Player Matchup

Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
BetterThanDave
Hel
Platinum I
Level 109
God Stats
12W - 8L
1,931 SR
Queue Stats
530W - 532L
1,810 MMR
Party 2
Arachne
Arachne
Platinum II
MvJesus
Arachne
Platinum II
Level 151
God Stats
28W - 12L
1,773 SR
Queue Stats
185W - 180L
1,787 MMR
Party 2
Serqet
Serqet
Gold I
OGEnglishTea
Serqet
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 242L
1,657 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,641 SR
1,651 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,565 SR
1,727 MMR
Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
HazardFree
Awilix
Diamond V
Level 160
God Stats
19W - 16L
1,693 SR
Queue Stats
758W - 735L
1,746 MMR
Party 4
Baron Samedi
Baron Samedi
Platinum III
MuckSticky
Baron Samedi
Platinum III
Level 64
God Stats
7W - 4L
1,766 SR
Queue Stats
226W - 223L
1,946 MMR
Party 4
Cernunnos
Cernunnos
Platinum II
WilliamAlbert
Cernunnos
Platinum II
Level 145
God Stats
1W - 0L
1,213 SR
Queue Stats
86W - 79L
1,866 MMR
Party 3
Terra
Terra
Gold I
iM4rks
Terra
Gold I
Level 141
God Stats
9W - 11L
1,653 SR
Queue Stats
522W - 518L
1,578 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
2 / 3 / 3
12,420
591
12,719
15,948
5,533
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
 
Sylvanus
15
3 / 9 / 1
10,590
504
11,407
22,446
34,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 11 / 4
10,505
500
13,974
21,001
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MvJesus
Arachne
18
4 / 6 / 1
11,687
557
8,875
25,158
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
15
2 / 4 / 2
10,868
518
5,572
24,201
21,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Morgan Le FayArtioTiamatGilgameshArtemis

VS

Bans
OdinGebAthenaOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 4 / 7
12,319
587
11,077
16,192
14,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
HazardFree
Awilix
20
16 / 4 / 10
13,673
651
22,303
17,864
7,723
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MuckSticky
Baron Samedi
19
7 / 2 / 15
12,440
592
21,078
16,796
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WilliamAlbert
Cernunnos
20
4 / 3 / 6
12,120
577
16,329
18,405
6,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
iM4rks
Terra
17
2 / 1 / 16
11,369
541
7,003
19,337
24,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
14
Kills
33
33
Deaths
14
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
3
1.17
L
Sylvanus
 
Sylvanus
3
9
1
0.39
W
Cu Chulainn
 
Cu Chulainn
4
4
7
1.88
L
3
11
4
0.45
W
Awilix
HazardFree
Awilix
16
4
10
5.25
W
Baron Samedi
MuckSticky
Baron Samedi
7
2
15
7.25
L
Arachne
MvJesus
Arachne
4
6
1
0.75
L
Serqet
2
4
2
0.75
W
Cernunnos
WilliamAlbert
Cernunnos
4
3
6
2.33
W
Terra
iM4rks
Terra
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,547
Damage
77,790
108,754
Taken
88,594
81,164
Mitigated
61,779
34,306
Healing
36,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,719
4,580
0
2,825
15,948
5,533
3,025
3,187
12,591
0
105,899
L
Sylvanus
 
Sylvanus
11,407
1,933
909
4,941
22,446
34,856
739
5,564
16,716
40,728
10,934
W
Cu Chulainn
 
Cu Chulainn
11,077
1,869
0
4,456
16,192
14,811
863
4,836
11,086
7,546
65,386
L
13,974
1,223
5,582
7,086
21,001
6,713
413
8,126
12,566
74,233
0
W
Awilix
HazardFree
Awilix
22,303
9,919
0
5,100
17,864
7,723
3,590
5,319
12,410
0
84,674
W
Baron Samedi
MuckSticky
Baron Samedi
21,078
818
4,266
7,387
16,796
8,026
2,736
8,500
7,778
82,731
0
L
Arachne
MvJesus
Arachne
8,875
5,108
0
10,552
25,158
12,731
355
4,807
20,178
0
99,984
L
Serqet
5,572
555
0
2,411
24,201
21,331
11
6,660
17,204
1,413
20,149
W
Cernunnos
WilliamAlbert
Cernunnos
16,329
8,763
0
5,198
18,405
6,730
6,026
3,677
14,705
0
121,561
W
Terra
iM4rks
Terra
7,003
1,111
4,552
6,034
19,337
24,489
671
4,135
15,133
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,070
Gold Earned
61,921
557
Minions Killed
609
0
Camps Cleared
0
1,919,550
Distance Traveled
2,185,030
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,420
591
194
9
0
398,235
2
L
Sylvanus
10,590
504
91
4
0
315,666
1
W
Cu Chulainn
12,319
587
161
8
0
448,938
6
L
Hel
10,505
500
116
6
0
355,684
2
W
Awilix
13,673
651
119
6
0
478,263
7
W
Baron Samedi
12,440
592
134
6
0
426,745
9
L
Arachne
11,687
557
119
6
0
406,542
5
L
Serqet
10,868
518
37
2
0
443,423
3
W
Cernunnos
12,120
577
160
8
0
386,346
6
W
Terra
11,369
541
35
2
0
444,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role