Player Matchup

Nu Wa
Nu Wa
THEBESTGUNN
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,428 Elo+
Solo
Chernobog
Chernobog
WattsUp__
Chernobog
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 117L
1,370 Elo+
Party 1
Ymir
Ymir
evanator32
Ymir
Level 29
God Stats
11W - 10L
1,628 SR
Queue Stats
42W - 49L
1,406 Elo+
Party 1
Thanatos
Thanatos
jeromauFR420
Thanatos
Level 24
God Stats
33W - 30L
1,527 SR
Queue Stats
111W - 107L
1,406 Elo+
Solo
Bellona
Bellona
vikesboy5
Bellona
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,364 Elo+

VS

Team Averages
Level 25
1,408 SR
1,431 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ADDxGimmieMyMone
Mercury
Level 24
God Stats
5W - 2L
1,507 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo
Ares
Ares
Big_Dog7953
Ares
Level 23
God Stats
1W - 0L
1,226 SR
Queue Stats
31W - 26L
1,464 Elo+
Solo
Anubis
Anubis
DarthDesecrus
Anubis
Level 26
God Stats
30W - 41L
1,342 SR
Queue Stats
238W - 260L
1,393 Elo+
Solo
Tiamat
Tiamat
NobleSix383
Tiamat
Level 23
God Stats
16W - 6L
1,467 SR
Queue Stats
40W - 23L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,292
449
6,540
7,835
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
WattsUp__
Chernobog
10
3 / 10 / 4
6,609
472
7,070
12,014
4,213
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 8 / 4
6,546
468
5,924
14,654
6,057
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jeromauFR420
Thanatos
11
1 / 3 / 3
6,493
464
3,792
10,104
2,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
vikesboy5
Bellona
7
0 / 8 / 0
5,078
363
3,836
9,800
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 1
8,772
627
7,209
8,245
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 2 / 2
7,904
565
6,066
9,337
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 3 / 9
7,485
535
7,100
16,279
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 4 / 9
8,010
572
11,427
13,038
6,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
14
8 / 0 / 5
8,502
607
7,742
9,043
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
34
34
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
1
6.5
W
6
2
2
3.5
W
7
3
9
3.83
W
7
4
9
2.88
W
Tiamat
8
0
5
10.5
L
1
5
3
0.5
L
Chernobog
WattsUp__
Chernobog
3
10
4
0.5
L
3
8
4
0.63
L
Thanatos
jeromauFR420
Thanatos
1
3
3
0.83
L
Bellona
vikesboy5
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,162
Damage
39,544
54,407
Taken
55,942
23,410
Mitigated
31,739
10,860
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,209
1,954
0
2,832
8,245
5,377
312
1,719
6,526
0
53,339
W
6,066
4,059
0
1,872
9,337
3,158
0
1,677
7,660
0
49,485
W
7,100
252
404
5,582
16,279
10,919
908
3,641
12,638
24,677
0
W
11,427
2,016
156
6,688
13,038
6,959
567
3,801
9,237
44,935
0
W
Tiamat
7,742
1,176
174
5,201
9,043
5,326
705
2,494
6,549
51,375
0
L
6,540
2,347
0
1,000
7,835
2,410
0
5,172
2,342
27,252
0
L
Chernobog
WattsUp__
Chernobog
7,070
4,700
177
1,121
12,014
4,213
210
4,862
7,102
0
22,842
L
5,924
2,397
231
1,240
14,654
6,057
175
10,077
4,539
18,115
0
L
Thanatos
jeromauFR420
Thanatos
3,792
983
0
6,779
10,104
2,920
0
2,654
7,436
0
33,639
L
Bellona
vikesboy5
Bellona
3,836
1,206
0
312
9,800
7,810
98
2,917
6,719
5,570
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
40,673
216
Minions Killed
385
0
Camps Cleared
0
1,144,467
Distance Traveled
1,294,455
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,772
627
112
8
0
271,887
0
W
Mercury
7,904
565
81
6
0
313,999
0
W
Ares
7,485
535
26
2
0
227,434
1
W
Anubis
8,010
572
80
6
0
212,090
1
W
Tiamat
8,502
607
86
6
0
269,045
5
L
Nu Wa
6,292
449
55
4
0
249,600
2
L
Chernobog
6,609
472
35
3
0
203,247
0
L
Ymir
6,546
468
28
2
0
221,974
0
L
Thanatos
6,493
464
65
5
0
246,412
3
L
Bellona
5,078
363
33
2
0
223,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role