Player Matchup

Izanami
Izanami
AlpineHunter17
Izanami
Level 57
God Stats
16W - 12L
1,430 SR
Queue Stats
502W - 539L
1,317 Elo+
Party 3
Tyr
Tyr
C4_Legend_C4FD
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JAWA_notfound
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 2
Hun Batz
Hun Batz
WRclaus
Hun Batz
Level 122
God Stats
2W - 11L
1,510 SR
Queue Stats
747W - 793L
1,325 Elo+
Party 3
Xing Tian
Xing Tian
zack4740
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 2
Team Averages
Level 62
1,488 SR
1,259 Elo+

VS

Team Averages
Level 70
1,332 SR
1,406 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GrimoireSSB
Sol
Level 27
God Stats
2W - 2L
1,122 SR
Queue Stats
43W - 45L
1,374 Elo+
Party 1
Hachiman
Hachiman
KeDota
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,385 Elo+
Solo
Bellona
Bellona
Yanginin
Bellona
Level 100
God Stats
3W - 0L
1,364 SR
Queue Stats
121W - 119L
1,446 Elo+
Party 1
Rama
Rama
jiccs98
Rama
Level 27
God Stats
1W - 2L
1,174 SR
Queue Stats
32W - 42L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,404
723
6,324
11,905
4,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
3 / 8 / 2
10,128
779
9,285
20,723
19,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
JAWA_notfound
Morgan Le Fay
17
2 / 8 / 3
9,968
767
7,481
13,151
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
WRclaus
Hun Batz
17
3 / 6 / 3
9,939
765
5,471
12,532
7,971
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
zack4740
Xing Tian
14
0 / 5 / 4
8,725
671
7,198
13,032
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
2
0 / 0 / 0
4,140
318
0
0
0
20
4 / 1 / 19
11,701
900
19,132
11,662
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
KeDota
Hachiman
17
8 / 5 / 13
10,723
825
10,424
10,526
3,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Yanginin
Bellona
20
14 / 3 / 13
12,549
965
17,976
12,538
17,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
jiccs98
Rama
19
5 / 3 / 14
10,770
828
11,264
12,032
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
11
Kills
31
32
Deaths
12
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
3
5
4
1
L
3
8
2
0.5
W
4
1
19
13.5
L
Morgan Le Fay
JAWA_notfound
Morgan Le Fay
2
8
3
0.44
W
Hachiman
KeDota
Hachiman
8
5
13
2.9
L
Hun Batz
WRclaus
Hun Batz
3
6
3
0.75
W
Bellona
Yanginin
Bellona
14
3
13
6.83
W
Rama
jiccs98
Rama
5
3
14
4
L
Xing Tian
zack4740
Xing Tian
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,759
Damage
58,796
71,343
Taken
46,758
52,479
Mitigated
30,533
14,805
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
6,324
3,985
1,635
3,056
11,905
4,849
858
1,888
10,017
0
15,430
L
9,285
985
811
2,915
20,723
19,820
0
7,033
13,690
780
19,314
W
19,132
6,520
414
5,716
11,662
4,410
2,111
2,671
8,528
45,358
0
L
Morgan Le Fay
JAWA_notfound
Morgan Le Fay
7,481
468
1,013
1,360
13,151
5,564
570
3,875
9,276
21,732
0
W
Hachiman
KeDota
Hachiman
10,424
6,059
1,574
1,958
10,526
3,925
2,731
4,422
5,844
0
20,553
L
Hun Batz
WRclaus
Hun Batz
5,471
1,492
1,515
593
12,532
7,971
392
2,584
9,948
0
14,975
W
Bellona
Yanginin
Bellona
17,976
4,804
2,592
3,068
12,538
17,268
191
3,866
8,238
0
29,225
W
Rama
jiccs98
Rama
11,264
8,147
1,542
3,717
12,032
4,930
274
3,650
7,820
0
30,524
L
Xing Tian
zack4740
Xing Tian
7,198
95
640
1,267
13,032
14,275
180
3,752
9,280
15,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
49,883
108
Minions Killed
128
0
Camps Cleared
0
1,073,585
Distance Traveled
894,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,140
318
0
0
0
0
0
L
Izanami
9,404
723
23
2
0
232,395
0
L
Tyr
10,128
779
12
1
0
242,128
0
W
Sol
11,701
900
60
5
0
239,596
0
L
Morgan Le Fay
9,968
767
42
3
0
188,361
0
W
Hachiman
10,723
825
14
1
0
183,717
0
L
Hun Batz
9,939
765
20
2
0
165,544
0
W
Bellona
12,549
965
22
2
0
259,186
0
W
Rama
10,770
828
32
2
0
211,860
0
L
Xing Tian
8,725
671
11
1
0
245,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role