Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Frostletsplay
Horus
Level 65
God Stats
11W - 19L
1,417 SR
Queue Stats
181W - 245L
1,307 Elo+
Party 1
Sol
Sol
Karnisnipez
Sol
Level 122
God Stats
17W - 20L
1,432 SR
Queue Stats
107W - 155L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord_Abaddon87
Ao Kuang
Level 44
God Stats
1W - 1L
1,265 SR
Queue Stats
103W - 103L
1,333 Elo+
Party 1
Chaac
Chaac
biggie_chunks617
Chaac
Level 75
God Stats
7W - 5L
1,446 SR
Queue Stats
285W - 348L
1,311 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,349 Elo+

VS

Team Averages
Level 52
1,371 SR
1,284 Elo+
Pele
Pele
CaderadeG2
Pele
Level 69
God Stats
6W - 12L
1,259 SR
Queue Stats
47W - 68L
1,320 Elo+
Party 2
Osiris
Osiris
Voltic Assassin
Osiris
Level 66
God Stats
1W - 4L
1,507 SR
Queue Stats
52W - 77L
1,300 Elo+
Party 2
Chaac
Chaac
ewhart24
Chaac
Level 28
God Stats
6W - 7L
1,542 SR
Queue Stats
40W - 65L
1,270 Elo+
Party 2
Tiamat
Tiamat
rosscopco68
Tiamat
Level 47
God Stats
2W - 4L
1,277 SR
Queue Stats
52W - 92L
1,252 Elo+
Party 2
Sobek
Sobek
stmvl1
Sobek
Level 49
God Stats
0W - 1L
1,272 SR
Queue Stats
42W - 81L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 3
6,811
619
5,149
6,955
5,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 13
6,551
596
4,236
11,570
9,292
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
11 / 3 / 6
7,655
696
14,314
8,155
2,203
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
10
4 / 3 / 5
6,410
583
6,400
7,276
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 0
7,205
655
5,882
9,365
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
5,816
529
7,457
11,133
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 0
5,601
509
7,035
9,156
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ewhart24
Chaac
7
1 / 9 / 2
4,799
436
5,027
11,640
4,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 0 / 0
4,895
445
3,262
5,050
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
stmvl1
Sobek
8
1 / 4 / 2
5,161
469
1,759
11,379
5,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
6
7
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
3
7
2
0.57
W
3
1
13
9.5
W
11
3
6
4.67
W
Ao Kuang
4
3
5
2.17
L
1
4
0
0.25
W
3
0
0
3
L
Chaac
ewhart24
Chaac
1
9
2
0.22
L
Tiamat
0
0
0
0
L
Sobek
stmvl1
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
24,540
43,321
Taken
48,358
26,445
Mitigated
21,958
23,904
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,149
662
216
5,039
6,955
5,179
1,146
1,813
5,142
34,899
0
L
7,457
2,090
0
1,482
11,133
3,354
0
7,092
4,041
0
25,037
W
4,236
2,036
2,486
5,999
11,570
9,292
810
1,646
9,880
0
14,440
W
14,314
8,092
0
2,282
8,155
2,203
3,833
806
7,349
39,649
0
W
Ao Kuang
6,400
1,931
378
1,998
7,276
3,024
514
756
6,442
23,703
6,132
L
7,035
2,695
0
2,447
9,156
5,510
104
851
7,434
0
23,300
W
5,882
1,573
0
5,506
9,365
6,747
864
0
8,506
0
38,418
L
Chaac
ewhart24
Chaac
5,027
1,304
250
1,702
11,640
4,940
0
7,219
4,421
0
15,035
L
Tiamat
3,262
728
0
2,093
5,050
2,529
0
3,761
1,289
22,985
0
L
Sobek
stmvl1
Sobek
1,759
267
15
2,833
11,379
5,625
270
6,082
5,297
10,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
26,272
293
Minions Killed
150
0
Camps Cleared
0
1,035,637
Distance Traveled
1,053,610
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,811
619
79
7
0
217,444
2
L
Pele
5,816
529
35
3
0
222,115
0
W
Horus
6,551
596
21
2
0
222,214
0
W
Sol
7,655
696
64
6
0
191,708
0
W
Ao Kuang
6,410
583
56
5
0
217,076
0
L
Osiris
5,601
509
39
4
0
207,579
1
W
Chaac
7,205
655
73
7
0
187,195
0
L
Chaac
4,799
436
17
2
0
217,709
4
L
Tiamat
4,895
445
35
3
0
224,463
0
L
Sobek
5,161
469
24
2
0
181,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role