Player Matchup

Artio
Artio
Lucky_Muras
Artio
Level 101
God Stats
5W - 5L
1,452 SR
Queue Stats
169W - 155L
1,528 Elo+
Party 1
Ymir
Ymir
TheBigTongue
Ymir
Level 75
God Stats
40W - 37L
1,511 SR
Queue Stats
101W - 111L
1,470 Elo+
Party 4
Anhur
Anhur
emiliu14
Anhur
Level 26
God Stats
14W - 7L
1,514 SR
Queue Stats
115W - 119L
1,413 Elo+
Party 1
Tiamat
Tiamat
gleyx12
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bastet
Bastet
rokenperren
Bastet
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 155L
1,538 Elo+
Party 1
Team Averages
Level 57
1,495 SR
1,490 Elo+

VS

Team Averages
Level 56
1,468 SR
1,495 Elo+
Ares
Ares
BourbonJoker
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,525 Elo+
Party 3
Kukulkan
Kukulkan
Cuaun
Kukulkan
Level 27
God Stats
9W - 13L
1,528 SR
Queue Stats
34W - 44L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
SolarFlare___
Sun Wukong
Level 108
God Stats
0W - 4L
1,205 SR
Queue Stats
35W - 45L
1,492 Elo+
Party 2
Charybdis
Charybdis
TheRustled
Charybdis
Level 73
God Stats
2W - 11L
1,607 SR
Queue Stats
75W - 78L
1,484 Elo+
Party 3
Awilix
Awilix
Thieflord
Awilix
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
10,429
549
10,912
13,240
15,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 8
9,327
491
4,419
11,513
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
emiliu14
Anhur
16
4 / 3 / 3
9,767
514
7,598
11,200
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
gleyx12
Tiamat
16
6 / 8 / 2
10,355
545
9,772
15,593
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
7 / 1 / 3
10,926
575
10,689
16,498
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,810
411
4,373
14,575
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Cuaun
Kukulkan
15
1 / 10 / 3
9,514
501
6,757
12,555
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SolarFlare___
Sun Wukong
15
0 / 3 / 1
9,201
484
6,354
12,260
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TheRustled
Charybdis
13
1 / 5 / 0
8,353
440
5,621
10,889
3,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Thieflord
Awilix
17
11 / 1 / 1
10,721
564
14,584
11,269
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
24
Kills
13
13
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Kukulkan
Cuaun
Kukulkan
1
10
3
0.25
W
5
0
3
6.5
L
Sun Wukong
SolarFlare___
Sun Wukong
0
3
1
0.17
W
2
1
8
6
L
Charybdis
TheRustled
Charybdis
1
5
0
0.2
L
Awilix
Thieflord
Awilix
11
1
1
11.5
W
Anhur
emiliu14
Anhur
4
3
3
1.83
W
Tiamat
gleyx12
Tiamat
6
8
2
0.88
W
Bastet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
37,689
68,044
Taken
61,548
41,858
Mitigated
31,955
29,546
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,373
300
0
1,562
14,575
11,494
118
3,654
10,921
16,000
0
L
Kukulkan
Cuaun
Kukulkan
6,757
1,024
0
1,586
12,555
5,183
940
7,974
4,056
53,943
0
W
10,912
1,089
867
8,147
13,240
15,531
0
571
11,659
61,634
0
L
Sun Wukong
SolarFlare___
Sun Wukong
6,354
2,306
0
3,139
12,260
8,108
956
6,366
5,854
0
61,531
W
4,419
823
0
2,706
11,513
8,643
26
2,420
9,093
26,254
0
L
Charybdis
TheRustled
Charybdis
5,621
3,505
0
2,442
10,889
3,165
1,138
2,966
7,923
0
57,905
L
Awilix
Thieflord
Awilix
14,584
6,038
0
4,388
11,269
4,005
0
3,800
7,392
0
67,403
W
Anhur
emiliu14
Anhur
7,598
4,779
0
5,595
11,200
3,708
1,087
1,168
10,032
0
78,197
W
Tiamat
gleyx12
Tiamat
9,772
612
66
4,681
15,593
7,649
164
5,078
10,515
65,735
0
W
Bastet
10,689
4,382
0
7,484
16,498
6,327
0
2,081
14,368
0
94,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
45,599
580
Minions Killed
476
0
Camps Cleared
0
1,774,258
Distance Traveled
1,634,860
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,810
411
21
1
0
281,161
0
L
Kukulkan
9,514
501
114
6
0
282,246
0
W
Artio
10,429
549
122
6
0
404,794
3
L
Sun Wukong
9,201
484
121
6
0
318,549
0
W
Ymir
9,327
491
28
1
0
326,011
6
L
Charybdis
8,353
440
124
7
0
314,023
4
L
Awilix
10,721
564
96
5
0
438,881
0
W
Anhur
9,767
514
144
8
0
332,083
1
W
Tiamat
10,355
545
132
7
0
303,934
0
W
Bastet
10,926
575
154
8
0
407,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role