Player Matchup

Nemesis
Nemesis
Joey3415
Nemesis
Level 17
God Stats
23W - 20L
1,428 SR
Queue Stats
52W - 61L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
JurasicTark
Gilgamesh
Level 23
God Stats
27W - 32L
1,286 SR
Queue Stats
37W - 63L
1,203 Elo+
Solo
Olorun
Olorun
Raayke
Olorun
Level 8
God Stats
18W - 14L
1,500 SR
Queue Stats
44W - 50L
1,500 Elo+
Party 1
Chaac
Chaac
returrnn
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 108L
1,500 Elo+
Party 1
Rama
Rama
十年老玩家回归
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,352 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,371 Elo+

VS

Team Averages
Level 13
1,481 SR
1,401 Elo+
Ymir
Ymir
BardockBard
Ymir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 286L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HHenshin
Kukulkan
Level 30
God Stats
56W - 58L
1,463 SR
Queue Stats
436W - 470L
1,318 Elo+
Solo
Nemesis
Nemesis
Mem3Tac0
Nemesis
Level 6
God Stats
8W - 12L
1,442 SR
Queue Stats
19W - 17L
1,355 Elo+
Solo
Rama
Rama
NeikGrim2
Rama
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 140L
1,334 Elo+
Solo
Guan Yu
Guan Yu
菜且爱玩
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joey3415
Nemesis
20
7 / 3 / 0
13,131
525
10,456
18,304
6,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
JurasicTark
Gilgamesh
20
19 / 3 / 6
15,751
630
21,435
26,779
20,044
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Raayke
Olorun
18
10 / 9 / 8
13,098
524
17,983
18,579
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
returrnn
Chaac
19
13 / 3 / 18
14,149
566
24,701
19,805
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 7 / 2
12,380
495
7,852
21,294
6,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 18 / 1
8,904
356
5,964
26,536
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
HHenshin
Kukulkan
16
4 / 9 / 2
10,969
439
19,745
18,490
12,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Mem3Tac0
Nemesis
15
8 / 8 / 4
11,172
447
13,073
21,109
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
19
9 / 5 / 3
12,604
504
14,067
20,927
8,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
菜且爱玩
Guan Yu
16
3 / 13 / 2
11,041
442
7,089
23,399
21,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
52
Kills
24
25
Deaths
53
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
18
1
0.03
L
Kukulkan
HHenshin
Kukulkan
4
9
2
0.56
W
Nemesis
Joey3415
Nemesis
7
3
0
2.33
W
Gilgamesh
JurasicTark
Gilgamesh
19
3
6
7.33
L
Nemesis
Mem3Tac0
Nemesis
8
8
4
1.25
L
Rama
9
5
3
2.1
W
Olorun
Raayke
Olorun
10
9
8
1.56
W
Chaac
returrnn
Chaac
13
3
18
7.33
W
3
7
2
0.57
L
Guan Yu
菜且爱玩
Guan Yu
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,427
Damage
59,938
104,761
Taken
110,461
61,640
Mitigated
76,685
29,748
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,964
2,705
0
438
26,536
23,416
60
3,480
21,754
37,314
0
L
Kukulkan
HHenshin
Kukulkan
19,745
2,778
203
2,708
18,490
12,178
53
5,475
12,735
74,206
0
W
Nemesis
Joey3415
Nemesis
10,456
4,251
0
2,740
18,304
6,553
332
2,581
15,723
0
109,313
W
Gilgamesh
JurasicTark
Gilgamesh
21,435
7,281
0
4,513
26,779
20,044
920
3,314
23,465
0
118,173
L
Nemesis
Mem3Tac0
Nemesis
13,073
5,599
0
4,419
21,109
10,711
1,075
4,393
16,585
0
65,189
L
Rama
14,067
11,368
0
8,544
20,927
8,426
1,763
122
20,706
0
67,630
W
Olorun
Raayke
Olorun
17,983
9,884
484
7,382
18,579
6,717
3,049
7,699
10,880
60,840
5,972
W
Chaac
returrnn
Chaac
24,701
4,805
0
7,139
19,805
21,772
1,397
7,938
11,867
15,312
62,892
W
7,852
5,238
0
7,490
21,294
6,554
2,709
4,924
16,370
0
101,946
L
Guan Yu
菜且爱玩
Guan Yu
7,089
1,285
1,015
3,897
23,399
21,954
303
6,945
15,605
0
56,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,509
Gold Earned
54,690
640
Minions Killed
484
0
Camps Cleared
0
2,406,782
Distance Traveled
2,133,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,904
356
53
2
0
425,024
1
L
Kukulkan
10,969
439
119
5
0
396,981
1
W
Nemesis
13,131
525
130
5
0
541,708
1
W
Gilgamesh
15,751
630
154
6
0
525,153
0
L
Nemesis
11,172
447
92
4
0
503,440
0
L
Rama
12,604
504
127
5
0
404,996
2
W
Olorun
13,098
524
106
4
0
413,930
0
W
Chaac
14,149
566
108
4
0
516,161
1
W
Rama
12,380
495
142
6
0
409,830
1
L
Guan Yu
11,041
442
93
4
0
403,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role