Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MrDilo_
Jormungandr
Level 40
God Stats
95W - 86L
1,485 SR
Queue Stats
200W - 233L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
Rhuan0707
Sylvanus
Level 46
God Stats
20W - 29L
1,146 SR
Queue Stats
199W - 230L
1,412 Elo+
Party 2
Scylla
Scylla
rflsn_
Scylla
Level 51
God Stats
20W - 13L
1,572 SR
Queue Stats
261W - 335L
1,418 Elo+
Solo
Izanami
Izanami
yubashiri-xD
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Solo
Team Averages
Level 53
1,441 SR
1,390 Elo+

VS

Team Averages
Level 85
1,480 SR
1,501 Elo+
Pele
Pele
AMBThressz
Pele
Level 15
God Stats
14W - 8L
1,630 SR
Queue Stats
23W - 18L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GeOn-52
Cu Chulainn
Level 111
God Stats
1W - 2L
1,504 SR
Queue Stats
607W - 714L
1,461 Elo+
Party 1
Charybdis
Charybdis
Lucasbatt1994
Charybdis
Level 88
God Stats
2W - 7L
1,514 SR
Queue Stats
561W - 687L
1,459 Elo+
Party 1
Olorun
Olorun
Rodrigo157game
Olorun
Level 145
God Stats
6W - 15L
1,253 SR
Queue Stats
492W - 548L
1,373 Elo+
Solo
Ares
Ares
themasterking30
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
15 / 2 / 7
11,176
699
15,750
15,737
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
MrDilo_
Jormungandr
16
10 / 2 / 2
10,660
666
13,601
10,824
7,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rhuan0707
Sylvanus
12
3 / 3 / 8
8,017
501
6,198
10,004
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
rflsn_
Scylla
13
0 / 3 / 2
8,197
512
1,860
7,133
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
yubashiri-xD
Izanami
15
3 / 4 / 5
9,022
564
9,239
9,941
3,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 0
10,287
643
9,054
13,543
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GeOn-52
Cu Chulainn
11
0 / 10 / 1
6,858
429
6,085
17,509
12,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Lucasbatt1994
Charybdis
14
6 / 5 / 1
8,454
528
11,368
13,524
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
5,864
367
2,447
5,369
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 5
6,814
426
6,173
11,035
7,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
31
Kills
14
14
Deaths
31
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
7
9.25
L
8
8
0
1
L
Cu Chulainn
GeOn-52
Cu Chulainn
0
10
1
0.05
L
Charybdis
Lucasbatt1994
Charybdis
6
5
1
1.3
W
Jormungandr
MrDilo_
Jormungandr
10
2
2
5.5
W
Sylvanus
Rhuan0707
Sylvanus
3
3
8
2.33
L
0
4
0
0
W
Scylla
rflsn_
Scylla
0
3
2
0.33
L
0
4
5
0.63
W
Izanami
yubashiri-xD
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
35,127
53,639
Taken
60,980
25,899
Mitigated
28,004
25,003
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,750
4,953
0
15,868
15,737
8,245
1,422
1,674
14,063
0
68,392
L
9,054
2,838
0
3,328
13,543
3,658
1,140
2,837
10,678
0
62,017
L
Cu Chulainn
GeOn-52
Cu Chulainn
6,085
2,467
0
2,260
17,509
12,791
0
12,043
5,466
733
28,655
L
Charybdis
Lucasbatt1994
Charybdis
11,368
6,692
0
3,385
13,524
3,191
206
2,312
11,172
0
49,846
W
Jormungandr
MrDilo_
Jormungandr
13,601
6,418
0
1,550
10,824
7,995
759
86
10,738
59,608
0
W
Sylvanus
Rhuan0707
Sylvanus
6,198
1,627
1,362
2,234
10,004
3,934
1,110
2,106
7,898
19,156
4,892
L
2,447
1,131
0
1,459
5,369
1,177
0
2,017
3,290
18,860
0
W
Scylla
rflsn_
Scylla
1,860
306
0
1,721
7,133
2,271
0
1,631
5,502
42,606
0
L
6,173
64
0
1,129
11,035
7,187
344
1,758
9,237
28,662
0
W
Izanami
yubashiri-xD
Izanami
9,239
7,244
0
2,268
9,941
3,454
1,953
3,279
6,662
0
62,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
38,277
457
Minions Killed
353
0
Camps Cleared
0
1,407,659
Distance Traveled
1,207,387
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,176
699
99
6
0
348,058
1
L
Pele
10,287
643
112
7
0
294,577
2
L
Cu Chulainn
6,858
429
61
4
0
239,038
0
L
Charybdis
8,454
528
99
6
0
247,711
0
W
Jormungandr
10,660
666
121
8
0
258,259
5
W
Sylvanus
8,017
501
38
2
0
264,751
4
L
Olorun
5,864
367
41
3
0
145,707
2
W
Scylla
8,197
512
86
5
0
281,252
0
L
Ares
6,814
426
40
3
0
280,354
0
W
Izanami
9,022
564
113
7
0
255,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role