Player Matchup

Ullr
Ullr
Karna
Ullr
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
98W - 14L
2,105 Elo+
Party 1
Chaac
Chaac
LupusLogos
Chaac
Level 160
God Stats
5W - 0L
2,115 SR
Queue Stats
152W - 57L
1,807 Elo+
Party 1
He Bo
He Bo
OnTilt
He Bo
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
208W - 23L
2,142 Elo+
Party 1
Team Averages
Level 160
1,898 SR
2,018 Elo+

VS

Team Averages
Level 126
1,715 SR
1,683 Elo+
Thoth
Thoth
AlmightyWeWe
Thoth
Level 145
God Stats
110W - 100L
1,625 SR
Queue Stats
735W - 604L
1,696 Elo+
Party 2
Charybdis
Charybdis
OnyxEssence
Charybdis
Level 157
God Stats
14W - 13L
1,622 SR
Queue Stats
701W - 545L
1,711 Elo+
Party 2
Thor
Thor
SooAtractive
Thor
Level 77
God Stats
5W - 2L
1,897 SR
Queue Stats
301W - 207L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Karna
Ullr
15
9 / 1 / 11
11,092
792
19,653
8,974
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
6 / 2 / 11
10,485
749
12,916
19,689
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
OnTilt
He Bo
13
6 / 4 / 10
10,459
747
10,349
12,420
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 5
8,889
635
7,334
14,752
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
OnyxEssence
Charybdis
14
4 / 3 / 2
9,069
648
10,775
14,113
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 2
8,382
599
9,437
19,001
7,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
7
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Ullr
Karna
Ullr
9
1
11
14.5
W
Chaac
6
2
11
5.75
W
He Bo
OnTilt
He Bo
6
4
10
2.75
L
Charybdis
OnyxEssence
Charybdis
4
3
2
1.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
27,546
41,083
Taken
47,866
25,707
Mitigated
17,634
11,867
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,334
219
0
230
14,752
4,387
0
1,800
12,529
27,158
0
W
Ullr
Karna
Ullr
19,653
8,692
0
757
8,974
3,501
1,995
2,235
6,739
0
49,643
W
Chaac
12,916
1,726
0
7,046
19,689
18,227
187
3,508
15,221
0
28,635
W
He Bo
OnTilt
He Bo
10,349
148
161
3,903
12,420
3,979
420
1,931
10,394
38,663
0
L
Charybdis
OnyxEssence
Charybdis
10,775
5,173
0
2,065
14,113
6,236
0
3,193
10,389
0
34,305
L
9,437
1,633
0
250
19,001
7,011
0
5,908
12,883
0
24,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
26,340
172
Minions Killed
122
9
Camps Cleared
3
779,275
Distance Traveled
683,537
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,889
635
45
3
1
215,993
0
W
Ullr
11,092
792
84
6
4
249,492
0
W
Chaac
10,485
749
25
2
1
277,899
2
W
He Bo
10,459
747
63
5
4
251,884
0
L
Charybdis
9,069
648
51
4
1
232,117
2
L
Thor
8,382
599
26
2
1
235,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role