Player Matchup

Fenrir
Fenrir
ABucketheadA33
Fenrir
Level 19
God Stats
25W - 36L
1,374 SR
Queue Stats
219W - 240L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
MAHKASIN
Jormungandr
Level 7
God Stats
2W - 1L
1,427 SR
Queue Stats
13W - 18L
1,329 Elo+
Party 1
Nemesis
Nemesis
MsBuckethead
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 222L
1,454 Elo+
Party 2
Olorun
Olorun
StickyPhish
Olorun
Level 12
God Stats
6W - 4L
1,522 SR
Queue Stats
14W - 14L
1,394 Elo+
Party 1
Neith
Neith
alan4986
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,219 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,367 Elo+

VS

Team Averages
Level 32
1,522 SR
1,327 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Emperor Damo
Mercury
Level 26
God Stats
26W - 37L
1,406 SR
Queue Stats
63W - 82L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
EnIgMaThEoRyX
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 37L
1,260 Elo+
Party 3
Nemesis
Nemesis
eccentric357
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Kukulkan
Kukulkan
sa199009020265
Kukulkan
Level 12
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 20L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
13,483
963
20,837
21,739
10,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MAHKASIN
Jormungandr
20
7 / 2 / 19
15,169
1,084
11,056
9,141
11,511
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MsBuckethead
Nemesis
20
0 / 2 / 17
12,235
874
7,854
13,770
6,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
11 / 7 / 12
15,335
1,095
38,060
19,244
8,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
alan4986
Neith
20
6 / 3 / 17
14,491
1,035
20,792
10,056
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 3 / 6
16,923
1,209
33,276
47,201
56,508
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Emperor Damo
Mercury
20
8 / 12 / 7
15,117
1,080
18,894
26,905
12,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
19
1 / 8 / 10
13,050
932
11,828
23,450
24,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
eccentric357
Nemesis
17
0 / 5 / 7
11,359
811
1,523
5,591
1,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
17
0 / 3 / 6
11,333
810
211
4,324
1,524

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
30
Kills
20
20
Deaths
31
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
11
3
6
4.67
W
6
6
13
2.08
L
Mercury
Emperor Damo
Mercury
8
12
7
0.96
L
Cthulhu
1
8
10
0.75
W
Jormungandr
MAHKASIN
Jormungandr
7
2
19
8.25
W
Nemesis
MsBuckethead
Nemesis
0
2
17
4.25
W
Olorun
11
7
12
2.43
W
Neith
alan4986
Neith
6
3
17
4.83
L
Nemesis
eccentric357
Nemesis
0
5
7
0.7
L
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,599
Damage
65,732
73,950
Taken
107,471
42,386
Mitigated
96,429
14,975
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
33,276
3,980
706
20,864
47,201
56,508
0
22,604
24,597
0
66,477
W
20,837
9,526
0
2,805
21,739
10,973
0
1,849
18,906
0
34,132
L
Mercury
Emperor Damo
Mercury
18,894
10,479
0
226
26,905
12,345
0
10,966
15,696
0
38,657
L
Cthulhu
11,828
369
295
986
23,450
24,062
0
10,296
13,154
29,948
0
W
Jormungandr
MAHKASIN
Jormungandr
11,056
4,248
0
0
9,141
11,511
0
2,052
6,348
31,857
0
W
Nemesis
MsBuckethead
Nemesis
7,854
2,496
0
1,233
13,770
6,532
0
1,292
12,015
0
18,415
W
Olorun
38,060
25,294
275
8,511
19,244
8,873
0
3,272
15,136
73,783
0
W
Neith
alan4986
Neith
20,792
15,362
0
2,151
10,056
4,497
0
2,422
7,112
0
41,512
L
Nemesis
eccentric357
Nemesis
1,523
369
0
158
5,591
1,990
0
2,170
3,421
0
3,991
L
Kukulkan
211
127
0
0
4,324
1,524
0
3,080
1,244
2,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,713
Gold Earned
67,782
229
Minions Killed
190
7
Camps Cleared
9
1,267,330
Distance Traveled
998,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,923
1,209
90
6
2
320,318
0
W
Fenrir
13,483
963
24
2
1
278,972
0
L
Mercury
15,117
1,080
45
3
4
293,816
0
L
Cthulhu
13,050
932
45
3
1
200,667
0
W
Jormungandr
15,169
1,084
33
2
2
288,397
0
W
Nemesis
12,235
874
27
2
0
274,632
2
W
Olorun
15,335
1,095
93
7
0
204,229
0
W
Neith
14,491
1,035
52
4
4
221,100
0
L
Nemesis
11,359
811
4
0
0
91,775
1
L
Kukulkan
11,333
810
6
0
2
91,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role