Player Matchup

Fenrir
Fenrir
BuckeyesRule12
Fenrir
Level 109
God Stats
3W - 0L
1,401 SR
Queue Stats
98W - 89L
1,529 Elo+
Solo
Set
Set
FaTaL X Tripod
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 206L
1,425 Elo+
Solo
Chiron
Chiron
GSU_Untouchable
Chiron
Level 114
God Stats
20W - 10L
1,653 SR
Queue Stats
468W - 469L
1,401 Elo+
Party 1
Geb
Geb
GatorMike6
Geb
Level 101
God Stats
22W - 6L
1,722 SR
Queue Stats
324W - 309L
1,411 Elo+
Party 1
Ra
Ra
V2Cosby
Ra
Level 104
God Stats
29W - 32L
1,444 SR
Queue Stats
316W - 373L
1,355 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,424 Elo+

VS

Team Averages
Level 82
1,562 SR
1,414 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Epik Melody
Nu Wa
Level 152
God Stats
17W - 8L
1,601 SR
Queue Stats
184W - 161L
1,507 Elo+
Solo
Mulan
Mulan
SaxxyOverlord
Mulan
Level 61
God Stats
11W - 13L
1,783 SR
Queue Stats
677W - 706L
1,424 Elo+
Solo
Geb
Geb
lucascopo03
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 135L
1,310 Elo+
Party 2
Erlang Shen
Erlang Shen
nachoidessj604
Erlang Shen
Level 67
God Stats
16W - 19L
1,424 SR
Queue Stats
153W - 237L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,325
555
5,916
10,607
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 5 / 5
8,459
564
7,180
11,745
7,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 2
8,605
574
7,527
11,803
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 8
7,835
522
3,596
9,920
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 3
8,217
548
5,589
5,729
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 4 / 1
6,273
418
3,108
8,090
1,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 1
8,465
564
8,515
8,966
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 6 / 1
7,591
506
8,080
12,873
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 0 / 0
4,687
312
123
1,478
406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
nachoidessj604
Erlang Shen
11
3 / 7 / 1
7,669
511
4,160
13,818
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
10
10
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
W
4
2
5
3.25
L
3
3
1
1.17
W
4
5
5
1.3
W
5
2
2
3
W
2
1
8
6
L
3
6
1
0.58
W
4
0
3
5.5
L
0
0
0
0
L
Erlang Shen
nachoidessj604
Erlang Shen
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
23,986
49,804
Taken
45,225
26,932
Mitigated
20,977
16,882
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,108
1,390
0
2,324
8,090
1,741
0
1,482
6,568
0
19,036
W
5,916
1,745
0
3,824
10,607
4,695
230
1,281
9,050
0
43,274
L
8,515
1,632
0
1,835
8,966
2,619
0
2,134
6,682
61,975
0
W
7,180
3,401
0
3,200
11,745
7,774
0
1,057
10,024
0
33,267
W
7,527
2,494
230
4,905
11,803
4,123
1,785
1,993
9,577
0
59,846
W
3,596
545
0
1,863
9,920
8,230
29
2,643
6,937
18,961
0
L
8,080
1,471
0
3,057
12,873
10,230
0
1,876
10,951
0
35,448
W
5,589
592
1,014
1,846
5,729
2,110
188
884
4,737
45,426
0
L
123
63
138
541
1,478
406
0
285
1,193
1,064
0
L
Erlang Shen
nachoidessj604
Erlang Shen
4,160
1,694
0
3,604
13,818
5,981
0
3,036
10,646
0
30,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
34,685
371
Minions Killed
276
0
Camps Cleared
0
1,485,664
Distance Traveled
1,137,797
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,273
418
24
2
0
289,212
4
W
Fenrir
8,325
555
84
6
0
310,416
3
L
Nu Wa
8,465
564
129
9
0
262,791
1
W
Set
8,459
564
65
4
0
289,076
2
W
Chiron
8,605
574
106
7
0
253,045
4
W
Geb
7,835
522
25
2
0
308,134
3
L
Mulan
7,591
506
70
5
0
260,033
2
W
Ra
8,217
548
91
6
0
324,993
6
L
Geb
4,687
312
3
0
0
38,945
0
L
Erlang Shen
7,669
511
50
3
0
286,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role