Player Matchup

Janus
Janus
Jshoeft
Janus
Level 41
God Stats
2W - 4L
1,324 SR
Queue Stats
68W - 83L
1,271 Elo+
Party 1
Thanatos
Thanatos
Sun WuKong1311
Thanatos
Level 27
God Stats
0W - 3L
1,059 SR
Queue Stats
99W - 119L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
THFF_Sellout
Gilgamesh
Level 53
God Stats
6W - 11L
1,635 SR
Queue Stats
73W - 83L
1,323 Elo+
Solo
Team Averages
Level 40
1,339 SR
1,304 Elo+

VS

Team Averages
Level 33
1,581 SR
1,211 Elo+
Odin
Odin
BorealMicrobe3
Odin
Level 14
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 2
Arachne
Arachne
Chad Kroeger493
Arachne
Level 37
God Stats
3W - 3L
1,487 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 2
Ullr
Ullr
RockyBalboa2416
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jshoeft
Janus
12
2 / 6 / 6
9,040
646
9,041
8,554
2,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
12
1 / 3 / 4
8,123
580
5,166
9,653
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
THFF_Sellout
Gilgamesh
12
6 / 2 / 2
9,398
671
7,498
11,758
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,991
571
4,215
8,375
8,208
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 5
8,518
608
7,171
8,536
3,291
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 2 / 1
10,173
727
14,201
10,568
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
11
11
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
2
3
5
1.5
L
Janus
Jshoeft
Janus
2
6
6
0.83
W
9
2
1
4.75
L
Thanatos
1
3
4
1
L
Gilgamesh
THFF_Sellout
Gilgamesh
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
25,587
29,965
Taken
27,479
16,128
Mitigated
16,663
7,412
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,215
620
0
260
8,375
8,208
63
2,649
5,390
2,619
7,593
W
7,171
5,959
0
726
8,536
3,291
0
2,671
5,652
0
24,242
L
Janus
Jshoeft
Janus
9,041
751
0
1,125
8,554
2,415
160
339
7,742
35,109
0
W
14,201
9,711
0
4,156
10,568
5,164
402
4,394
6,001
0
40,839
L
Thanatos
5,166
1,310
0
4,321
9,653
3,325
0
536
8,809
0
19,593
L
Gilgamesh
THFF_Sellout
Gilgamesh
7,498
2,544
135
1,831
11,758
10,388
0
504
10,751
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
26,682
143
Minions Killed
113
3
Camps Cleared
7
714,305
Distance Traveled
793,479
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,991
571
16
1
0
263,468
0
W
Arachne
8,518
608
44
3
3
295,369
3
L
Janus
9,040
646
73
5
2
227,747
0
W
Ullr
10,173
727
53
4
4
234,642
4
L
Thanatos
8,123
580
34
2
0
244,176
3
L
Gilgamesh
9,398
671
36
3
1
242,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role