Player Matchup

Tsukuyomi
Tsukuyomi
HoesMadAlex
Tsukuyomi
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 10L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
IntoTheVastOcean
Heimdallr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
JakSup
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Solo
Ymir
Ymir
enzo2679
Ymir
Level 11
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo
Geb
Geb
lovesexy
Geb
Level 14
God Stats
7W - 5L
1,626 SR
Queue Stats
79W - 64L
1,423 Elo+
Solo
Team Averages
Level 9
1,574 SR
1,464 Elo+

VS

Team Averages
Level 28
1,498 SR
1,435 Elo+
Fenrir
Fenrir
BigGameBobby188
Fenrir
Level 16
God Stats
19W - 18L
1,605 SR
Queue Stats
24W - 24L
1,492 Elo+
Party 2
Ra
Ra
BorealMicrobe3
Ra
Level 14
God Stats
4W - 5L
1,400 SR
Queue Stats
14W - 14L
1,454 Elo+
Party 2
Izanami
Izanami
Chad Kroeger493
Izanami
Level 37
God Stats
5W - 4L
1,685 SR
Queue Stats
92W - 102L
1,441 Elo+
Party 2
Tiamat
Tiamat
RockyBalboa2416
Tiamat
Level 47
God Stats
3W - 7L
1,264 SR
Queue Stats
114W - 127L
1,406 Elo+
Party 2
Neith
Neith
Somosmash1
Neith
Level 27
God Stats
18W - 13L
1,538 SR
Queue Stats
22W - 17L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HoesMadAlex
Tsukuyomi
7
4 / 2 / 0
4,967
621
4,039
5,642
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
8
0 / 1 / 1
4,635
579
1,196
3,293
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
JakSup
Guan Yu
5
0 / 4 / 0
3,784
473
839
4,890
2,465
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
4
0 / 4 / 2
3,679
460
579
4,083
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 1
4,128
516
2,713
5,551
2,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 3 / 1
4,983
623
3,789
6,019
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 6
4,919
615
2,689
2,658
774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
5 / 1 / 2
5,396
675
1,578
4,220
1,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 3
5,117
640
3,046
3,190
1,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
1 / 1 / 0
4,698
587
1,647
3,301
843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
1
1
6
4
W
5
1
2
6
L
Tsukuyomi
HoesMadAlex
Tsukuyomi
4
2
0
2
L
Heimdallr
0
1
1
0.5
L
Guan Yu
JakSup
Guan Yu
0
4
0
0
W
1
0
3
2.5
W
Neith
1
1
0
1
L
Ymir
0
4
2
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,366
Damage
12,749
23,459
Taken
19,388
9,163
Mitigated
5,677
5,923
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,789
1,006
0
695
6,019
1,576
0
498
5,521
0
20,037
W
2,689
872
458
714
2,658
774
145
1,045
1,613
16,525
0
W
1,578
1,225
0
909
4,220
1,019
425
852
3,368
0
19,221
L
Tsukuyomi
HoesMadAlex
Tsukuyomi
4,039
960
0
2,146
5,642
1,410
0
1,430
4,129
0
16,236
L
Heimdallr
1,196
439
0
997
3,293
941
139
0
3,293
0
18,365
L
Guan Yu
JakSup
Guan Yu
839
140
155
308
4,890
2,465
0
793
4,065
0
8,559
W
3,046
216
39
1,538
3,190
1,465
811
897
2,293
22,159
0
W
Neith
1,647
304
0
890
3,301
843
1,081
0
3,301
0
18,132
L
Ymir
579
150
0
120
4,083
2,287
0
1,627
2,420
4,021
0
L
2,713
390
0
2,197
5,551
2,060
0
1,610
3,817
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,193
Gold Earned
25,113
131
Minions Killed
185
0
Camps Cleared
0
761,122
Distance Traveled
791,357
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,983
623
38
5
0
167,987
1
W
Ra
4,919
615
26
3
0
160,056
1
W
Izanami
5,396
675
40
5
0
173,499
3
L
Tsukuyomi
4,967
621
40
5
0
176,292
1
L
Heimdallr
4,635
579
39
5
0
144,311
0
L
Guan Yu
3,784
473
20
3
0
139,526
0
W
Tiamat
5,117
640
50
6
0
171,119
2
W
Neith
4,698
587
31
4
0
118,696
0
L
Ymir
3,679
460
3
0
0
117,182
0
L
Geb
4,128
516
29
4
0
183,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role