130
7,459
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
0
5
L
Zeus
 
Zeus
1
3
1
0.5
L
Izanami
Aeondyne
Izanami
3
2
1
1.75
L
0
6
2
0.17
W
Hou Yi
ItsGarry
Hou Yi
8
1
3
9.5
L
1
3
1
0.5
L
1
4
1
0.38
W
Chang'e
drrandy777
Chang'e
3
1
2
4
W
0
2
2
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
24,207
45,182
Taken
43,637
22,790
Mitigated
26,069
14,403
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,776
2,374
0
5,479
13,006
12,498
118
470
12,536
11,631
44,542
L
Zeus
 
Zeus
6,174
1,100
0
1,473
6,976
2,166
334
3,606
3,106
41,937
0
L
Izanami
Aeondyne
Izanami
4,968
2,755
0
4,649
8,484
3,457
589
1,049
7,377
0
50,948
L
3,783
426
463
2,081
10,852
6,349
0
2,073
8,541
14,574
0
W
Hou Yi
ItsGarry
Hou Yi
8,093
4,926
0
2,206
7,510
2,249
998
2,150
5,360
0
49,622
L
6,152
1,514
0
1,695
9,866
12,037
0
1,611
8,255
1,897
34,891
L
3,130
1,192
0
1,391
7,459
2,060
0
1,921
5,260
0
26,829
W
Chang'e
drrandy777
Chang'e
5,190
285
214
4,657
10,115
3,326
0
5,452
4,663
45,174
0
W
1,507
329
0
857
8,180
3,450
0
972
7,208
0
31,083
W
3,725
538
0
990
6,371
1,267
32
1,950
4,421
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
34,399
417
Minions Killed
313
0
Camps Cleared
0
1,350,265
Distance Traveled
1,228,607
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,333
595
117
8
0
264,130
1
L
Zeus
7,590
542
76
5
0
197,508
2
L
Izanami
7,818
558
92
7
0
262,221
2
L
Artio
5,755
411
16
1
0
278,735
1
W
Hou Yi
7,963
569
93
7
0
244,230
3
L
Odin
6,905
493
66
5
0
265,371
4
L
Anhur
6,331
452
63
5
0
224,772
0
W
Chang'e
7,811
558
89
6
0
289,008
6
W
Thor
6,441
460
58
4
0
289,017
5
W
Janus
6,607
472
60
4
0
263,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role